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Intel Ultra Path Interconnect
The Intel Ultra Path Interconnect (UPI) is a point-to-point processor interconnect developed by Intel which replaced the Intel QuickPath Interconnect (QPI) in Xeon Skylake-SP platforms starting in 2017. Interconnect UPI is a low-latency coherent interconnect for scalable multiprocessor systems with a shared address space. It uses a directory-based home snoop coherency protocol with a transfer speed of up to 10.4 GT/s. Supporting processors typically have two or three UPI links. Comparing to QPI, it improves power efficiency with a new low-power state, improves transfer efficiency with a new packetization format, and improves scalability with protocol layer that does not require preallocation of resources. UPI only supports directory-based coherency, unlike previous QPI processors which supported multiple snoop modes (no snoop, early snoop, home snoop, and directory). A combined caching and home agent (CHA) handles resolution of coherency across multiple processors, ...
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Microprocessor
A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circuitry required to perform the functions of a computer's central processing unit. The integrated circuit is capable of interpreting and executing program instructions and performing arithmetic operations. The microprocessor is a multipurpose, clock-driven, register-based, digital integrated circuit that accepts binary data as input, processes it according to instructions stored in its memory, and provides results (also in binary form) as output. Microprocessors contain both combinational logic and sequential digital logic, and operate on numbers and symbols represented in the binary number system. The integration of a whole CPU onto a single or a few integrated circuits using Very-Large-Scale Integration (VLSI) greatly reduced the c ...
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Bus Snooping
Bus snooping or bus sniffing is a scheme by which a coherency controller (snooper) in a cache (a snoopy cache) monitors or snoops the bus transactions, and its goal is to maintain a cache coherency in distributed shared memory systems. A cache containing a coherency controller (snooper) is called a snoopy cache. This scheme was introduced by Ravishankar and Goodman in 1983. How it works When specific data is shared by several caches and a processor modifies the value of the shared data, the change must be propagated to all the other caches which have a copy of the data. This change propagation prevents the system from violating cache coherency. The notification of data change can be done by bus snooping. All the snoopers monitor every transaction on a bus. If a transaction modifying a shared cache block appears on a bus, all the snoopers check whether their caches have the same copy of the shared block. If a cache has a copy of the shared block, the corresponding snooper performs ...
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Computer Buses
In computer architecture, a bus (shortened form of the Latin '' omnibus'', and historically also called data highway or databus) is a communication system that transfers data between components inside a computer, or between computers. This expression covers all related hardware components (wire, optical fiber, etc.) and software, including communication protocols. Early computer buses were parallel electrical wires with multiple hardware connections, but the term is now used for any physical arrangement that provides the same logical function as a parallel electrical busbar. Modern computer buses can use both parallel and bit serial connections, and can be wired in either a multidrop (electrical parallel) or daisy chain topology, or connected by switched hubs, as in the case of Universal Serial Bus (USB). Background and nomenclature Computer systems generally consist of three main parts: * The central processing unit (CPU) that processes data, * The memory that holds ...
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Front-side Bus
A front-side bus (FSB) is a computer communication interface (bus) that was often used in Intel-chip-based computers during the 1990s and 2000s. The EV6 bus served the same function for competing AMD CPUs. Both typically carry data between the central processing unit (CPU) and a memory controller hub, known as the northbridge. Depending on the implementation, some computers may also have a back-side bus that connects the CPU to the cache. This bus and the cache connected to it are faster than accessing the system memory (or RAM) via the front-side bus. The speed of the front side bus is often used as an important measure of the performance of a computer. The original front-side bus architecture has been replaced by HyperTransport, Intel QuickPath Interconnect or Direct Media Interface in modern volume CPUs. History The term came into use by Intel Corporation about the time the Pentium Pro and Pentium II products were announced, in the 1990s. "Front side" refers to the exte ...
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HyperTransport
HyperTransport (HT), formerly known as Lightning Data Transport, is a technology for interconnection of computer processors. It is a bidirectional serial/ parallel high-bandwidth, low- latency point-to-point link that was introduced on April 2, 2001. The HyperTransport Consortium is in charge of promoting and developing HyperTransport technology. HyperTransport is best known as the system bus architecture of AMD central processing units (CPUs) from Athlon 64 through AMD FX and the associated motherboard chipsets. HyperTransport has also been used by IBM and Apple for the Power Mac G5 machines, as well as a number of modern MIPS systems. The current specification HTX 3.1 remained competitive for 2014 high-speed (2666 and 3200  MT/s or about 10.4 GB/s and 12.8 GB/s) DDR4 RAM and slower (around 1 GB/similar to high end Solid-state drive#Standard card form factors, PCIe SSDs ULLtraDIMM flash RAM) technology—a wider range of RAM speeds on a common ...
