Tantras (module)
''Tantras'' is an adventure module published in 1989 for the ''Dungeons & Dragons'' fantasy role-playing game. It is the second of the three-part "Avatar" series, the first being Shadowdale and the third Waterdeep. Plot summary ''Tantras'' is a Forgotten Realms scenario in which the player characters have been accused of murdering Elminster, so they must break out of prison and journey to the city of Tantras. Publication history FRE2 ''Tantras'' was written by Ed Greenwood Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the original creator of the ''Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for '' Dragon'' magazine beginning in 1979, and subsequently sol ... and published by TSR in 1989 as a 48-page booklet with a three pane outer folder. Also included are two fold-out color maps. Reception Reviews References Forgotten Realms adventures Role-playing game supplements introduced in 1989 {{Forgo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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FRE2 TSR9248 Tantras
FRE or Fre may refer to: * Pedro Fré (1924–2014), Brazilian Roman Catholic bishop * Fré Cohen (1903–1943), Dutch artist * Federal Rules of Evidence in the United States * Fleet Ready Escort, a Royal Navy deployment * Formula Regional European Championship (FRE championship), a Formula 3 regional racing league * FRE Records, a Canadian record label * Freeplay Energy, a British electronic manufacturer * Freedom Air (Guam), a defunct airline of Guam, ICAO code FRE * Freeport station (Maine), Amtrak code FRE * The ISO 639-2 code for the French language * Freshfield railway station Freshfield railway station serves the Freshfield district of Formby, Merseyside, England. The station is located on the Southport branch of the Merseyrail network's Northern Line. History Freshfield opened in 1854 as an intermediate station on ..., in England * Riboflavin reductase (NAD(P)H), an enzyme See also * * {{disambiguation ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Ed Greenwood
Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the original creator of the ''Forgotten Realms'' game world. He began writing articles about the Forgotten Realms for ''Dragon'' magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the ''Dungeons & Dragons'' roleplaying game, in 1986. He has written many Forgotten Realms novels, as well as numerous articles and ''D&D'' game supplement books. Early life and the Forgotten Realms Greenwood grew up in the upscale Toronto suburb of Don Mills. He began writing stories about the Forgotten Realms as a child, starting in the mid-1960s; they were his "dream space for swords and sorcery stories". Greenwood conceived of the Forgotten Realms as one world in a "multiverse" of parallel worlds which includes the Earth. He imagined such worlds as being the source of humanity's myths and legends. Greenwood discovered the ''Dungeons & Dragons'' game in 1975 and soon became a regular ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Adventure (Dungeons & Dragons)
In the ''Dungeons & Dragons'' role-playing game, an adventure or module is a guide for managing player knowledge and activities within a specific scenario. Commercially, a published adventure comes as a pre-packaged book or box set that is used exclusively by the Dungeon Master. It typically contains background information for the plot or story, maps, vignettes of interesting locations, site inventories, creature descriptions and statistics, player visual aids, and suggested rules for evaluating events and likely player actions. The term ''adventure'' is currently used by the game's publisher Wizards of the Coast. In early editions of the game these publications were commonly referred to as ''modules'', which stems from the term ''dungeon module'', used to refer to the earliest adventures published by TSR, with other variations on the module name appearing on latter adventures. The term ''module'' continued to be popular among players of the original ''Dungeons & Dragons'' and ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror fiction, horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient mythology, myths and legends to many recent and popular works. Traits Most fantasy uses magic (paranormal), magic or other supernatural elements as a ma ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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The Avatar Series
''The Avatar Series'', originally ''The Avatar Trilogy'', is a series of Dungeons & Dragons fantasy novels in the ''Forgotten Realms'' setting, covering the event known as the Time of Troubles. The books were: #'' Shadowdale'' by Scott Ciencin—originally under the pen-name 'Richard Awlinson' (April 1989) #''Tantras'' by Scott Ciencin—originally under the pen-name 'Richard Awlinson' (June 1989) #''Waterdeep'' by Troy Denning—originally under the pen-name 'Richard Awlinson' (August 1989) #''Prince of Lies'' by James Lowder (August 1993) #''Crucible: The Trial of Cyric the Mad'' by Troy Denning (February 1998) Novels The covers of the novels were painted by Jeff Easley (''Shadowdale''), Clyde Caldwell (''Tantras'' and ''Waterdeep''), Brom (''Prince of Lies''), and Alan Pollack (''Crucible''). The first three works center on the remaining members of the "Company of the Lynx" and the search for the Tablets of Fate, divine tablets that hold a listing of the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shadowdale (module)
''Shadowdale'' is an adventure module published by TSR in 1989 for the ''Advanced Dungeons & Dragons'' fantasy role-playing game. It is the first of the three-part "Avatar" series, the second being ''Tantras'' and the third '' Waterdeep''. The trilogy of adventures were written and released at the same time as an identically titled trilogy of novels. Plot summary ''Shadowdale'' is a Forgotten Realms scenario designed, along with the other two adventures of the trilogy, to move ''AD&D'' players from the 1st edition of the game to the 2nd edition. In the Forgotten Realms, the player characters find themselves caught up in the Time of Troubles, when gods have been cast from the heavens and walk on through the Realms as mortals. In the midst of this, player characters leave Shadowdale on a quest to the city of Waterdeep. Publication history In 1989, TSR made the decision to publish a second edition of ''AD&D''. In order to move the players from the old edition to the new, TS ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Waterdeep (module)
''Waterdeep'' is an adventure module published in 1989 for the ''Dungeons & Dragons'' fantasy role-playing game. It is the last of the three-part "Avatar" series, the first being Shadowdale and the second Tantras. Plot summary ''Waterdeep'' is a Forgotten Realms scenario which takes place in the city of Waterdeep, where the player characters seek to return the Tablets of Fate to the almighty god Ao in the final adventure of the FRE series. Publication history FRE3 ''Waterdeep'' was written by Douglas Niles, with a cover by Clyde Caldwell, and was published by TSR in 1989 as a 32-page booklet with a d three pane outer folder. Also included is a fold-out color map. Reception In the February–March 1990 edition of ''Games International ''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (O ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Elminster
Elminster Aumar is a fictional character appearing in the ''Forgotten Realms'' campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. He is also known as the Sage of Shadowdale, and is depicted as a powerful wizard featured in several novels by ''Forgotten Realms'' creator Ed Greenwood. Certain aspects of his appearance and demeanor seem to echo Gandalf, Merlin, or Odin. Elminster was one of the first characters that Greenwood created for the ''Forgotten Realms''. Information about him can be found in virtually all ''Forgotten Realms'' game products, but the novels in '' The Elminster Series'' are perhaps the most definitive sources of information. The series includes '' Elminster: The Making of a Mage'', ''Elminster in Myth Drannor'', ''The Temptation of Elminster'', ''Elminster in Hell'', and ''Elminster's Daughter''. Basics Appearance Elminster appears as a gray-bearded man of weathered visage, with a hawk-like nose and alert, dancing eyes. He speaks in a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |