Joy Mech Fight
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, sometimes called ''Joy Mecha Fight'', is a fighting game developed and published by Nintendo for the
Family Computer The Nintendo Entertainment System (NES) is an 8-bit Third generation of video game consoles, third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redes ...
, released only in Japan on May 21, 1993. The game was released during the generation shift between the Famicom and the newer
Super Famicom The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
, and ''Joy Mech Fight'' is counted among the most important late Famicom games for utilizing the console's audio and visual capabilities to the fullest extent. It is also Nintendo's first attempt in the fighting game genre since '' Urban Champion'' after the success and craze of Capcom's '' Street Fighter II'', which inspired other companies to create their own 2D fighters. Though the game's development is credited to Nintendo's R&D1 team, it was originally conceived by two programmers, Koichi Hayashida and Koichiro Eto, who met at a programming seminar hosted by Nintendo. The two completed the game while working at the seminar, naming it , and Nintendo released the game under its current title after both had started to work for the company.任天堂ゲームセミナーを振り返る - iNSIDE


Plot

Once upon a time there were two scientists, Dr. and Dr. (renamed to "Ermin" and "Warner" in an English
fan translation Fan translation (or user-generated translation) refers to the unofficial translation of various forms of written or multimedia products made by fans (fan labor), often into a language in which an official translated version is not yet available ...
), who worked together to create the world's most spectacular robots. One fateful day, Dr. Walnuts disappeared with the laboratory's seven
military robot Military robots are autonomous robots or remote-controlled mobile robots designed for military applications, from transport to search & rescue and attack. Some such systems are currently in use, and many are under development. History Broa ...
s before appearing on TV to declare his intention to conquer the world. , an
owarai is a broad word used to describe Japanese comedy as seen on television. The word ''owarai'' is the honorific form of the word ''warai'' (by adding o- prefix), meaning "a laugh" or "a smile". ''Owarai'' is most common on Japanese variety show ...
robot who had been training in the
Kansai region The or the , lies in the southern-central region of Japan's main island Honshū. The region includes the prefectures of Nara, Wakayama, Kyoto, Osaka, Hyōgo and Shiga, often also Mie, sometimes Fukui, Tokushima and Tottori. The metropoli ...
, is called back to the laboratory by Dr. Emon, who remodels Sukapon into a military robot in a last-ditch effort to stop his evil counterpart. Sukapon's first task was to defeat the seven other robots and allow Dr. Emon to reprogram back to their original selves. All eight robots then proceed to take on Dr. Walnuts's many robots, each wave stronger than the last. After fighting each of their doppelgängers at Dr. Walnuts's castle, they finally face off against the most powerful robot, , on the surface of the moon. After Hō'ō is destroyed, Dr. Walnuts attempts to flee in his ship, but his ship malfunctions and explodes. Fortunately, Dr. Emon rescues Dr. Walnuts from the moon's surface. Dr. Walnuts later wakes up, back to his normal self, and Dr. Emon convinces him that everything that happened was just a dream. Sukapon is remodeled back into an owarai robot, and all is returned to normal.


Gameplay

The game's objective is simply to defeat all of the enemy robots placed in each level. The concept of the 2D versus fighting game was still new during the early 1990s, and the game's mechanics are visibly influenced by several other modern fighting games at the time. The game consists of a standard versus mode ( single player or
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
) and a quest mode (single player). In the quest mode, there are 8 enemy robots per level (only 7 in the first level). Defeating the first 7 robots will cause the level's
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
to emerge, and defeating this boss will allow the player to move on to the next level. The game is completed by advancing through all 4 levels. The player begins the game with only one character choice (Sukapon), but every enemy robot of the first level that the player defeats becomes usable as a player character. The player can choose which character to use to combat each enemy robot. Defeating the first 7 enemies using Sukapon allows the player to choose from 8 friendly robots, but the first level can only be accessed in the very first playthrough. Screenshots of each victory are replayed after the completion of a level. Finishing all of the levels will allow the player to select a particular level that they wish to play. However, choosing some levels back-to-back may cause minor bugs in the screenshot replays. After beating normal mode, you unlock hard mode which is a harder mode. After beating hard mode unlocks special mode and all the non-boss robots. Special mode is even harder and the robots start using their hidden moves often. Beating special mode unlocks the boss robots.


Rules

All matches are held one-on-one, and both characters start with a full HP meter and two hearts. The meter decreases as the character sustains damage from the opponents attacks, and the character suffers a knockdown if the meter reaches zero. A knockdown will temporarily stop the action, as the character that was knocked down loses a heart and regains a full HP meter, while the opposing character regains a small amount of HP. The match is over when a character has no hearts remaining when their HP meter goes to zero. If both characters are knocked down at the same time, and neither character has any hearts remaining, the result is called a draw, and the match is restarted from the beginning. Sustaining large amounts of damage in a short period of time will cause the character to become temporarily unconscious, during which the player will be unable to move or attack.


Characters

There are 36 characters available in the game. However, the 8 characters from the final level are only minor variants of the first 8 characters (including Sukapon), so there are only 28 different types in actuality. Characters are all robots whose head, limbs, and body float around separately. There are 6 basic parts (head, body, right hand, left hand, right leg, left leg) for every character, but some have arm or knee parts as well, and quite a few have unique designs.


Special moves

In addition to the 6 basic moves (punch, power punch, kick, leg sweep, jump, guard) that all of the characters in the game can use, there are 4 additional special moves unique to each character. Unlike many other 2D fighting games, ''Joy Mech Fight'' does not require pressing a diagonal direction on the control pad to produce a special move. Some of the characters have hidden moves that are not listed in the game manual or tutorial. These hidden moves may be much more effective than the 4 regular special moves.


Difficulty

The quest mode is divided into normal and hard difficulty, and finishing the game at hard difficulty will reveal the special difficulty mode. In this mode, computer opponents will begin to use hidden moves and will fight far more intelligently than in the other two difficulty levels. Completing hard difficulty will allow the character to select all non-boss enemy characters in the single match mode, and completing special difficulty will allow boss characters to be selected as well.


Graphics

The biggest quirk of the game is the way characters are displayed on screen. The limitations of the Famicom console made realistic animation of large-scale characters impossible to achieve, so in ''Joy Mech Fight'', characters are robots whose head, limbs, and body float around separately. Dividing each character into individual sprites made animation much smoother, even in comparison with Super Famicom games. This method also lowered the total number of sprites needed for each character, allowing the game to have 36 different playable characters even with the Famicom's limited memory capacity. This was also the largest roster in a fighting game, until the release of
SNK is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 ...
's '' The King of Fighters '98'', which has 38 playable characters.


See also

*
List of fighting games Fighting games are characterized by close combat between two fighters or groups of fighters of comparable strength, often broken into rounds or stocks. If multiple players are involved, players generally fight against each other. Note: Games ar ...


References

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External links

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Joy Mech Fight
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NinDB
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Joy Mech Fight
' at Hardcore Gaming 101 1993 video games Nintendo Entertainment System games Nintendo games Nintendo Research & Development 1 games Fighting games 2D fighting games Video games developed in Japan Virtual Console games Virtual Console games for Wii U Video games about robots Multiplayer and single-player video games Nintendo Switch Online games