Joe Williams (game Developer)
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Joe Williams (game Developer)
Delta Tao Software is a small software developer and publisher focusing on games for Macintosh, though some of its more popular products have been ported to Windows, Linux, and other platforms. History Delta Tao was founded in 1990 by Joe Williams and Tim Cotter, who had developed Color MacCheese, a paint program notable for being the first to use 24-bit color and for its $49 price tag at a time when its nearest competitor, PixelPaint, was $399. Delta Tao hosted a booth at Mac World Boston in 1990, featuring Color MacCheese and Polly MacBeep. Its early products included several innovative graphics programs for Macintosh, including Zeus and Monet, but within a few years the company had shifted almost entirely to games, usually geared for network play. Delta Tao uses minimalist software packaging, which has earned them recognition as an eco-friendly software company. A demo version of the company's ''Eric's Ultimate Solitaire'' program was shipped with each Macintosh at one point. ...
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Corporation
A corporation is an organization—usually a group of people or a company—authorized by the state to act as a single entity (a legal entity recognized by private and public law "born out of statute"; a legal person in legal context) and recognized as such in law for certain purposes. Early incorporated entities were established by charter (i.e. by an ''ad hoc'' act granted by a monarch or passed by a parliament or legislature). Most jurisdictions now allow the creation of new corporations through registration. Corporations come in many different types but are usually divided by the law of the jurisdiction where they are chartered based on two aspects: by whether they can issue stock, or by whether they are formed to make a profit. Depending on the number of owners, a corporation can be classified as ''aggregate'' (the subject of this article) or '' sole'' (a legal entity consisting of a single incorporated office occupied by a single natural person). One of the most att ...
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Strategic Conquest
''Strategic Conquest'' is a turn-based strategy game based on the wargame ''Empire (1977 video game), Empire''. It was written by Peter Merrill for the Apple Macintosh and released in 1984 by PBI Software, and later ported to the Apple II in 1986. Delta Tao Software took over distribution for later Classic Mac OS releases. It is sometimes shortened to Stratcon. Like ''Empire'', the player's objective in ''Strategic Conquest'' is to defeat the enemy and conquer the world. The world is divided into islands that contain cities that can be captured to produce military units. Victory is achieved when all enemy cities have been conquered or when either player surrenders. It differed from ''Empire'' in a number of details, most notably its system for creating the game map. It can be played against the computer, or by two human players taking turns on one machine or two machines connected over an AppleTalk network. Though the game has not been updated since 1998, it is fully compatible ...
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