Intellivoice
   HOME
*





Intellivoice
The Intellivoice Voice Synthesis Module, commonly abbreviated as Intellivoice, is an adapter for the Intellivision, Mattel's home video game console, that utilizes a voice synthesizer to generate audible speech. The Intellivoice is a large, brown cartridge that plugs into the Intellivision's side-mounted cartridge slot; games specifically designed for the device can then be inserted into a slot provided on the right-hand side of the module. An international version of the Intellivoice was planned, but never released. The Intellivoice was discontinued in 1983 due to poor sales, with only five titles released with support for the device. Despite this, it has been called an important innovation in gaming, since the Intellivoice software used speech as an important gameplay element. Development In the late 1970s and early 1980s, General Instrument, like nearly every microelectronics manufacturer, was rolling out their own series of microprocessors and support chips in hopes of gaini ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Mattel Electronics
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long lastin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Intellivision
The Intellivision is a home video game console released by Mattel, Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of Mattel Auto Race, handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have ric ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Bomb Squad (game)
This is a list of cartridges and cassettes for the Intellivision game system. Some cartridges were published by both Mattel Electronics and Sears Tele-Games, and later Intellivision Inc. Between 1979 and 1989, a total of 132 titles were released: * 118 cartridges plus one compilation cartridge for the Master Component * 6 cartridges for the ECS Computer Adapter * 7 cassettes and 1 cartridge for the Keyboard Component The main reference for this is the Game Catalog of IntellivisionLives.com. Some games were also published under different names when they were re-released as ''Intellivision Lives!''. Table Key All early games published by Mattel Electronics were categorized by "Network". Each network had its own color that was used for the game box. The network concept was abandoned in late 1982. Master Component Releases Cartridges released during the production life of the Intellivision from 1979 to 1990. Intellivoice cartridges are included here. Although des ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


B-17 Bomber (video Game)
''B-17 Bomber'' is a single-player video game released by Mattel for their Intellivision console in 1982. The game was bundled with the Intellivoice voice synthesis module. Gameplay In ''B-17 Bomber'', the player controls a simulated bomber aircraft. The objective of the game is to complete missions by dropping bombs on targets in continental Europe, including anti-aircraft guns, airports, factories, and naval vessels. The game plays like a rudimentary flight simulator, which models altitude, air speed, tilt and pitch, fuel consumption, and the effects of taking damage. Enemy planes occasionally attack the aircraft from any direction and must be shot down. The aircraft can also come under fire from flak guns on the ground, which can be taken out with a bomb. The game ends when the aircraft is destroyed. When an enemy plane attacks, the Intellivoice module announces the direction of the attack, prompting the player to turn that direction in order to fire back. While the game i ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


B-17 Bomber (game)
''B-17 Bomber'' is a single-player video game released by Mattel for their Intellivision console in 1982. The game was bundled with the Intellivoice voice synthesis module. Gameplay In ''B-17 Bomber'', the player controls a simulated bomber aircraft. The objective of the game is to complete missions by dropping bombs on targets in continental Europe, including anti-aircraft guns, airports, factories, and naval vessels. The game plays like a rudimentary flight simulator, which models altitude, air speed, tilt and pitch, fuel consumption, and the effects of taking damage. Enemy planes occasionally attack the aircraft from any direction and must be shot down. The aircraft can also come under fire from flak guns on the ground, which can be taken out with a bomb. The game ends when the aircraft is destroyed. When an enemy plane attacks, the Intellivoice module announces the direction of the attack, prompting the player to turn that direction in order to fire back. While the game is ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Intellivision World Series Baseball
''Intellivision World Series Major League Baseball'' is a baseball video game (1983) designed by Don Daglow and Eddie Dombrower, and published by Mattel for the Intellivision Entertainment Computer System. ''IWSB'' was one of the first sports video games to use multiple camera angles and present a three-dimensional (as opposed to two-dimensional) perspective. It was also the first statistics-based baseball simulation game on a video game console; all prior console baseball games were arcade-style recreations of the sport. The game's full formal title (due to licensing requirements) was ''Intellivision World Series Major League Baseball.'' It was typically shortened to ''World Series Baseball'' in use to differentiate it from the prior Mattel baseball game. History 1980-1981 In the early 1980s, video games were based on models established either by coin-op games' scrolling playfields, or board games' static background images. The screen was either a stable field on which c ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Voice Synthesizer
Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or Computer hardware, hardware products. A text-to-speech (TTS) system converts normal language text into speech; other systems render symbolic linguistic representations like phonetic transcriptions into speech. The reverse process is speech recognition. Synthesized speech can be created by Concatenative synthesis, concatenating pieces of recorded speech that are stored in a database. Systems differ in the size of the stored speech units; a system that stores phone (phonetics), phones or diphones provides the largest output range, but may lack clarity. For specific usage domains, the storage of entire words or sentences allows for high-quality output. Alternatively, a synthesizer can incorporate a model of the vocal tract and other human voice characteristics to create a completely "synthetic" voice output. The ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

