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K-Razy Shoot-Out
''K-Razy Shoot-Out'' is a clone of the arcade game '' Berzerk'' developed by K-Byte, a division of Kay Enterprises, and released for the Atari 8-bit family in 1981. The game was written by Torre Meeder and Keith Dreyer, and was the first Atari 8-bit cartridge from a third-party developer. An Atari 5200 version followed in 1983. The team of Dreyer and Meeder also wrote the 1983 Atari 8-bit game '' Boulders and Bombs''. ''K-Razy Shoot-Out'' is part of a series of titles with the "K-" prefix, including ''K-Razy Kritters'' and ''K-Star Patrol''. All of them were published on cartridge. After CBS Software purchased K-Byte, the games were published under the CBS brand, including the Atari 5200 port of ''K-Razy Shoot-Out''. Gameplay As in ''Berzerk'', the goal is to destroy all of the robots occupying a series of randomly generated mazes. In ''Berzerk'', if the player takes too long to clear a maze, an indestructible bouncing ball ("Evil Otto") drives the player to an exit. ''K-Razy Sh ...
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Multidirectional Shooter
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shooters. ...
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Robot Attack
''Robot Attack'' is a clone of the arcade game '' Berzerk'' written by Bill Hogue and Jeff Konyu for the TRS-80 and published by Big Five Software in 1981. It was the first game from Big Five to include speech. Gameplay ''Robot Attack'' is a game in which the player fights against hostile robots aboard a space station. The player starts in a mazelike room full of robots, and the goal is to destroy the robots and exit the room. The maze walls, robots, and the robots' shots are all deadly. After a while in each room, an indestructible "flagship" appears which performs the same function as Evil Otto in ''Berzerk''. Development Bill Hogue recorded the voice lines on tape and digitized them through the TRS-80 cassette port. Reception Ian Chadwick reviewed ''Robot Attack'' in '' Ares Magazine'' #12 and commented that "''Robot Attack'' is highly recommended for the nimble fingered arcade buff and even more so for the curious programmer who wishes to discover the secrets behind the usu ...
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Video Game Clones
A video game clone is either a video game or a video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ... very similar to, or heavily inspired by, a previous popular game or console. Clones are typically made to take financial advantage of the popularity of the cloned game or system, but clones may also result from earnest attempts to create homages or expand on game mechanics from the original game. An additional motivation unique to the medium of games as software with limited hardware compatibility, compatibility, is the desire to porting, port a simulacrum of a game to computing platform, platforms that the original is unavailable for or unsatisfactorily implemented on. The legality of video game clones is governed by copyright and patent law. In the 1970s, Magnavox ...
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Atari 8-bit Family Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack ...
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Atari 5200 Games
Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc., founded in Sunnyvale, California, in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles and home computers. The company's products, such as ''Pong'' and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s. In 1984, as a result of the video game crash of 1983, the home console and computer divisions of the original Atari Inc. were sold off, and the company was renamed Atari Games Inc. Atari Games received the rights to use the logo and brand name with appended text "Games" on arcade games, as well as the derivative coin-operated arcade rights to the original 1972–1984 arcade hardware properties. The Atari Consumer Electronics Division properties were in turn sold to Jack T ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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1981 Video Games
Events January * January 1 ** Greece enters the European Economic Community, predecessor of the European Union. ** Palau becomes a self-governing territory. * January 10 – Salvadoran Civil War: The FMLN launches its first major offensive, gaining control of most of Morazán and Chalatenango departments. * January 15 – Pope John Paul II receives a delegation led by Polish Solidarity leader Lech Wałęsa at the Vatican. * January 20 – Iran releases the 52 Americans held for 444 days, minutes after Ronald Reagan is sworn in as the 40th President of the United States, ending the Iran hostage crisis. * January 21 – The first DeLorean automobile, a stainless steel sports car with gull-wing doors, rolls off the production line in Dunmurry, Northern Ireland. * January 24 – An earthquake of magnitude in Sichuan, China, kills 150 people. Japan suffers a less serious earthquake on the same day. * January 25 – In South Africa the largest part of the town La ...
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Thief (Apple II Game)
''Thief'' is an Apple II multidirectional shooter written by Bob Flanagan and published by Datamost in 1981. It is a clone of the 1980 arcade game '' Berzerk'' from Stern Electronics. Gameplay The game puts the player in control of a thief that must make his way through simple mazes, though there are no objects to actually steal. Each level is populated by stocky, possibly robotic guards that converge on the player, and which the player must either shoot or evade. See also * ''K-Razy Shoot-Out'' * '' Robon'' * ''Robot Attack ''Robot Attack'' is a clone of the arcade game '' Berzerk'' written by Bill Hogue and Jeff Konyu for the TRS-80 and published by Big Five Software in 1981. It was the first game from Big Five to include speech. Gameplay ''Robot Attack'' is a ga ...'' References {{reflist 1981 video games Apple II games Apple II-only games Datamost games Multidirectional shooters Video games developed in the United States Video game clones Single-player video ...
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Robon
''Robon'' is a clone of '' Berzerk'' for the ZX Spectrum written by Andrew Beale and released by Softek in 1983. The game's documentation refers to it as a "version of the popular arcade game." Reception ''Crash'' magazine said, "This ''Frenzy'' / ''Berserk'' game, unlike most of Softek’s other programs, is not very good. At the slowest of the nine skill levels it’s a bit boring, and at the fastest it’s quite meaningless. The usual format is followed; electrified walls, robots, unkillable ‘Raboks’ which leave exploding mines behind". See also *''Robot Attack'' *''K-Razy Shoot-Out'' *''Thief Theft is the act of taking another person's property or services without that person's permission or consent with the intent to deprive the rightful owner of it. The word ''theft'' is also used as a synonym or informal shorthand term for some ...'' References External links * * {{Softek Software series 1983 video games Multidirectional shooters Video games develo ...
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Electronic Games
An electronic game is a game that uses electronics to create an interactive system with which a player can play. Video games are the most common form today, and for this reason the two terms are often used interchangeably. There are other common forms of electronic game including handheld electronic games, standalone systems (e.g. pinball, slot machines, or electro-mechanical arcade games), and exclusively non-visual products (e.g. audio games). Teletype games The earliest form of computer game to achieve any degree of mainstream use was the text-based Teletype game. Teletype games lack video display screens and instead present the game to the player by printing a series of characters on paper which the player reads as it emerges from the platen. Practically this means that each action taken will require a line of paper and thus a hard-copy record of the game remains after it has been played. This naturally tends to reduce the size of the gaming universe or alternatively to requi ...
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Atari 8-bit Family
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 central processing unit, CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboar ...
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