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HârnMaster
''HârnMaster'' is a fantasy role-playing game based in the fantasy world of Hârn. The system, like the world, was designed primarily by N. Robin Crossby. History ''Hârnmaster'', the Hârn RPG, was published by Columbia Games in 1986. All ''Hârn'' supplements were system independent but based on reader interest, Columbia decided to produce a Hârn game system too. N. Robin Crossby took the lead on the game and based the new game on designs that he had first written down in the 1970s. Columbia shifted their focus toward supporting their new ''Hârnmaster'' RPG, and the first ever Hârn adventures appeared, ''100 Bushels of Rye'' (1988) and ''The Staff of Fanon'' (1988), as well as the rules-oriented ''Pilots' Almanac'' (1988), followed by a series of magic books and other RPG supplements. Columbia also started publishing wargames again and one Hârn wargame also appeared: ''Battle Lust'' (1992), a Hârn-based miniatures game, fully compatible with ''Hârnmaster''. A few adventur ...
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Keléstia Productions
Keléstia Productions publishes role-playing materials for use with Hârn, a fictitious setting. Keléstia Productions was created by N. Robin Crossby, the original creator of Hârn, after a contract dispute with publisher Columbia Games proved irresolvable. Keléstia Productions is known for the incredible detail and high design standards of its online products. As of this writing, Kelestia Productions produces no printed materials. A community of dedicated fans produces additional highly-detailed supplements. Despite disagreements between Keléstia Publications and rival Columbia Games, the products produced by both entities are completely compatible either "as-is" or with the use of simple conversion information available freely through the fan community. The fan community produces additional high-quality supplements that are compatible with both Columbia Games and Kelestia Productions products. Since the death of N. Robin Crossby, Keléstia Productions has continued as company ...
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Araka-Kalai
''Araka-Kalai'' is a role-playing game supplement for ''HârnMaster'' published by Columbia Games in 1987. Publication history ''Araka-Kalai'' was the first supplement created for ''HârnMaster'', written by Edwin King and Dave Kowan, with art by Eric Hotz. It was published in 1987 by Columbia Games as a 44-page book, with two center-bound cardstock character sheets. Contents ''Araka-Kalai'' is a campaign setting focussed on a colossal noxious sinkhole called the Pit of Araka-Kalai and the uncharted caverns beneath it that contain monsters, shrines and cults. The Pit itself is filled with a strange organic sludge as well as the ruined temple of the god Ilvir. The supplement includes seven mini-scenarios set in the area, although several of the scenarios are only undetailed sketches. Reviewer Ken Rolston noted that "The adventures themselves are really little more than scenario outlines, though one or two provide enough detail to qualify as complete adventures." Reception In t ...
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100 Bushels Of Rye
''100 Bushels of Rye'' is a 1988 role-playing game adventure for ''HârnMaster'' published by Columbia Games. Plot summary ''100 Bushels of Rye'' is a scenario set in Kaldor in which the heroes are sent to investigate two linked mysteries: a series of murders at an iron mine and why the village of Loban has failed to pay its annual feudal obligation of 100 bushels of rye. The book details Loban and the mine complex. Publication history ''100 Bushels of Rye'' was written by Garry Hamlin and Randolph L. Strommen, with art by Eric Hotz, and was published by Columbia Games in 1988 as a 32-page book. When Columbia Games began to shift its focus toward supporting their new ''Hârnmaster'' RPG, the first ever Hârn adventures appeared, ''100 Bushels of Rye'' (1988) and '' The Staff of Fanon'' (1988), as well as the rules-oriented ''Pilots' Almanac'' (1988), followed by a series of magic books and other RPG supplements. Reception In the October 1989 edition of ''Dragon'' (Issue 150), ...
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Hârn
Hârn is a campaign setting for fantasy role-playing games, designed by N. Robin Crossby and published by Columbia Games since 1983. In 1998 Crossby founded Kelestia Productions (KP), an electronic publishing e-company. KP and CGI now independently produce printed and online materials for use with Hârn-based role-playing campaigns and fiction. The role-playing game ''HârnMaster'' was developed specifically for use with Hârn. It enables players, gamemasters, and writers to develop character descriptions that exploit the deep level of detail found in Hârn. History The campaign world of Hârn was first described in the set ''Hârn (campaign set), Hârn'' (1983) from Columbia Games, which presented a folio with a general overview, with background, history, and religion of the island of Hârn along with the small Hârndex encyclopaedia, and a map of Hârn drawn by N. Robin Crossby. Shannon Appelcline described that "Hârn was broadly based on Norman England, with some fantasy el ...
