Jurassic World Evolution
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Jurassic World Evolution
''Jurassic World Evolution'' is a construction and management simulation video game developed and published by Frontier Developments. Based on the 2015 film '' Jurassic World'', the game was released in June 2018, for Microsoft Windows, PlayStation 4 and Xbox One. A Nintendo Switch port of the game was released in November 2020. In the game, players construct a dinosaur park on Las Cinco Muertes Archipelago, a group of five islands also known as the "Five Deaths". The game features more than 40 types of dinosaurs; their genes can be modified to introduce new features. Players are given contracts to fulfill by three divisions, Science, Security and Entertainment, allowing them to progress. A sandbox mode set on Isla Nublar, the setting of the first and fourth films, can be unlocked. It can also be used from the main menu without having to be unlocked. The game was created by a development team of approximately 100 people with a budget of around £8 million. Its development be ...
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Frontier Developments
Frontier Developments is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier is known for developing amusement park Construction and management simulation, management simulators within multiple franchises owned by other companies which led to the development of the in-house titles ''Planet Coaster'' and ''Planet Zoo'', and has produced several games in David Braben's Elite (video game), ''Elite'' series, including ''Elite Dangerous''. The company takes its name from the earliest titles in the Elite series with which it was involved, a port of Frontier: Elite II and development of Frontier: First Encounters. In 2013, the company reincorporated as a public limited company and was listed on the Alternative Investment Market, AIM segment of the London Stock Exchange. History Frontier Developments' first game was the 1993 Amiga CD32 port of the largely successful ''Frontier: Elite II'' followe ...
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Bryce Dallas Howard
Bryce Dallas Howard (born March 2, 1981) is an American actress and director. Howard was born in Los Angeles and attended New York University's Tisch School of the Arts, initially leaving in 2002 to take roles on Broadway but officially graduating in 2020. While portraying Rosalind in a 2003 production of '' As You Like It'', Howard caught the attention of director M. Night Shyamalan, who cast her as the blind daughter of a local chief in the psychological thriller '' The Village'' (2004). She later starred in the leading role of a naiad who escapes from a fantasy world in Shyamalan's fantasy thriller ''Lady in the Water'' (2006). Howard's performance in Kenneth Branagh's '' As You Like It'' (2006) earned her a Golden Globe Award nomination and she subsequently appeared as Gwen Stacy in Sam Raimi's superhero film '' Spider-Man 3'' (2007). She went on to appear as Kate Connor in the action film ''Terminator Salvation'' (2009) and as Victoria in the fantasy film '' The Twilig ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Fossil
A fossil (from Classical Latin , ) is any preserved remains, impression, or trace of any once-living thing from a past geological age. Examples include bones, shells, exoskeletons, stone imprints of animals or microbes, objects preserved in amber, hair, petrified wood and DNA remnants. The totality of fossils is known as the ''fossil record''. Paleontology is the study of fossils: their age, method of formation, and evolutionary significance. Specimens are usually considered to be fossils if they are over 10,000 years old. The oldest fossils are around 3.48 billion years old to 4.1 billion years old. Early edition, published online before print. The observation in the 19th century that certain fossils were associated with certain rock strata led to the recognition of a geological timescale and the relative ages of different fossils. The development of radiometric dating techniques in the early 20th century allowed scientists to quantitatively measure the ...
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DNA Sequencing
DNA sequencing is the process of determining the nucleic acid sequence – the order of nucleotides in DNA. It includes any method or technology that is used to determine the order of the four bases: adenine, guanine, cytosine, and thymine. The advent of rapid DNA sequencing methods has greatly accelerated biological and medical research and discovery. Knowledge of DNA sequences has become indispensable for basic biological research, DNA Genographic Projects and in numerous applied fields such as medical diagnosis, biotechnology, forensic biology, virology and biological systematics. Comparing healthy and mutated DNA sequences can diagnose different diseases including various cancers, characterize antibody repertoire, and can be used to guide patient treatment. Having a quick way to sequence DNA allows for faster and more individualized medical care to be administered, and for more organisms to be identified and cataloged. The rapid speed of sequencing attained with modern D ...
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Business Simulation Game
Business simulation games, also known as economic simulation games

/ref> or tycoon games, are games that focus on the management of processes, usually in the form of a . Pure business simulations have been described as

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Jurassic World Evolution Gameplay Screenshot
The Jurassic ( ) is a geologic period and stratigraphic system that spanned from the end of the Triassic Period million years ago (Mya) to the beginning of the Cretaceous Period, approximately Mya. The Jurassic constitutes the middle period of the Mesozoic Era and is named after the Jura Mountains, where limestone strata from the period were first identified. The start of the Jurassic was marked by the major Triassic–Jurassic extinction event, associated with the eruption of the Central Atlantic Magmatic Province. The beginning of the Toarcian Stage started around 183 million years ago and is marked by an extinction event associated with widespread oceanic anoxia, ocean acidification, and elevated temperatures likely caused by the eruption of the Karoo-Ferrar large igneous provinces. The end of the Jurassic, however, has no clear boundary with the Cretaceous and is the only boundary between geological periods to remain formally undefined. By the beginning of the Jurassic, t ...
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Jurassic World Evolution 2
''Jurassic World Evolution 2'' is a construction and management simulation video game developed and published by Frontier Developments. A sequel to ''Jurassic World Evolution'' (2018) and set after '' Jurassic World: Fallen Kingdom'', the game was released for Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X and Series S on November 9, 2021. The game received generally positive reviews from critics, who deemed it an improvement over its predecessor. Gameplay Similar to the first game, ''Evolution 2'' is a business simulation in which the player constructs a Jurassic World prehistoric theme park. The game features more than 75 prehistoric species, including various dinosaurs, pterosaurs, and marine reptiles. Players need to build enclosures, aviaries, and lagoons to contain these animals for visitors' viewing. These animals have different needs, such as the type of food they eat and the extent of forestation they require in their habitat, that must be me ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
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