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Ideal Point
In hyperbolic geometry, an ideal point, omega point or point at infinity is a well-defined point outside the hyperbolic plane or space. Given a line ''l'' and a point ''P'' not on ''l'', right- and left- limiting parallels to ''l'' through ''P'' converge to ''l'' at ''ideal points''. Unlike the projective case, ideal points form a boundary, not a submanifold. So, these lines do not intersect at an ideal point and such points, although well-defined, do not belong to the hyperbolic space itself. The ideal points together form the Cayley absolute or boundary of a hyperbolic geometry. For instance, the unit circle forms the Cayley absolute of the Poincaré disk model and the Klein disk model. While the real line forms the Cayley absolute of the Poincaré half-plane model . Pasch's axiom and the exterior angle theorem still hold for an omega triangle, defined by two points in hyperbolic space and an omega point. Properties * The hyperbolic distance between an ideal point an ...
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Hyperbolic Geometry
In mathematics, hyperbolic geometry (also called Lobachevskian geometry or Bolyai–Lobachevskian geometry) is a non-Euclidean geometry. The parallel postulate of Euclidean geometry is replaced with: :For any given line ''R'' and point ''P'' not on ''R'', in the plane containing both line ''R'' and point ''P'' there are at least two distinct lines through ''P'' that do not intersect ''R''. (Compare the above with Playfair's axiom, the modern version of Euclid's parallel postulate.) Hyperbolic plane geometry is also the geometry of pseudospherical surfaces, surfaces with a constant negative Gaussian curvature. Saddle surfaces have negative Gaussian curvature in at least some regions, where they locally resemble the hyperbolic plane. A modern use of hyperbolic geometry is in the theory of special relativity, particularly the Minkowski model. When geometers first realised they were working with something other than the standard Euclidean geometry, they described their ...
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Concentric
In geometry, two or more objects are said to be concentric, coaxal, or coaxial when they share the same center or axis. Circles, regular polygons and regular polyhedra, and spheres may be concentric to one another (sharing the same center point), as may cylinders (sharing the same central axis). Geometric properties In the Euclidean plane, two circles that are concentric necessarily have different radii from each other.. However, circles in three-dimensional space may be concentric, and have the same radius as each other, but nevertheless be different circles. For example, two different meridians of a terrestrial globe are concentric with each other and with the globe of the earth (approximated as a sphere). More generally, every two great circles on a sphere are concentric with each other and with the sphere. By Euler's theorem in geometry on the distance between the circumcenter and incenter of a triangle, two concentric circles (with that distance being zero) are ...
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Points At Infinity
In geometry, a point at infinity or ideal point is an idealized limiting point at the "end" of each line. In the case of an affine plane (including the Euclidean plane), there is one ideal point for each pencil of parallel lines of the plane. Adjoining these points produces a projective plane, in which no point can be distinguished, if we "forget" which points were added. This holds for a geometry over any field, and more generally over any division ring. In the real case, a point at infinity completes a line into a topologically closed curve. In higher dimensions, all the points at infinity form a projective subspace of one dimension less than that of the whole projective space to which they belong. A point at infinity can also be added to the complex line (which may be thought of as the complex plane), thereby turning it into a closed surface known as the complex projective line, CP1, also called the Riemann sphere (when complex numbers are mapped to each point). In the cas ...
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Ideal Polyhedron
In three-dimensional hyperbolic geometry, an ideal polyhedron is a convex polyhedron all of whose vertices are ideal points, points "at infinity" rather than interior to three-dimensional hyperbolic space. It can be defined as the convex hull of a finite set of ideal points. An ideal polyhedron has ideal polygons as its faces, meeting along lines of the hyperbolic space. The Platonic solids and Archimedean solids have ideal versions, with the same combinatorial structure as their more familiar Euclidean versions. Several uniform hyperbolic honeycombs divide hyperbolic space into cells of these shapes, much like the familiar division of Euclidean space into cubes. However, not all polyhedra can be represented as ideal polyhedra – a polyhedron can be ideal only when it can be represented in Euclidean geometry with all its vertices on a circumscribed sphere. Using linear programming, it is possible to test whether a given polyhedron has an ideal version, in polynomial time. Eve ...
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Ideal Triangle
In hyperbolic geometry an ideal triangle is a hyperbolic triangle whose three vertices all are ideal points. Ideal triangles are also sometimes called ''triply asymptotic triangles'' or ''trebly asymptotic triangles''. The vertices are sometimes called ideal vertices. All ideal triangles are congruent. Properties Ideal triangles have the following properties: * All ideal triangles are congruent to each other. * The interior angles of an ideal triangle are all zero. * An ideal triangle has infinite perimeter. * An ideal triangle is the largest possible triangle in hyperbolic geometry. In the standard hyperbolic plane (a surface where the constant Gaussian curvature is −1) we also have the following properties: * Any ideal triangle has area π. Distances in an ideal triangle * The inscribed circle to an ideal triangle has radius r=\ln\sqrt = \frac \ln 3 = \operatorname\frac = 2 \operatorname(2- \sqrt) = = \operatorname\frac\sqrt = \operatorname\frac\sqrt ...