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The Staff Of Fanon
''The Staff of Fanon'' is a 1988 role-playing game adventure for ''HârnMaster'' published by Columbia Games. Plot summary ''The Staff of Fanon'' is an adventure in which this is the first of a trilogy of modules. Publication history ''The Staff of Fanon'' was written by N. Robin Crossby, with art by Eric Hotz, and was published by Columbia Games in 1988 as a 32-page book. Shannon Appelcline explained that by 1988 Columbia Games began directing their attention towards product lines other than Harn: "That began when Columbia shifted their focus toward supporting their new ''Hârnmaster'' RPG, rather than playing to their strengths and supporting the setting of Hârn. Thus the first ever Hârn adventures appeared, ''100 Bushels of Rye'' (1988) and ''The Staff of Fanon'' (1988), as well as the rules-oriented ''Pilots' Almanac'' (1988). They were followed by a series of magic books and other RPG supplements." Appelcline noted that years later, "In order to fill the void left by the ...
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Pilots' Almanac
''Pilots' Almanac'' is a 1988 role-playing game supplement for ''HârnMaster'' published by Columbia Games. Contents ''Pilots' Almanac'' is a supplement in which supplemental rules and info deal with ship movement, navigation, and weather. Publication history ''The Pilots' Almanac'' was written by N. Robin Crossby and Tom Dalgliesh, with art by Eric Hotz, and was published by Columbia Games Columbia Games is one of the oldest manufacturers of board wargames, and has also produced the '' Hârn'' role-playing game as well as various card games and collectible card games. Their wargames are notable for using small wooden or plastic blo ... in 1988 as a 64-page book with four center-bound color maps. Shannon Appelcline explained that by 1988 Columbia Games began directing their attention towards product lines other than Harn: "That began when Columbia shifted their focus toward supporting their new ''Hârnmaster'' RPG, rather than playing to their strengths and supporting the set ...
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Columbia Games
Columbia Games is one of the oldest manufacturers of board wargames, and has also produced the '' Hârn'' role-playing game as well as various card games and collectible card games. Their wargames are notable for using small wooden or plastic blocks instead of the more conventional cardboard counters. The company, originally titled Gamma Two Games, started in Vancouver, Canada, but after ten years changed its name to Columbia Games, and eventually moved to Blaine, Washington. It is currently run by founder Tom Dalgliesh and his son Grant. Gamma Two Games In 1971, Tom Dalgliesh, Lance Gutteridge and Steve Brewster all graduated from Simon Fraser University in Vancouver, and decided to start a Canadian games company called Gamma Two Games. They published their first game in 1972, the block wargame titled ''Quebec 1759''. Brewster left the company soon after its formation, and was replaced by Ron Gibson. The company produced two more wargames, ''War of 1812'' in 1973, and ''Napo ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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Columbia Games Games
Columbia may refer to: * Columbia (personification), the historical female national personification of the United States, and a poetic name for America Places North America Natural features * Columbia Plateau, a geologic and geographic region in the U.S. Pacific Northwest * Columbia River, in Canada and the United States ** Columbia Bar, a sandbar in the estuary of the Columbia River ** Columbia Country, the region of British Columbia encompassing the northern portion of that river's upper reaches ***Columbia Valley, a region within the Columbia Country ** Columbia Lake, a lake at the head of the Columbia River *** Columbia Wetlands, a protected area near Columbia Lake ** Columbia Slough, along the Columbia watercourse near Portland, Oregon * Glacial Lake Columbia, a proglacial lake in Washington state * Columbia Icefield, in the Canadian Rockies * Columbia Island (District of Columbia), in the Potomac River * Columbia Island (New York), in Long Island Sound Populated places * ...
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Canadian Role-playing Games
Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World immigrants and their descendants. Following the initial period of French and then the much larger British colonization, different waves (or peaks) of immigration and settlement of non-indigenous peoples took place over the course of nearly two centuries and continue today. Elements of Indigenous, French, British, and more recent immigrant customs, languages, and religions have combined to form the culture of Canada, and thus a Canadian identity. Canada has also been strongly influenced by its linguistic, geographic, and ec ...
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Future Publishing
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Arcane (magazine)
Arcane may refer to: Books and comics * Anton Arcane, a DC Comics character * Arcane Jill Watson, a character in ''The Hitchhiker's Guide to the Galaxy'' * Arcane literature, such as in Cthulhu Mythos Gaming * Arcane magic (''Dungeons & Dragons''), in the ''Dungeons & Dragons'' role-playing game ** ''Complete Arcane'', a supplement rulebook for the above game ** Arcane Archer, character classes in the above game ** Arcane Trickster, character classes in the above game * ''Arcane Online'', a mobile game released in 2016 Music * ''Arcane'' (album), the debut studio album led by drummer Cindy Blackman * "The Arcane", a song by Dead Can Dance from the album ''Dead Can Dance'' Other uses *''Arcane'', a 1990s magazine published by Future plc * ''Arcane'' (TV series), a 2021 animated series by Riot Games, set in the ''League of Legends'' universe See also * Arcan (other) * Arcana (other) Arcana may refer to: Music * Arcana (American band), an American jazz ba ...
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