Ichiban Kasuga
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Ichiban Kasuga
, also nicknamed , is a character from Sega's ''Ryu ga Gotoku'' media franchise, known internationally as ''Yakuza (series), Yakuza''. Ichiban is first introduced in the 2018 mobile game ''Ryu ga Gotoku ONLINE'', a freemium collectible card game spin-off which is exclusively released in Japan. Ichiban is the lead character in the 2020 video game ''Yakuza: Like A Dragon'', the first main series ''Yakuza'' title which does not feature recurring series lead Kazuma Kiryu as a playable character. Ichiban is voiced by Kazuhiro Nakaya in Japanese, and by Kaiji Tang in English. Within the series, Ichiban is originally a low-ranking member of the Arakawa Family, a subsidiary yakuza family of the Kanto region, Kanto-based Tojo Clan. He willingly goes to prison for a murder that he did not commit at the turn of the century, turn of the 21st century, having acquiesced to the request of his clan patriarch, Masumi Arakawa. Upon his release 18 years later, Ichiban discovers that Arakawa has appa ...
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Yakuza (series)
''Yakuza'', also known as is a Japanese video game franchise created, owned and published by Sega. The franchise incorporates elements of the action-adventure, beat 'em up, and role-playing genres. The storyline premise for each franchise installment is typically a crime drama, with plot lines inspired by yakuza films and pre-millennial Japanese crime dramas. The most frequently featured protagonist is Kazuma Kiryu, a reformed yakuza associated with the Kanto-based Tojo Clan. While Kiryu often finds himself working with the leaders of the Tojo Clan to thwart conspiracies aimed against them, the primary theme of the series is his desire to leave the yakuza for good and start over by raising orphans and trying to assimilate into civilian life. The gameplay of ''Yakuza'' has the player controlling Kiryu (or another character, depending on the title) in an open world where he can fight random groups of punks and gangsters, take on side missions and activities to earn experience a ...
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Kamurochō
is a fictional district of Tokyo from Sega's ''Yakuza'' media franchise. It is modelled after Kabukichō, Tokyo's renowned red-light district and entertainment precinct situated in Shinjuku ward. Like its real world counterpart, there are many retail shops, ''izakaya'', restaurants, and ''mizu shōbai'' establishments like host and hostess clubs, soaplands, and nightclubs within the district. Kamurochō has appeared as the primary setting in all ''Yakuza'' main series titles and several spin-off games, as well as adaptations of the franchise in other media. A constant fixture of Sega's interactive urban planning across the franchise's in-universe continuity, Kamurochō has been cited as a notable example of an effective, flexible cityscape primed for "virtual tourism". Kamurochō has been well received by critics and the video game community, with praise for the level of detail and believability of each iteration of the district since the release of the first ''Yakuza'' in 2005. ...
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Fictional Male Martial Artists
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Fictional Criminals In Video Games
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context ...
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Fictional Businesspeople In Video Games
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and conte ...
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Fictional Japanese People In Video Games
Fiction is any creative work, chiefly any narrative work, portraying individuals, events, or places that are imaginary, or in ways that are imaginary. Fictional portrayals are thus inconsistent with history, fact, or plausibility. In a traditional narrow sense, "fiction" refers to written narratives in prose often referring specifically to novels, novellas, and short stories. More broadly, however, fiction encompasses imaginary narratives expressed in any medium, including not just writings but also live theatrical performances, films, television programs, radio dramas, comics, role-playing games, and video games. Definition Typically, the fictionality of a work is publicly marketed and so the audience expects the work to deviate in some ways from the real world rather than presenting, for instance, only factually accurate portrayals or characters who are actual people. Because fiction is generally understood to not fully adhere to the real world, the themes and context of ...
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Anime News Network
Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and other editorial content, forums where readers can discuss current issues and events, and an encyclopedia that contains many anime and manga with information on the staff, cast, theme music, plot summaries, and user ratings. The website was founded in July 1998 by Justin Sevakis, and operated the magazine ''Protoculture Addicts'' from 2005 to 2008. Based in Canada, it has separate versions of its news content aimed toward audiences in four separate regions: the United States and Canada, Australia and New Zealand, and Southeast Asia. History The website was founded by Justin Sevakis in July 1998. In May 2000, CEO Christopher Macdonald joined the website editorial staff, replacing editor-in-chief Isaac Alexander. On June 30, 2002, Anime News N ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Goro Majima
Goro Majima (Japanese: 真島 吾朗, Hepburn: ''Majima Gorō'') is a major recurring character in Sega's ''Like a Dragon'' video game series, previously known as ''Yakuza'' outside of Japan. He is one of the main playable protagonists of ''Yakuza 0'' and '' Yakuza: Dead Souls'', as well as the Majima Saga of ''Yakuza Kiwami 2''. Introduced as a member of the Tojo Clan and patriarch of its subsidiary group, the Majima Family as well as second-in-command of the Shimano Family, nicknamed "Mad Dog of Shimano", he develops a sadomasochistic obsession with the protagonist Kazuma Kiryu. He is seeking continually to fight him, seeing him as the perfect rival, but eventually, bonds with him across the franchise and becomes an important ally of his. He is also the sworn brother of Taiga Saejima who is one of the protagonists of ''Yakuza 4'' and ''Yakuza 5''. Majima's character is explored in more detail during the prequel ''Yakuza 0'', in which he is a 24-year-old former Yakuza and a pla ...
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April Fools' Day
April Fools' Day or All Fools' Day is an annual custom on 1 April consisting of practical jokes and hoaxes. Jokesters often expose their actions by shouting "April Fools!" at the recipient. Mass media can be involved in these pranks, which may be revealed as such the following day. The custom of setting aside a day for playing harmless pranks upon one's neighbour has been relatively common in the world historically. Origins Although the origins of April Fools’ is unknown, there are many theories surrounding it. A disputed association between 1 April and foolishness is in Geoffrey Chaucer's '' The Canterbury Tales'' (1392). In the " Nun's Priest's Tale", a vain cock Chauntecleer is tricked by a fox on "Since March began thirty days and two," i.e. 32 days since March began, which is 1 April. However, it is not clear that Chaucer was referencing 1 April since the text of the "Nun's Priest's Tale" also states that the story takes place on the day when the sun is "in the sign ...
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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Peking Duck
Peking duck is a dish from Beijing (Peking) that has been prepared since the Imperial era. The meat is characterized by its thin, crispy skin, with authentic versions of the dish serving mostly the skin and little meat, sliced in front of the diners by the cook. Ducks bred especially for the dish are slaughtered after 65 days and seasoned before being roasted in a closed or hung oven. The meat is often eaten with spring onion, cucumber and sweet bean sauce with pancakes rolled around the fillings. Sometimes pickled radish is also inside. Crispy aromatic duck is a similar dish to Peking duck and is popular in the United Kingdom. History Duck has been roasted in China since the Southern and Northern Dynasties. A variation of roast duck was prepared for the Emperor of China in the Yuan Dynasty. The dish, originally named "shāo yāzi" (燒鴨子), was mentioned in the ''Complete Recipes for Dishes and Beverages'' (飲膳正要) manual in 1330 by Hu Sihui (忽思慧), an inspector ...
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