HOME
*



picture info

Interceptor Pattern
In the field of software development, an interceptor pattern is a software design pattern that is used when software systems or frameworks want to offer a way to change, or augment, their usual processing cycle. For example, a (simplified) typical processing sequence for a web-server is to receive a URI from the browser, map it to a file on disk, open the file and send its contents to the browser. Any of these steps could be replaced or changed, e.g. by replacing the way URIs are mapped to filenames, or by inserting a new step which processes the files contents. Key aspects of the pattern are that the change is ''transparent'' and used ''automatically''. In essence, the rest of the system does not have to know something has been added or changed and can keep working as before. To facilitate this, a ''predefined interface'' for extension has to be implemented, some kind of ''dispatching'' mechanism is required where interceptors are registered (this may be dynamic, at runtime, or sta ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Interceptor
Interceptor may refer to: Vehicles * Interceptor aircraft (or simply "interceptor"), a type of point defense fighter aircraft designed specifically to intercept and destroy enemy aircraft * Ford Crown Victoria Police Interceptor, a police car * Ford Interceptor, a 2007 concept car built on a stretched version of the Ford D2C platform * Interceptor 400, a civilian aircraft marque * USCG Long Range Interceptor, a fast small watercraft * Jensen Interceptor, an automobile marque * Honda Interceptor, a motorcycle * Royal Enfield Interceptor, a motorcycle Plumbing and civil engineering * Interceptor drain, a type of French drain often used in storm sewer systems * Interceptor sewer, in urban sewerage systems, a large pipe transporting sewage from local trunk sewers to a sewage treatment plant * Grease interceptor, another term for a grease trap Popular culture Film and television * ''The Interceptor'', a British drama series on BBC One * ''Interceptor'' (TV series), a British t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Software Development
Software development is the process of conceiving, specifying, designing, programming, documenting, testing, and bug fixing involved in creating and maintaining applications, frameworks, or other software components. Software development involves writing and maintaining the source code, but in a broader sense, it includes all processes from the conception of the desired software through to the final manifestation of the software, typically in a planned and structured process. Software development also includes research, new development, prototyping, modification, reuse, re-engineering, maintenance, or any other activities that result in software products. Methodologies One system development methodology is not necessarily suitable for use by all projects. Each of the available methodologies are best suited to specific kinds of projects, based on various technical, organizational, project, and team considerations. Software development activities Identification of need The sou ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Software Design Pattern
In software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code. Rather, it is a description or template for how to solve a problem that can be used in many different situations. Design patterns are formalized best practices that the programmer can use to solve common problems when designing an application or system. Object-oriented design patterns typically show relationships and interactions between classes or objects, without specifying the final application classes or objects that are involved. Patterns that imply mutable state may be unsuited for functional programming languages. Some patterns can be rendered unnecessary in languages that have built-in support for solving the problem they are trying to solve, and object-oriented patterns are not necessarily suitable for non-object-oriented langua ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Software Framework
In computer programming, a software framework is an abstraction in which software, providing generic functionality, can be selectively changed by additional user-written code, thus providing application-specific software. It provides a standard way to build and deploy applications and is a universal, reusable software environment that provides particular functionality as part of a larger software platform to facilitate the development of software applications, products and solutions. Software frameworks may include support programs, compilers, code libraries, toolsets, and application programming interfaces (APIs) that bring together all the different components to enable development of a project or system. Frameworks have key distinguishing features that separate them from normal libraries: * ''inversion of control'': In a framework, unlike in libraries or in standard user applications, the overall program's flow of control is not dictated by the caller, but by the frame ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Message-oriented Middleware
Message-oriented middleware (MOM) is software or hardware infrastructure supporting sending and receiving messages between distributed systems. MOM allows application modules to be distributed over heterogeneous platforms and reduces the complexity of developing applications that span multiple operating systems and network protocols. The middleware creates a distributed communications layer that insulates the application developer from the details of the various operating systems and network interfaces. APIs that extend across diverse platforms and networks are typically provided by MOM. This middleware layer allows software components (applications, Enterprise JavaBeans, servlets, and other components) that have been developed independently and that run on different networked platforms to interact with one another. Applications distributed on different network nodes use the application interface to communicate. In addition, by providing an administrative interface, this new, vir ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Java Platform, Enterprise Edition
Jakarta EE, formerly Java Platform, Enterprise Edition (Java EE) and Java 2 Platform, Enterprise Edition (J2EE), is a set of specifications, extending Java SE with specifications for enterprise features such as distributed computing and web services. Jakarta EE applications are run on reference runtimes, that can be microservices or application servers, which handle transactions, security, scalability, concurrency and management of the components it is deploying. Jakarta EE is defined by its specification. The specification defines APIs (application programming interface) and their interactions. As with other Java Community Process specifications, providers must meet certain conformance requirements in order to declare their products as ''Jakarta EE compliant''. Examples of contexts in which Jakarta EE referencing runtimes are used are: e-commerce, accounting, banking information systems. History The platform was known as ''Java 2 Platform, Enterprise Edition'' or ''J2EE'' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Aspect-oriented Programming
In computing, aspect-oriented programming (AOP) is a programming paradigm that aims to increase modularity by allowing the separation of cross-cutting concerns. It does so by adding behavior to existing code (an advice) ''without'' modifying the code itself, instead separately specifying which code is modified via a "pointcut" specification, such as "log all function calls when the function's name begins with 'set. This allows behaviors that are not central to the business logic (such as logging) to be added to a program without cluttering the code core to the functionality. AOP includes programming methods and tools that support the modularization of concerns at the level of the source code, while aspect-oriented software development refers to a whole engineering discipline. Aspect-oriented programming entails breaking down program logic into distinct parts (so-called ''concerns'', cohesive areas of functionality). Nearly all programming paradigms support some level of groupi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Architectural Pattern (computer Science)
An architectural pattern is a general, reusable solution to a commonly occurring problem in software architecture within a given context. The architectural patterns address various issues in software engineering, such as computer hardware performance limitations, high availability and minimization of a business risk. Some architectural patterns have been implemented within software frameworks. The use of the word "pattern" in the software industry was influenced by similar concepts as expressed in traditional architecture, such as Christopher Alexander's ''A Pattern Language'' (1977) which discussed the practice in terms of establishing a pattern lexicon, prompting the practitioners of computer science to contemplate their own design lexicon. Usage of this metaphor within the software engineering profession became commonplace after the publication of ''Design Patterns'' (1994) by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides—now commonly known as the "Gang of F ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Concurrent Computing
Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a system—whether a program, computer, or a network—where there is a separate execution point or "thread of control" for each process. A ''concurrent system'' is one where a computation can advance without waiting for all other computations to complete. Concurrent computing is a form of modular programming. In its paradigm an overall computation is factored into subcomputations that may be executed concurrently. Pioneers in the field of concurrent computing include Edsger Dijkstra, Per Brinch Hansen, and C.A.R. Hoare. Introduction The concept of concurrent computing is frequently confused with the related but distinct concept of parallel computing, Pike, Rob (2012-01-11). "Concurrency is not Parallelism". ''Waza conference'', 11 January ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]