General Instrument SP0256-AL2
GI SP0256 refers to a family of closely related NMOS LSI chips manufactured by General Instrument in the early 1980s, able to model the human vocal tract by a software programmable digital filter, creating a digital output converted into an analog signal through an external low-pass filter. The SP0256 includes 2 KB of mask ROM. The various versions of SP0256 differ primarily in the voice data programmed into their mask ROMs. Architecture overview The SP0256 (and its predecessor, the SP0250) implement a 12-pole, Linear Predictive Coding (aka LPC-12) all-pole Vocal Tract Model (VTM). The SP0256 generates speech with a 10 kHz sample rate. The SP0256 realizes its 12-pole filter with a series of cascaded 2-pole IIR filter sections. This is in contrast to its contemporaries, such as Texas Instruments LPC Speech Chips, which used an 8 kHz sample rate with a 10-pole model, and realized their VTM with a lattice filter. The SP0256 combines the VTM with a simple controller ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Speech Synthesis
Speech synthesis is the artificial production of human speech. A computer system used for this purpose is called a speech synthesizer, and can be implemented in software or hardware products. A text-to-speech (TTS) system converts normal language text into speech; other systems render symbolic linguistic representations like phonetic transcriptions into speech. The reverse process is speech recognition. Synthesized speech can be created by concatenating pieces of recorded speech that are stored in a database. Systems differ in the size of the stored speech units; a system that stores phones or diphones provides the largest output range, but may lack clarity. For specific usage domains, the storage of entire words or sentences allows for high-quality output. Alternatively, a synthesizer can incorporate a model of the vocal tract and other human voice characteristics to create a completely "synthetic" voice output. The quality of a speech synthesizer is judged by its similarity to ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Entertainment Computer System
The Entertainment Computer System (ECS) was an add-on peripheral for the Intellivision. It was Mattel Electronics' second attempt at creating a peripheral to upgrade the Intellivision into a home computer, and was rushed into production to appease the Federal Trade Commission after they began fining Mattel for false advertising following consumer complaints about the repeated delays in releasing the originally planned Intellivision Keyboard Component add-on. The ECS includes the Computer Module, Music Synthesizer, and additional hand controllers; each sold separately. Any Intellivision Master Component is compatible and a requirement to use the system. A second requirement is a cartridge plugged into the ECS, although any ECS or Intellivision cartridge will do; pressing anything on the Intellivision hand controllers will then bring up the three-option menu of BASIC, CARTRIDGE or MUSIC.Parrish, "Mattel Entertainment Computer Module FAQ," May 7, 2001. History When Mattel Electroni ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Space Spartans
''Space Spartans'' is a space combat simulator video game released for Intellivision, initially programmed by Brian Dougherty, and completed by William C. Fisher and Steve Roney. It is first game which supported the Intellivoice The Intellivoice Voice Synthesis Module, commonly abbreviated as Intellivoice, is an adapter for the Intellivision, Mattel's home video game console, that utilizes a voice synthesizer to generate audible speech. The Intellivoice is a large, brow ... voice synthesis module. ''Space Spartans'' is heavily based on '' Star Raiders'', a game released in 1979 for the Atari 8-bit family. Gameplay The objective of ''Space Spartans'' is to survive as long as possible against a never-ending onslaught of alien enemies, while defending a set of star bases given at the start of the game. The player flies a solo fighter craft, which navigates the Sector Grid and shoots down enemy fighters. The player's ship consists of five systems: Shields, which reduce damage ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

General Instrument
General Instrument (GI) was an American electronics manufacturer based in Horsham, Pennsylvania, specializing in semiconductors and cable television equipment. They formed in New York City in 1923 as an electronics manufacturer. During the 1950s, the company began a series of acquisitions under the direction of Moses Shapiro. Among the more notable purchases was General Transistor in 1960, which led to GI becoming a major producer of transistors, and later, integrated circuits (ICs). By the late 1960s, the company was mostly depending on sales into the television industry, which was further bolstered by the 1967 purchase of Jerrold Electronics. The company changed markets continually. Through the 1970s they focussed mostly on the off-track betting market through their purchase of American Totalisator, but this market faced significant competition in the late 1970s. At this time, GI became well known for their IC's including the CP1600 used in the Mattel Intellivision game console, ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]