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Karnöffel
Karnöffel is a trick-taking card game which probably came from the upper-German language area in Europe in the first quarter of the 15th century. It first appeared listed in a municipal ordinance of Nördlingen, Bavaria, in 1426 among the games that could be lawfully played at the annual city fête. This makes the game the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. History The earliest substantial reference to Karnöffel is a poem by Meissner, written in or before 1450. Historically ''karnöffeln'' meant "to cudgel, thrash or flog", but in medieval times, a ''Karnöffel'' was also the word for an inguinal hernia. Karnöffel had a suit, the 'chosen suit', in which some cards had a higher priority than cards in other suits, which indicates that it might be a possible precursor to the trump suit of Tarot. The earliest forms of Karnöffel utilized a deck of 48 cards, Aces having been removed ...
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Karnöffel Group
Karnöffel is a trick-taking card game which probably came from the upper-German language area in Europe in the first quarter of the 15th century. It first appeared listed in a municipal ordinance of Nördlingen, Bavaria, in 1426 among the games that could be lawfully played at the annual city fête. This makes the game the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. History The earliest substantial reference to Karnöffel is a poem by Meissner, written in or before 1450. Historically ''karnöffeln'' meant "to cudgel, thrash or flog", but in medieval times, a ''Karnöffel'' was also the word for an inguinal hernia. Karnöffel had a suit, the 'chosen suit', in which some cards had a higher priority than cards in other suits, which indicates that it might be a possible precursor to the trump suit of Tarot. The earliest forms of Karnöffel utilized a deck of 48 cards, Aces having been remove ...
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Karniffel
Karniffel or Thuringian Karnöffel was a trick-taking card game for four players, playing in pairs, the rules of which were recorded in some detail in a German periodical of the late 18th century where it was described as being played by the Thuringian peasantry. Karniffel was a descendant of the original Karnöffel. History Karniffel was a descendant of the original Karnöffel, which itself originated in Bavaria in the first quarter of the 15th century and is thus the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. Research in recent decades has identified a number of other card games played in Switzerland, with Swiss-suited cards, and in north Germany and the Baltic region, with French-suited cards, but the rules of Karniffel are recorded earlier than any of the other members of the family and it is one of only two variants known to use German-suited cards, the other being the Austro-Bavarian ga ...
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Bruus
Bruus, formerly Brausebart or Brusbart, is a very old north German card game for four players in two teams of two. It was once highly popular but has since died out except for a few pockets in the state of Schleswig-Holstein. As Brusbart, it was the ancestor of a family of similar games in northern Europe, including Swedish Bräus and Danish Brus which are still played today. Bruus features 'daring and tormenting' which has been said to give the game a certain charm. Once considered the national game of Hamburg, Bruus is a descendant of Karnöffel, the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. The game is named after the ''Bruus'' or ''Brusbart'', once its top card, but now its second-highest trump. History The game of Brusbart or Brausebart goes back at least to the first half of the 18th century, Amelung even suggesting that this "old German game" may have emerged as early as 1650. By the ...
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Bräus
Bräus (or Brus) is an old Swedish card game from the island of Gotland that differs from all others in that not all cards are actually playable.Smith (1993), pp. 36/37 The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit.''Bräus regler''
at kortspelonline.se. Retrieved 21 May 2019.
Bräus is designed for four players and is played with 36 cards of a , each of the four suits comprising the cards 6-10, Jack, Queen, King, and Ace. However, only 22 of these cards may be played.


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Knüffeln
Knüffeln is a very old trick-taking card game for four players, playing in pairs, that is still played in North Germany. Once considered the national game of Frisia, Knüffeln is a descendant of Karnöffel, the oldest identifiable European card game in the history of playing cards with a continuous tradition of play down to the present day. Knüffeln, itself several centuries old, became popular in Frisia in North Germany and, despite being described in 1924 as in danger of extinction, is still taught and played in North Frisia. Like its parent, it uses a 48-card pack, has a highly unusual hierarchy and cards with special properties, including the "surprising feature" of two chosen suits whose cards have a range of trump-like powers or no powers at all.Dummett (1980), pp. 185–187. Another oddity is that partners are allowed to openly communicate with one another and try to bluff the opposition about their hands and each side has a 'director' who may instruct the partner on ...
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Brus (card Game)
Brus is a four-hand card game of German descent that was once played in Denmark and Estonia. The game is descended from the oldest known card game in Europe, Karnöffel, a fact testified by its unusual card ranking and lack of a uniform trump suit. Brus is designed for four players and is played with 36 cards of a French pack, each of the four suits comprising the cards 6-10, Jack, Queen, King and Ace. History Brus is described as an old Jutlandish game, but its rules and terminology suggest that it is descended from the centuries-old German game of Brusbart, now known as Bruus, which was once the national game of Hamburg and which spread across most of northern Europe spawning a family of games such as Russian Bruzbart, Polish Drużbart, Swedish Bräus, Greenlandic Voormsi and others. Brusbart in turn is descended from Karnöffel, the oldest card game in Europe with a continuous tradition of play down to the present day, a fact testified to by "the wildly disturbed ranking ord ...
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Beater (cards)
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is designe ...
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Voormsi
Voormsi or Vorms is an old, Greenlandic, trick-taking card game of the Brusbart family designed for four players. History Voormsi is "reputed to be ancient", possibly dating to the Whaling Period before 1721, between the late 15th century disappearance of the Norse settlement and the arrival of Danish missionaries. During this time, the only contacts with Europeans were with pirates and whalers. Its rules and terminology strongly suggest that it is descended from the centuries-old German game of Brusbart, now known as Bruus, which was once the national game of Hamburg and which spread across most of northern Europe spawning a family of similar games such as Russian Bruzbart, Polish Drużbart, Swedish Bräus, Icelandic Brús and others. Brusbart in turn descends from Karnöffel, the oldest card game in Europe with a continuous tradition of play down to the present day, a fact testified to by "the wildly disturbed ranking order in the chosen suit and particularly by the special ...
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Brús
Brús is a traditional Icelandic card game for four-players using French-suited cards. It is descended via German Brusbart from Karnöffel, Europe's oldest known card game. History Brús is described as an old Icelandic game, but its rules and terminology suggest that it is descended from the centuries-old German game of Brusbart, now known as Bruus, which was once the national game of Hamburg and which spread across most of northern Europe spawning a family of games such as Russian Bruzbart, Polish Drużbart, Swedish Bräus, Greenlandic Voormsi and others. Brusbart in turn is descended from Karnöffel, the oldest card game in Europe with a continuous tradition of play down to the present day, a fact testified to by "the wildly disturbed ranking order in the chosen suit and particularly by the special role of the chosen Seven". It is believed that Brús was imported to Iceland from Denmark in the 19th century. The folklore historian, Ólafur Davíðsson, wrote about Icelandic ...
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Chosen Suit
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to Bridge, Hearts, Poker or Rummy), but apply to a wide range of card games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; Ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the King. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; Acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards in the current deal (i.e. is not sitting out because there are more players than the game is designed f ...
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Trick-taking Game
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Plain-trick
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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