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Joel Corelitz
Joel Corelitz is an American composer and sound designer. He is best known for his work on ''The Unfinished Swan'' which garnered him a BAFTA nomination for Best Music. His other works include ''Gorogoa'', ''Death Stranding'' and ''Halo Infinite''. Life and career Having grown up in the late 1980s, Corelitz developed an interest for sounds and electronic music at the age of five. He later attended Oberlin Conservatory of Music pursuing a Major in Technology in Music and Related Arts. Before his foray into video games, Corelitz had worked on various commercials with composition studio, Steve Ford Music. He later set up his own studio, Waveplant Studios, dedicated to creating soundscapes and music for visual mediums and installations. His breakthrough would come in 2012 when Sony Interactive Entertainment approached him to compose for ''The Unfinished Swan''. Speaking about his process on the game, he said that "We wanted the music to serve as a companion for Monroe and the pla ...
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Chicago
(''City in a Garden''); I Will , image_map = , map_caption = Interactive Map of Chicago , coordinates = , coordinates_footnotes = , subdivision_type = Country , subdivision_name = United States , subdivision_type1 = State , subdivision_type2 = Counties , subdivision_name1 = Illinois , subdivision_name2 = Cook and DuPage , established_title = Settled , established_date = , established_title2 = Incorporated (city) , established_date2 = , founder = Jean Baptiste Point du Sable , government_type = Mayor–council , governing_body = Chicago City Council , leader_title = Mayor , leader_name = Lori Lightfoot ( D) , leader_title1 = City Clerk , leader_name1 = Anna Valencia ( D) , unit_pref = Imperial , area_footnotes = , area_tot ...
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Prepared Piano
A prepared piano is a piano that has had its sounds temporarily altered by placing bolts, screws, mutes, rubber erasers, and/or other objects on or between the strings. Its invention is usually traced to John Cage's dance music for ''Bacchanale'' (c. 1938), created without room for a percussion orchestra. Cage has cited Henry Cowell as an inspiration for developing piano extended techniques, involving strings within a piano being manipulated instead of the keyboard. Typical of Cage's practice as summed up in the ''Sonatas and Interludes'' (1946–48) is that each key of the piano has its own characteristic timbre, and that the original pitch of the string will not necessarily be recognizable. Further variety is available with use of the una corda pedal. Ferrante & Teicher between 1950 and 1980 used partially prepared pianos for some of their tunes in their albums. Other musicians, such as Denman Maroney use prepared piano for performances, whereas Cor Fuhler and Roger Miller ha ...
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343 Industries
343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the ''Halo'' series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine. Named after the ''Halo'' character 343 Guilty Spark, the studio was established in 2007 after the departure of Bungie. After co-developing downloadable content for '' Halo: Reach'', Bungie's final ''Halo'' game, 343 Industries released '' Halo: Combat Evolved Anniversary'' and ''Halo 4'', the latter starting the studio's " Reclaimer Saga" of the mainline games. History Formation Developer Bungie were acquired by Microsoft in 2000, and their in-development project ''Halo'' turned into a launch title for Microsoft's Xbox console. In 2007, shortly after shipping ''Halo 3'', Bungie announced its split from Microsoft. The rights to ''Halo'' remained with the latter. To oversee ...
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Eastward (video Game)
''Eastward'' is an indie action-adventure role-playing video game developed by Pixpil and published by Chucklefish. It was released on September 16, 2021, for the Nintendo Switch, MacOS and Microsoft Windows. On December 1, 2022, it was released on Xbox One. Gameplay Eastward focuses on action RPG gameplay mechanics, combining combat with puzzle solving and exploration. Players make use of two characters, each with different abilities and roles in the game: John, the main protagonist, is focused on offensive skills, can utilize a variety of weapons as well as bombs, and is capable of moving heavy objects; Sam, the second protagonist, makes use of support skills, can stun enemies and clear away hazardous fields with an energy ball, and squeeze into small spaces. While both characters can help each other in overcoming enemies and dealing with puzzles, players will sometimes be required to use each character separately to make progress, such as clearing a way to an exit. The gam ...
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Kojima Productions
Kojima Productions Co., Ltd. is a Japanese Video game developer, video game development studio founded in 2015 by video game designer Hideo Kojima, creator of the ''Metal Gear'' series. It is the spiritual successor to a production team inside Konami also known as Kojima Productions. The team had around 100 employees, but grew to over 200 for ''Metal Gear Solid 4: Guns of the Patriots''. After leaving Konami, Kojima founded an independent studio with a slightly altered Japanese name in Shinagawa. History Formation The production team was formed in April 2005, after Konami merged several subsidiaries including Kojima's group at Konami Computer Entertainment Japan. Kojima said the merger relieved him of business management and administrative burdens he had as KCEJ's vice president, and that as head of Kojima Productions he could focus on creating games. According to Kojima, while he now held a position on the Konami board, he still had to persuade staff to invest in his game i ...
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Austin Wintory
Austin Wintory (born September 9, 1984) is an American composer for film and video games. He is known for scoring the video games '' Flow'' and ''Journey'', which made history as the only video game soundtrack to be nominated for the Grammy Award for Best Score Soundtrack for Visual Media. Early life Austin Wintory was born in Denver, Colorado in 1984 and started learning piano when he was ten years old, after he was introduced to composer Jerry Goldsmith by his teacher. Before the age of ten, Wintory did not play any instruments and barely listened to music. By the age of sixteen, Wintory started writing for and conducting the Cherry Creek High School Orchestra during their performances of the "Spirit of the Cosmos" pieces. Two years later, at the age of eighteen, Wintory conducted the Utah Symphony during its recording of "Cosmos", which became one of his most popular projects, although he refers to it as "atrocious garbage". Since 2003, Wintory has composed over three hundred m ...
