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IQue Games
iQue, Ltd. () is a Chinese video game/game localization and support development company located in Suzhou. It was founded as a joint venture between Wei Yen and Nintendo in 2002 as a Chinese video game console manufacturing company. The following year, the company released the iQue Player. The company had manufactured and distributed official Nintendo products for the mainland Chinese market under the iQue brand until 2018. iQue only released portable Nintendo games for 3DS XL, DS, Game Boy Advance, and Game Boy Advance SP. The iQue Player is the only home console available from the company in China. There were plans to release the Wii in all of China but when Satoru Iwata officially announced the release date for it on September 20, 2007, he said it would only be available in Hong Kong, under the Nintendo brand. The Nintendo DSi was released in China in December 2009 as iQue DSi. The Nintendo 3DS XL was released in China as iQue 3DS XL in December 2012. By 2013, the company b ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Nintendo DSi
The is a dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival is Sony Interactive Entertainment, Sony's PlayStation Portable (PSP). The fourth iteration, entitled is a larger model that launched in Japan on November 21, 2009, and worldwide beginning in March 2010. Development of the DSi began in late 2006, and the handheld was unveiled during an October 2008 Nintendo conference in Tokyo. Consumer demand convinced Nintendo to produce a slimmer handheld with larger screens than the Nintendo DS Lite, DS Lite. Consequently, Nintendo removed the Game Boy Advance (GBA) cartridge slot to improve portability without sacrificing durability. While the DSi's design is similar to that of the DS Lite, it features two digital cameras, supports internal and external content storage, and connects to an online store called th ...
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Yoshi's Island
''Super Mario World 2: Yoshi's Island'' is a 1995 platform game developed and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Yoshi, a friendly dinosaur, on a quest to reunite baby Mario with his brother Luigi, who has been kidnapped by Kamek. As a ''Super Mario'' series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items with Mario's help. The game has a hand-drawn aesthetic and was the first in the franchise to have Yoshi as its main character, where it introduces his signature flutter jump and egg spawning abilities. After four years of development, ''Yoshi's Island'' was released in Japan in August 1995 and worldwide two months later. Some of its special effects were powered by a new Super FX2 microchip. The game was ported to the Game Boy Advance as ''Super Mario Advance 3: Yoshi's Island'' in 2002. This version was rereleased for the Nintendo 3DS and the Wii U's Virtua ...
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Metroid Fusion
is an action-adventure game developed and published by Nintendo for the Game Boy Advance in 2002. It was developed by Nintendo Research & Development 1, which had developed the previous game in the series, ''Super Metroid'' (1994). Players control the bounty hunter Samus Aran, who investigates a space station infected with shapeshifting parasites known as X. Like previous ''Metroid'' games, ''Fusion'' is a side-scrolling game with platform game, platform jumping, shooting, and puzzle elements, but introduces mission-based progression that guides the player through certain areas. It was released the day before the GameCube game ''Metroid Prime'' in North America; both games can be linked using the GameCube – Game Boy Advance link cable to unlock additional content for ''Prime''. ''Fusion'' was acclaimed for its gameplay, controls, graphics and music, though its shorter length and greater linearity received some criticism. It received several awards, including Handheld Game of t ...
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Mega Microgames!
Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is used in taxonomy * Gravity assist, for ''Moon-Earth gravity assist'' and ''Mars-Earth gravity assist'' Business * Aixam-Mega, a French automobile manufacturer based in Aix-les-Bains, Savoie * Megaupload, a file sharing site seized by the FBI * Mega (service), a cloud storage and file hosting service * Mega Aircompany, a charter airline based in Almaty, Kazakhstan * Mega Enterprise, a South Korean company that specialises in developing games * MEGA International Srl., a French software company * Mega Maldives, a Maldivian airline Music * ''Mega'' (Yacht album), 2005 * ''Mega'' (Blank Banshee album), 2016 * Mega Records, a US record label * Mega Records, former name of Danish record company Edel-Mega Records Radio * MEGA (radio station), a Belarusian Internet radio station * KL ...
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Zero Mission
0 (zero) is a number representing an empty quantity. In place-value notation such as the Hindu–Arabic numeral system, 0 also serves as a placeholder numerical digit, which works by multiplying digits to the left of 0 by the radix, usually by 10. As a number, 0 fulfills a central role in mathematics as the additive identity of the integers, real numbers, and other algebraic structures. Common names for the number 0 in English are ''zero'', ''nought'', ''naught'' (), ''nil''. In contexts where at least one adjacent digit distinguishes it from the letter O, the number is sometimes pronounced as ''oh'' or ''o'' (). Informal or slang terms for 0 include ''zilch'' and ''zip''. Historically, ''ought'', ''aught'' (), and ''cipher'', have also been used. Etymology The word ''zero'' came into the English language via French from the Italian , a contraction of the Venetian form of Italian via ''ṣafira'' or ''ṣifr''. In pre-Islamic time the word (Arabic ) had the mean ...
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Super Mario Advance Series
''Super Mario Bros. 2'' is a platform game, platform video game developed and published by Nintendo for the Nintendo Entertainment System. It was first released in North America in October 1988, and in the PAL region in 1989. After the smash hit ''Super Mario Bros.'' in 1985, Nintendo quickly released a minor adaptation of the original with advanced difficulty titled ''Super Mario Bros.: The Lost Levels, Super Mario Bros. 2'', for its mature market in Japan in 1986. However, Nintendo of America found this sequel too similar to its predecessor, and its difficulty too frustrating, for the nascent American market. This prompted a second ''Super Mario Bros.'' sequel based on Nintendo's 1987 Family Computer Disk System game which had been based on a prototype platforming game and released as an advergame for Fuji Television's Yume Kōjō '87 media technology expo. The characters, enemies, and themes in ''Doki Doki Panic'' have the mascots and theme of the festival, and were adapted i ...
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Wario Land 4
''Wario Land 4'' is a 2001 platform game developed by Nintendo and released for the Game Boy Advance. Wario has to gather four treasures to unlock a pyramid and save Princess Shokora from the Golden Diva. Gameplay The gameplay of ''Wario Land 4'' (which is generally similar to that of '' Wario Land II'' and ''Wario Land 3'') allows for some open-endedness as well as some order of difficulty. After an Entry Passage that serves as a tutorial for the game, there are four main passages: the Emerald, Topaz, Ruby, and Sapphire Passages, in order of difficulty. The Emerald Passage is themed around nature. The Topaz Passage is themed around toys, games, and other "playtime" ideas. The Ruby Passage is themed around mechanics and technology. The Sapphire Passage is themed around horror and danger, prominently involving ghosts and the like. After these four main passages is the "Final" Golden Pyramid, which serves as a recap of these four themes and houses the Golden Passage level and the ...
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