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Non-uniform Memory Access
Non-uniform memory access (NUMA) is a computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non-local memory (memory local to another processor or memory shared between processors). The benefits of NUMA are limited to particular workloads, notably on servers where the data is often associated strongly with certain tasks or users. NUMA architectures logically follow in scaling from symmetric multiprocessing (SMP) architectures. They were developed commercially during the 1990s by Unisys, Convex Computer (later Hewlett-Packard), Honeywell Information Systems Italy (HISI) (later Groupe Bull), Silicon Graphics (later Silicon Graphics International), Sequent Computer Systems (later IBM), Data General (later EMC, now Dell Technologies), and Digital (later Compaq, then HP, now HPE). Techniques developed by these companies later featur ...
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CPU Cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (MMU) ...
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GT/s
In computer technology, transfers per second and its more common secondary terms gigatransfers per second (abbreviated as GT/s) and megatransfers per second (MT/s) are informal language that refer to the number of operations transferring data that occur in each second in some given data-transfer channel. It is also known as sample rate, i.e. the number of data samples captured per second, each sample normally occurring at the clock edge. The terms are neutral with respect to the method of physically accomplishing each such data-transfer operation; nevertheless, they are most commonly used in the context of transmission of digital data. 1 MT/s is 106 or one million transfers per second; similarly, 1 GT/s means 109, or equivalently in the US/short scale, one billion transfers per second. Units The choice of the symbol ''T'' for ''transfer'' conflicts with the International System of Units, in which ''T'' stands for the tesla unit of magnetic flux density (so "Megatesla ...
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Address Space
In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity. For software programs to save and retrieve stored data, each datum must have an address where it can be located. The number of address spaces available depends on the underlying address structure, which is usually limited by the computer architecture being used. Often an address space in a system with virtual memory corresponds to a highest level translation table, e.g., a segment table in IBM System/370. Address spaces are created by combining enough uniquely identified qualifiers to make an address unambiguous within the address space. For a person's physical address, the ''address space'' would be a combination of locations, such as a neighborhood, town, city, or country. Some elements of a data address space may be the same, but if any element in the address is different, add ...
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Electrical Connection
Components of an electrical circuit are electrically connected if an electric current can run between them through an electrical conductor. An electrical connector is an electromechanical device used to create an electrical connection between parts of an electrical circuit, or between different electrical circuits, thereby joining them into a larger circuit. Most electrical connectors have a genderi.e. the male component, called a ''plug'', connects to the female component, or ''socket''. The connection may be removable (as for portable equipment), require a tool for assembly and removal, or serve as a permanent electrical joint between two points. An adapter can be used to join dissimilar connectors. Thousands of configurations of connectors are manufactured for power, data, and audiovisual applications. Electrical connectors can be divided into four basic categories, differentiated by their function: * ''inline'' or ''cable'' connectors permanently attached to a cable, so it ...
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Multiprocessor
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There are many variations on this basic theme, and the definition of multiprocessing can vary with context, mostly as a function of how CPUs are defined ( multiple cores on one die, multiple dies in one package, multiple packages in one system unit, etc.). According to some on-line dictionaries, a multiprocessor is a computer system having two or more processing units (multiple processors) each sharing main memory and peripherals, in order to simultaneously process programs. A 2009 textbook defined multiprocessor system similarly, but noting that the processors may share "some or all of the system’s memory and I/O facilities"; it also gave tightly coupled system as a synonymous term. At the operating system level, ''multiprocessing'' is so ...
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Memory Coherence
Memory coherence is an issue that affects the design of computer systems in which two or more processors or cores share a common area of memory. In a uniprocessor system (whereby, in today's terms, there exists only one core), there is only one processing element doing all the work and therefore only one processing element that can read or write from/to a given memory location. As a result, when a value is changed, all subsequent read operations of the corresponding memory location will see the updated value, even if it is cached. Conversely, in multiprocessor (or multicore) systems, there are two or more processing elements working at the same time, and so it is possible that they simultaneously access the same memory location. Provided none of them changes the data in this location, they can share it indefinitely and cache it as they please. But as soon as one updates the location, the others might work on an out-of-date copy that, e.g., resides in their local cache. Consequentl ...
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