Joy Mech Fight
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Joy Mech Fight
, sometimes called ''Joy Mecha Fight'', is a fighting game developed and published by Nintendo for the Family Computer, released only in Japan on May 21, 1993. The game was released during the generation shift between the Famicom and the newer Super Famicom, and ''Joy Mech Fight'' is counted among the most important late Famicom games for utilizing the console's audio and visual capabilities to the fullest extent. It is also Nintendo's first attempt in the fighting game genre since '' Urban Champion'' after the success and craze of Capcom's '' Street Fighter II'', which inspired other companies to create their own 2D fighters. Though the game's development is credited to Nintendo's R&D1 team, it was originally conceived by two programmers, Koichi Hayashida and Koichiro Eto, who met at a programming seminar hosted by Nintendo. The two completed the game while working at the seminar, naming it , and Nintendo released the game under its current title after both had started to wo ...
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Nintendo Research & Development 1
commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by Gunpei Yokoi. The developer has created several notable Nintendo series such as ''Metroid'', ''Mario Bros.'' and ''Donkey Kong''. R&D1 developed the hugely successful Game Boy line, which was released in 1989. They developed some of the line's most popular games, such as ''Super Mario Land'', and created the character of Wario. Team Shikamaru was a small club within Nintendo R&D1 that was composed of Makoto Kano (video game designer), Makoto Kano, Yoshio Sakamoto, and Toru Osawa. The group was responsible for designing characters and coming up with scripts for several games including ''Metroid'', ''Kid Icarus'', ''Famicom Detective Club'', ''Trade & Battle: Card Hero'', and several others. After Yokoi's resignation in 1997, this group w ...
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