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Hyperboloid Model
In geometry, the hyperboloid model, also known as the Minkowski model after Hermann Minkowski, is a model of ''n''-dimensional hyperbolic geometry in which points are represented by points on the forward sheet ''S''+ of a two-sheeted hyperboloid in (''n''+1)-dimensional Minkowski space or by the displacement vectors from the origin to those points, and ''m''-planes are represented by the intersections of (''m''+1)-planes passing through the origin in Minkowski space with ''S''+ or by wedge products of ''m'' vectors. Hyperbolic space is embedded isometrically in Minkowski space; that is, the hyperbolic distance function is inherited from Minkowski space, analogous to the way spherical distance is inherited from Euclidean distance when the ''n''-sphere is embedded in (''n''+1)-dimensional Euclidean space. Other models of hyperbolic space can be thought of as map projections of ''S''+: the Beltrami–Klein model is the projection of ''S''+ through the origin onto a plane perp ...
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Arc (geometry)
In mathematics, a curve (also called a curved line in older texts) is an object similar to a line, but that does not have to be straight. Intuitively, a curve may be thought of as the trace left by a moving point. This is the definition that appeared more than 2000 years ago in Euclid's ''Elements'': "The urvedline is ��the first species of quantity, which has only one dimension, namely length, without any width nor depth, and is nothing else than the flow or run of the point which ��will leave from its imaginary moving some vestige in length, exempt of any width." This definition of a curve has been formalized in modern mathematics as: ''A curve is the image of an interval to a topological space by a continuous function''. In some contexts, the function that defines the curve is called a ''parametrization'', and the curve is a parametric curve. In this article, these curves are sometimes called ''topological curves'' to distinguish them from more constrained curves su ...
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Unit Sphere
In mathematics, a unit sphere is simply a sphere of radius one around a given center. More generally, it is the set of points of distance 1 from a fixed central point, where different norms can be used as general notions of "distance". A unit ball is the closed set of points of distance less than or equal to 1 from a fixed central point. Usually the center is at the origin of the space, so one speaks of "the unit ball" or "the unit sphere". Special cases are the unit circle and the unit disk. The importance of the unit sphere is that any sphere can be transformed to a unit sphere by a combination of translation and scaling. In this way the properties of spheres in general can be reduced to the study of the unit sphere. Unit spheres and balls in Euclidean space In Euclidean space of ''n'' dimensions, the -dimensional unit sphere is the set of all points (x_1, \ldots, x_n) which satisfy the equation : x_1^2 + x_2^2 + \cdots + x_n ^2 = 1. The ''n''-dimensional open unit ball ...
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Ferdinand Karl Schweikart
Ferdinand Karl Schweikart (1780–1857) was a German jurist and amateur mathematician who developed an ''astral geometry'' before the discovery of non-Euclidean geometry. Life and work Schweikart, son of an attorney in Hesse, was educated in the school of his town. He went to the high school in Hanau and Waldeck before entering in 1796 to study law in the university of Marburg, where he attended lectures of the mathematics professor J.K.F. Hauff. He was awarded a doctorate in law at the university of Jena in 1798. After practicing as a lawyer for a few years in Erbach, he was, from 1803 to 1807, instructor of the youngest prince of Hohenlohe-Ingelfingen. From 1809, he was university professor of jurisprudence successively at the universities of Giessen (1809-1812), Kharkiv (1812-1816), Marburg (1816-1821) and Königsberg (1821 afterwards)., 1909. Meyers Großes Konversations-Lexikon. But Schweikart is best remembered for his works on mathematics: in 1807 he published Die Th ...
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Perpendicular
In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the ''perpendicular symbol'', ⟂. It can be defined between two lines (or two line segments), between a line and a plane, and between two planes. Perpendicularity is one particular instance of the more general mathematical concept of '' orthogonality''; perpendicularity is the orthogonality of classical geometric objects. Thus, in advanced mathematics, the word "perpendicular" is sometimes used to describe much more complicated geometric orthogonality conditions, such as that between a surface and its '' normal vector''. Definitions A line is said to be perpendicular to another line if the two lines intersect at a right angle. Explicitly, a first line is perpendicular to a second line if (1) the two lines meet; and (2) at the point of intersection the straight angle on one sid ...
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Convex Polygon
In geometry, a convex polygon is a polygon that is the boundary of a convex set. This means that the line segment between two points of the polygon is contained in the union of the interior and the boundary of the polygon. In particular, it is a simple polygon (not self-intersecting). Equivalently, a polygon is convex if every line that does not contain any edge intersects the polygon in at most two points. A strictly convex polygon is a convex polygon such that no line contains two of its edges. In a convex polygon, all interior angles are less than or equal to 180 degrees, while in a strictly convex polygon all interior angles are strictly less than 180 degrees. Properties The following properties of a simple polygon are all equivalent to convexity: *Every internal angle is strictly less than 180 degrees. *Every point on every line segment between two points inside or on the boundary of the polygon remains inside or on the boundary. *The polygon is entirely contained ...
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Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plan ...
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