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InXile
inXile Entertainment, Inc. is an American video game developer and a studio of Xbox Game Studios based in Tustin, California. Specializing in role-playing video games, inXile was founded in 2002 by Interplay co-founder Brian Fargo. The studio produced the fantasy games ''The Bard's Tale'' and '' Hunted: The Demon's Forge'', along with various games for Flash and iOS such as '' Fantastic Contraption'' in its first decade of development. In 2012, inXile released the post-apocalyptic game ''Wasteland 2'', following a successful Kickstarter campaign. Following the game's critical success, the studio went on to raise a then-record US$4 million on Kickstarter to develop '' Torment: Tides of Numenera'', a spiritual successor to Interplay's '' Planescape: Torment''. inXile has since finished developing ''Wasteland 3''. History inXile Entertainment was founded on October 26, 2002, by Brian Fargo in Newport Beach, California. In an interview with Joystiq, inXile's President Matthew F ...
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Tides Of Numenera
''Torment: Tides of Numenera'' is a role-playing video game developed by inXile Entertainment and published by Techland Publishing for Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One. It is a spiritual successor to 1999's '' Planescape: Torment''. The game takes place in The Ninth World, a science fantasy campaign setting written by Monte Cook for his tabletop RPG ''Numenera''. It uses the Unity game engine. ''Torment: Tides of Numenera'', like its predecessor, is primarily story-driven while placing greater emphasis on interaction with the world and characters, with combat and item accumulation taking a secondary role. The game was successfully crowd-funded through Kickstarter in the first six hours of the project's launch in March 2013. At the campaign's conclusion, ''Torment: Tides of Numenera'' had set the record for highest-funded video game on Kickstarter with over US$4 million pledged. The release date was initially set for December 2014, but was pushed bac ...
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Wasteland 2
''Wasteland 2'' is a post-apocalyptic role-playing video game developed by inXile Entertainment and published by Deep Silver. It is the sequel to 1988's ''Wasteland'', and was successfully crowdfunded through Kickstarter. After the postponement of the original release date from October 2013, it was released for Microsoft Windows, OS X, and Linux in September 2014. An enhanced version of the game, named ''Wasteland 2: Director's Cut'', was released in October 2015, including versions for PlayStation 4, Xbox One, and Nintendo Switch. Gameplay ''Wasteland 2'' features a semi-overhead view with a rotatable camera. It is a Time-keeping systems in games#Turn-based, turn-based and Party (role playing games), party-based role-playing game with Turn-based tactics, tactical combat. The player's party has room for seven characters, including the four player-designed characters and up to three non-player characters (NPCs). The player characters are highly customizable and the player's cho ...
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Brian Fargo
Frank Brian Fargo (born December 15, 1962) is an American video game designer, producer, programmer and executive, and founder of Interplay Entertainment, inXile Entertainment and Robot Cache. Biography Early life A descendant of the family that created the banking giants Wells Fargo and American Express, Fargo was born in Long Beach, California, and grew up in Whittier and Newport Beach. The only child of Frank Byron Fargo and Marie Curtis Fargo, he attended Corona del Mar High School, where he participated in track and field and developed a desire to create video games after his parents bought him an Apple II computer in 1977. Brian Fargo wrote his first video game, ''Labyrinth of Martagon'', with his friend Michael Cranford while still in high school. The team's first widely distributed game was the graphical text adventure '' The Demon's Forge'', which Brian self-published and guerilla marketed in 1981 (and was later re-released by Boone Corporation). In 1982, '' Sof ...
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Wasteland 3
''Wasteland 3'' is a role-playing video game developed by inXile Entertainment and published by Deep Silver. It is a sequel to ''Wasteland 2'' (2014) and was released for Microsoft Windows, PlayStation 4 and Xbox One on August 28, 2020. It was ported to Linux and macOS on December 17, 2020. Gameplay ''Wasteland 3'' is a squad-based role-playing video game featuring turn-based combat. Played from an isometric perspective, the game features synchronous and asynchronous multiplayer. In the game, players need to make various choices, which have different impacts on the game's world and the story. The game introduces a vehicle that the players can use to traverse the world and store supplies. The main campaign can be played cooperatively with another player. Plot ''Wasteland 3'' is set in the frozen wastelands of a post-apocalyptic Colorado. The player takes control of two members from Arizona Ranger Team November, who survived after their unit was ambushed while on a mission in Color ...
