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Kelemvor Lyonsbane
''The Avatar Series'', originally ''The Avatar Trilogy'', is a series of Dungeons & Dragons fantasy novels in the ''Forgotten Realms'' setting, covering the event known as the Time of Troubles. The books were: #'' Shadowdale'' by Scott Ciencin—originally under the pen-name 'Richard Awlinson' (April 1989) #''Tantras'' by Scott Ciencin—originally under the pen-name 'Richard Awlinson' (June 1989) #''Waterdeep'' by Troy Denning—originally under the pen-name 'Richard Awlinson' (August 1989) #''Prince of Lies'' by James Lowder (August 1993) #''Crucible: The Trial of Cyric the Mad'' by Troy Denning (February 1998) Novels The covers of the novels were painted by Jeff Easley (''Shadowdale''), Clyde Caldwell (''Tantras'' and ''Waterdeep''), Brom (''Prince of Lies''), and Alan Pollack (''Crucible''). The first three works center on the remaining members of the "Company of the Lynx" and the search for the Tablets of Fate, divine tablets that hold a listing of the ...
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Scott Ciencin
Malcolm Scott Ciencin (September 1, 1962 – August 5, 2014) was an American author of adult and children's fiction. He co-authored several books with his wife Denise Ciencin. Biography Malcolm Scott Ciencin was born in 1962. He was a New York Times bestselling author who wrote adult and children's fiction and works in a variety of mediums including comic books. Among his works are novels written for the ''Dungeons & Dragons'' role playing game campaign settings. He also wrote books for the ''Dinotopia'' series. was a New York Times best-selling novelist of 90+ books from Simon & Schuster, Random House, Scholastic, Harper and many more. He had also written comic books, screenplays, and worked on video games. He created programs for Scholastic Books, designed trading cards, consulted on video games, directed and produced audio programs & TV commercials, and wrote in the medical field about neurosurgery and neurology. He first worked in TV production as a writer, producer and ...
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Dungeon Crawling
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a " dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced ''Solo Dungeon Adventures''. That year also saw the release of '' Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, '' Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was ''pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and ''Moria''. Computer games and series from the 19 ...
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Greyhawk
Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson's ''Blackmoor (campaign setting), Blackmoor'' campaign predated it by over a year—the world of Greyhawk closely identified with early development of the game beginning in 1972, and after being published it remained associated with ''Dungeons & Dragons'' publications until 2008. The world itself started as a simple dungeon under a castle designed by Gary Gygax for the amusement of his children and friends, but it was rapidly expanded to include not only a complex multi-layered dungeon environment, but also the nearby city of Greyhawk, and eventually an entire world. In addition to the campaign world, which was published in several editions over twenty years, Greyhawk was also used as the setting for many adventures published in support of ...
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Fate Of Istus
''Fate of Istus'' is a multipart adventure for the '' Dungeons & Dragons'' roleplaying game, taking place in the '' World of Greyhawk'' campaign setting. The module is designed for characters of any class or level, and was published as an in-game vehicle to explain the transition from the game's first to second edition. This is accomplished by goddess Istus's re-evaluation of the inhabitants of Oerth and making changes to the abilities of each character class. Plot synopsis ''Fate of Istus'' is a collection containing a series of 10 adventure scenarios, each of them designed for player characters of a different character class, and all of them dealing with a plague created by the goddess Istus affecting a different city in the world of Greyhawk. A deadly plague has stricken civilization; the players suspect this is a sinister test of some sort and venture out to stop it. Table of Contents Notable nonplayer characters * Cymbelline: Half-elf 9th Level thief / 10th lev ...
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Waterdeep (module)
''Waterdeep'' is an adventure module published in 1989 for the '' Dungeons & Dragons'' fantasy role-playing game. It is the last of the three-part " Avatar" series, the first being Shadowdale and the second Tantras. Plot summary ''Waterdeep'' is a Forgotten Realms scenario which takes place in the city of Waterdeep, where the player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...s seek to return the Tablets of Fate to the almighty god Ao in the final adventure of the FRE series. Publication history FRE3 ''Waterdeep'' was written by Douglas Niles, with a cover by Clyde Caldwell, and was published by TSR in 1989 as a 32-page booklet with a d three pane outer folder. Also included is a fold-out color map. Reception In the February–March 1990 edition of '' G ...
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Tantras (module)
''Tantras'' is an adventure module published in 1989 for the '' Dungeons & Dragons'' fantasy role-playing game. It is the second of the three-part " Avatar" series, the first being Shadowdale and the third Waterdeep. Plot summary ''Tantras'' is a Forgotten Realms scenario in which the player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...s have been accused of murdering Elminster, so they must break out of prison and journey to the city of Tantras. Publication history FRE2 ''Tantras'' was written by Ed Greenwood and published by TSR in 1989 as a 48-page booklet with a three pane outer folder. Also included are two fold-out color maps. Reception Reviews References Forgotten Realms adventures Role-playing game supplements introduced in 1989 {{Fo ...
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Shadowdale (module)
''Shadowdale'' is an adventure module published by TSR in 1989 for the '' Advanced Dungeons & Dragons'' fantasy role-playing game. It is the first of the three-part " Avatar" series, the second being '' Tantras'' and the third '' Waterdeep''. The trilogy of adventures were written and released at the same time as an identically titled trilogy of novels. Plot summary ''Shadowdale'' is a Forgotten Realms scenario designed, along with the other two adventures of the trilogy, to move ''AD&D'' players from the 1st edition of the game to the 2nd edition. In the Forgotten Realms, the player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...s find themselves caught up in the Time of Troubles, when gods have been cast from the heavens and walk on through the Realms as mortal ...
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Ed Greenwood
Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the original creator of the ''Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the ''Dungeons & Dragons'' roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and ''D&D'' game supplement books. Early life and the Forgotten Realms Greenwood grew up in the upscale Toronto suburb of Don Mills. He began writing stories about the Forgotten Realms as a child, starting in the mid-1960s; they were his "dream space for swords and sorcery stories". Greenwood conceived of the Forgotten Realms as one world in a "multiverse" of parallel worlds which includes the Earth. He imagined such worlds as being the source of humanity's myths and legends. Greenwood discovered the ''Dungeons & Dragons'' game in 1975 and soon became a regular ...
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Advanced Dungeons & Dragons
Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the game. However, many ''D&D'' fans continue to play older versions of the game and some third-party companies continue to publish materials compatible with these older editions. After the original edition of ''D&D'' was introduced in 1974, the game was split into two branches in 1977: the rules-light system of ''Dungeons & Dragons'' and the more complex, rules-heavy system of ''Advanced Dungeons & Dragons'' (''AD&D''). The standard game was eventually expanded into a series of five box sets by the mid-1980s before being compiled and slightly revised in 1991 as the ''Dungeons & Dragons Rules Cyclopedia''. Meanwhile, the 2nd edition of ''AD&D'' was published in 1989. In 2000 the two-branch split was ended when a new version was designated the 3r ...
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Lord Ao
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the ...
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Cyric
''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the F ...
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