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Greg Wohlwend
Greg Wohlwend is an American independent video game developer and artist whose games include ''Threes!'' and ''Ridiculous Fishing''. He originally formed Intuition Games with Iowa State University classmate Mike Boxleiter in 2007 where they worked on '' Dinowaurs'' and other small Adobe Flash games. Trained as an artist, Wohlwend worked mainly on the visual assets. As Mikengreg, they released '' Solipskier'' (2010, iOS), whose success let the two take a more experimental approach with '' Gasketball'', which did not fare as well. At the same time, Wohlwend collaborated with Asher Vollmer to make ''Puzzlejuice'', and with Adam Saltsman to make '' Hundreds'' based on Wohlwend's first game design. He later released ''Threes!'' with Vollmer in 2014 to critical acclaim. His later games ''TouchTone'' and '' TumbleSeed'' were also the products of collaborations. Wohlwend was named among Forbes' 2014 "30 under 30" in the games industry. Career Wohlwend studied graphic design at Iow ...
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TumbleSeed
''TumbleSeed'' is an indie action video game, created by developer Benedict Fritz and designer Greg Wohlwend, in which the player balances a rolling seed on an ascending, horizontally slanted vine past procedurally generated obstacles to reach the top of a mountain. It is based on the mechanical arcade game ''Ice Cold Beer'' and built partially through the ''Cards Against Humanity'' game incubation program. ''TumbleSeed'' was released in May 2017 to generally favorable reviews on MacOS, Nintendo Switch, PlayStation 4, and Windows platforms. Critics, in particular, appreciated their haptic sense of the rolling seed from the Nintendo Switch's sensitive HD Rumble. Many reviewers noted ''TumbleSeed'' intense and sometimes uneven difficulty, which the developers hoped to address in a post-release update. They credited this stigma and a tepid critical reception for the game's slow sales, but were proud of their work. Gameplay ''TumbleSeed'' begins in a quiet forest village distur ...
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Q-Games
Q-Games, Limited is a video game developer based in Nakagyō-ku, Kyoto, Japan which works closely with both Nintendo and Sony. Foundation Q-Games was founded by Dylan Cuthbert, who previously worked at Argonaut Software and helped create ''Starglider'' and ''Starglider 2'' for Argonaut Software, then gave programming assistance to '' X'' and the first ''Star Fox'' for Nintendo. He also developed ''Star Fox 2'' to completion before heading off to work at Sony America to make '' Blasto'' on the PlayStation. After this, Cuthbert moved back to Japan to work at Sony Japan, where, in early 1999, he developed the Duck in a Bath technical demo (Ducks demo) that showcased the PlayStation 2's power to early developers and publishers. Following that, he developed ''Pipo Saru 2001'' and then left Sony to start Q-Games Ltd. in Kyoto in September 2001. History The studio's first few years were spent accumulating staff and developing behind-doors technology projects for a number of clients in ...
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Japan Studio
Japan Studio was a Japanese video game developer based in Tokyo. A first-party studio for Sony Interactive Entertainment (formerly Sony Computer Entertainment), it was best known for the ''Ape Escape'', ''LocoRoco'', '' Patapon'', ''Gravity Rush'' and '' Knack'' series, the Team Ico games, ''Bloodborne'', ''The Legend of Dragoon'', and ''Astro's Playroom''. In April 2021, Japan Studio was reorganized and merged with Team Asobi and other SIE studios. History Japan Studio is based in Tokyo and was founded on 16 November 1993. It was formed shortly after the formation of the internal PlayStation division within Sony that included members from the Sony Corporation and the Sony Music Entertainment groups, with Japan Studio developing some of the initial games to be released on the first PlayStation console. According to Shuhei Yoshida, at the onset, the studio was run similar to Sony's music business, with lead external producers seeking out creative talent and help nurture the ...
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The Tomorrow Children
''The Tomorrow Children'' is an adventure video game developed by Q-Games and published by Sony Interactive Entertainment. The game was released as an early access title on September 6, 2016 as ''The Tomorrow Children: Founder's Pack'', and was fully released on October 25, 2016, but was shut down by Sony in 2017. Q-Games later purchased the IP and released the game on September 6, 2022 as ''The Tomorrow Children: Phoenix Edition.'' Development ''The Tomorrow Children'' was announced during Gamescom 2014 at Sony's press conference in August 2014. Engadget has described the game as "a mix of ''Minecraft''-esque collaborative building, social economics and a Soviet Union-themed post-apocalyptic dystopia." ''The Tomorrow Children'' runs on a proprietary game engine developed by Q-Games. The game's graphics engine utilizes new technology, aiming to achieve a Pixar-like pre-rendered CGI look with real-time 3D graphics. It utilizes the PlayStation 4's Async Compute technology extens ...
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Hohokum
''Hohokum'' is a 2014 art video game developed by Honeyslug and published by Sony Computer Entertainment for PlayStation 3, PlayStation 4, and PlayStation Vita, and by Annapurna Interactive for Microsoft Windows. The player controls a snakelike creature to explore 17 whimsical worlds with no set objectives. The developers, who began development in 2008, compared the concept to flying a kite and were inspired by free London museums, Portmeirion, and indigenous cultures. It was released on August 12, 2014, and features a soundtrack by Ghostly International artists. The game received "generally favorable reviews", according to video game review score aggregator Metacritic. Critics appreciated the game's presentation, including its art and music, but felt that the gameplay turned to drudgery towards its end and that the objectives were too vague. Gameplay The player-character is a multicolored serpent creature called the "Long Mover" who glides through whimsical game worlds with ...
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