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Wasteland (video Game)
''Wasteland'' is a science fiction open world role-playing video game developed by Interplay and published by Electronic Arts in 1988. The game is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before. Developers originally made the game for the Apple II and it was ported to the Commodore 64 and MS-DOS. It was re-released for Microsoft Windows, OS X, and Linux in 2013 via Steam and GOG.com, and in 2014 via Desura. Critically acclaimed and commercially successful, ''Wasteland'' was intended to be followed by two separate sequels, but Electronic Arts dropped claims of ''Fountain of Dreams'' being a sequel and Interplay's '' Meantime'' was canceled. The game's general setting and concept became the basis for Interplay's 1997 role-playing video game ''Fallout'' and the ''Fallout'' series. inXile Entertainment released a sequel, ''Wasteland 2'', in 2014, and ''Wasteland 3'' was released in 2020. A remastered version of the game titled '' ...
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Microsoft Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced '' Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expan ...
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Xbox Game Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced ''Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expand ...
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Fantastic Contraption (2008 Video Game)
''Fantastic Contraption'' is a Flash-based physics game created by Canadian indie developer Colin Northway, released September 16, 2008. Northway sold the rights to the game to inXile Entertainment who released the game for iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ... on January 26, 2009. A sequel, Fantastic Contraptions 2, was released July 27, 2010. It was released for iOS on Nov 5, 2010.http://www.gamespot.com/iphone/puzzle/fantasticcontraption2/index.html In February 2015 inXile entertainment discontinued their Sparkworkz web-games division,http://sparkworkz.com/ ending all server support for the games. Colin Northway has expressed interest in reviving the games, and potentially releasing an upgraded version. Gameplay Players assemble contraptions with the goal of ...
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The Bard's Tale (2004 Video Game)
''The Bard's Tale'' is an action role-playing game developed and published by inXile Entertainment in 2004 and was distributed by Vivendi Universal Games in North America and Ubisoft in Europe (The game was originally going to be distributed by Acclaim Entertainment there, until they filed for bankruptcy ). The game was marketed as a humorous spoof of fantasy role-playing video games. It is neither a remake nor a sequel to Interplay Productions' '' Tales of the Unknown, Volume I: The Bard's Tale'' (1985). ''The Bard's Tale'' was released for the PlayStation 2 and Xbox in October 2004, and for Microsoft Windows in June 2005. The game was re-released on Steam in December 2009. A universal iOS version was released in December 2011 for iPhone and iPad along with the Android version. The BlackBerry PlayBook version was released in September 2012. In June 2013, the game was also ported to Ouya with full controller support. The game was remastered in 2020 and released under the ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their source material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different continuity, and features distinct characters and settings. Such works may arise when licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. The term is also used more broadly to describe a pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct enou ...
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Net Profit
In business and accounting, net income (also total comprehensive income, net earnings, net profit, bottom line, sales profit, or credit sales) is an entity's income minus cost of goods sold, expenses, depreciation and amortization, interest, and taxes for an accounting period. It is computed as the residual of all revenues and gains less all expenses and losses for the period,Stickney, et al. (2009) Financial Accounting: An Introduction to Concepts, Methods, and Uses. Cengage Learning and has also been defined as the net increase in shareholders' equity that results from a company's operations.Needles, et al. (2010) Financial Accounting. Cengage Learning. It is different from gross income, which only deducts the cost of goods sold from revenue. For households and individuals, net income refers to the (gross) income minus taxes and other deductions (e.g. mandatory pension contributions). Definition Net income can be distributed among holders of common stock as a dividend or h ...
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