Space Spartans
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''Space Spartans'' is a
space combat simulator A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in th ...
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
released for Intellivision, initially programmed by Brian Dougherty, and completed by William C. Fisher and Steve Roney. It is first game which supported the
Intellivoice The Intellivoice Voice Synthesis Module, commonly abbreviated as Intellivoice, is an adapter for the Intellivision, Mattel's home video game console, that utilizes a voice synthesizer to generate audible speech. The Intellivoice is a large, brow ...
voice synthesis module. ''Space Spartans'' is heavily based on '' Star Raiders'', a game released in 1979 for the Atari 8-bit family.


Gameplay

The objective of ''Space Spartans'' is to survive as long as possible against a never-ending onslaught of alien enemies, while defending a set of star bases given at the start of the game. The player flies a solo fighter craft, which navigates the Sector Grid and shoots down enemy fighters. The player's ship consists of five systems: Shields, which reduce damage; Hyper Drive, which allows the ship to jump to different grid sectors; Impulse Drive, which allows the ship to move; the Tracking Computer, which locks on to and attempts to follow enemies; and the Battle Computer, which automatically fires at enemies and keeps the ship's laser beams centered. Each of these systems can be turned on and off, and can take damage when the ship is hit by enemy fire, making it less effective or more costly to use. The ship can repair its systems automatically, but while a system is under repair, it rapidly switches on and off, greatly reducing its effectiveness during battle. All actions (including leaving the repair system on when at full health) use energy, of which the ship has a limited supply. The player can jump to any of their star bases to quickly repair damaged systems and recharge energy. Additionally, the ship's computer provides valuable information to the player via speech synthesis, including the status of its systems, the number of enemies in the current sector, and the amount of energy the ship has remaining. If a star base comes under attack, the player is notified with a repeating verbal alert. At the start of each round, the player places their three star bases (or whichever ones still remain) on the grid, then play commences. The player then jumps around the grid to attack enemy squadrons and bases. When attacking, the player shifts to a cockpit view to aim and fire at enemies and avoid enemy fire. At times during the game, the player may need to leave a battle to jump elsewhere, e.g. to defend a star base or quickly repair damage. There is no way to "beat" the game; it ends when the player's ship is destroyed or runs out of energy.


References

{{reflist, refs= {{cite web , title=Space Spartans , url=https://history.blueskyrangers.com/mattelelectronics/games/spacespartans.html , website=Blue Sky Rangers 1982 video games Intellivision games Intellivision-only games North America-exclusive video games Space combat simulators