Hiroyuki Ito
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Hiroyuki Ito
, is a Japanese game producer, director and designer who works for Square Enix. He is known as the director of ''Final Fantasy VI'' (1994), ''Final Fantasy IX'' (2000) and ''Final Fantasy XII'' (2006) and as the creator of the Active Time Battle (ATB) system in the ''Final Fantasy'' series. Biography After graduating from Tokyo Zokei University, Ito joined Square in 1987. He initially worked on ''Final Fantasy'' and ''Final Fantasy II'' as a debugger but first became genuinely involved with game development while creating sound effects for ''Final Fantasy III''. His next major role was as the designer of the Active Time Battle system for ''Final Fantasy IV''. Square filed a Japanese patent application related to the ATB system on 16 July 1991 and a corresponding US application on 16 March 1992. One Japanese patent (JP2794230) and two US patents (US5390937 and US5649862) were granted based on these applications. For ''Final Fantasy V'', Ito designed the fully customizable Job s ...
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Japanese People
The are an East Asian ethnic group native to the Japanese archipelago."人類学上は,旧石器時代あるいは縄文時代以来,現在の北海道〜沖縄諸島(南西諸島)に住んだ集団を祖先にもつ人々。" () Japanese people constitute 97.9% of the population of the country of Japan. Worldwide, approximately 129 million people are of Japanese descent; of these, approximately 122.5 million are residents of Japan. People of Japanese ancestry who live outside Japan are referred to as , the Japanese diaspora. Depending on the context, the term may be limited or not to mainland Japanese people, specifically the Yamato (as opposed to Ryukyuan and Ainu people). Japanese people are one of the largest ethnic groups in the world. In recent decades, there has also been an increase in the number of multiracial people with both Japanese and non-Japanese roots, including half Japanese people. History Theories of origins Archaeological evidence indi ...
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Final Fantasy IV
known as ''Final Fantasy II'' for its initial North American release, is a role-playing video game developed and published by Square (now Square Enix) for the Super Nintendo Entertainment System. Released in 1991, it is the fourth main installment of the ''Final Fantasy'' series. The game's story follows Cecil, a dark knight, as he tries to prevent the sorcerer Golbez from seizing powerful crystals and destroying the world. He is joined on this quest by a frequently changing group of allies. ''Final Fantasy IV'' introduced innovations that became staples of the ''Final Fantasy'' series and role-playing games in general. Its "Active Time Battle" system was used in five subsequent ''Final Fantasy'' games, and unlike prior games in the series, ''IV'' gave each character their own unchangeable character class. ''Final Fantasy IV'' has been ported to several other platforms with varying differences. An enhanced remake, also called ''Final Fantasy IV'', with 3D graphics was relea ...
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Japan Game Awards
The Japan Game Awards is the Japanese Ministry of Economy, Trade and Industry's awards ceremony, which was created in 1996 as the CESA Awards. While it represents the Japanese video game industry, it is not limited to Japanese video games, but also includes international video games. METI Award Divisions Games of the Year The " Games of the Year Division" awards existing released works. Future The "Future Division" awards non-released works. Amateur The three-category "Amateur Division" awards original works that have not been commercially marketed regardless of whether the entrant is a juridical entity, group or individual. History The ceremony changed its name from launch's "CESA Awards" (CESA大賞, ''CESA taisho'') and "CESA Game Awards" to the actual "Japan Game Awards" (日本ゲーム大賞). The Japanese financial year runs from April 1 to March 31, it applies to all games that were released onto the Japanese market in this period. The following are the winners o ...
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Computer Entertainment Supplier's Association
Computer Entertainment Supplier's Association (CESA) is a Japanese organization that was established in 1996 to "promote the computer entertainment industry ..with the aim of contributing to the strengthening of Japanese industry as well as to the further enrichment of people's lifestyles." It organizes the annual Tokyo Game Show and Japan Game Awards. CESA is located in Tokyo, Japan. Its current () chairman of CESA is Hideki Okamura, the president of Sega Holdings. The Executive Managing Director is Hironori Hirogichi.CESA新会長に、セガゲームス会長の岡村秀樹氏が就任
日経トレンディネット 2015年6月3日 The

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Formula One
Formula One (also known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The World Drivers' Championship, which became the FIA Formula One World Championship in 1981, has been one of the premier forms of racing around the world since its inaugural season in 1950. The word ''formula'' in the name refers to the set of rules to which all participants' cars must conform. A Formula One season consists of a series of races, known as ''Grands Prix'', which take place worldwide on both purpose-built circuits and closed public roads. A points system is used at Grands Prix to determine two annual World Championships: one for drivers, the other for constructors. Each driver must hold a valid Super Licence, the highest class of racing licence issued by the FIA. The races must run on tracks graded "1" (formerly "A"), the highest grade-rating issued ...
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Event Scenes
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to a ...
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Shinji Hashimoto
is a Japanese former game producer at Square Enix and currently Senior Advisor at Sony Music Entertainment Japan and a board member at Forwardworks. He served as the ''Final Fantasy'' series Brand Manager for over a decade, was an Executive Officer at Square Enix board of directors and he was the Head of Square Enix's Business Division 3 for 6 years. He is also the co-creator of the ''Kingdom Hearts'' series. He served as corporate executive of the company's 1st Production Department during its entire existence. In May 2021, Hashimoto announced he would be working in Square Enix Holdings as Corporate Advisor training future leaders of the company, after he stepped down from his position of Executive Director and Final Fantasy Brand Manager at Square Enix Co. Hashimoto retired from his duties at Square Enix on May 31, 2022. On June 16, 2022, Hashimoto announced he would be a Senior Advisor at Sony Music Entertainment Japan, as well as board member for ForwardWorks. Biography ...
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Guardian Cross
is a smartphone game for iOS and Android, created by Square Enix. It was released on September 13, 2012, for iOS, and on August 5, 2013, for Android. In it, the player captures creatures to form a deck of cards that they use to battle human and computer opponents. Battles take place as turn-based matches on the device, while capturing creatures is a first person shooter mini-game. Although reviews were not complimentary towards the game, it sold well. The multiplayer servers for the game were shut down on January 10, 2017. Gameplay The player is given the job of capturing creatures, or "Guardians," many of which take their names from characters in works of high-caliber literature and classic mythologies from around the world, to become part of their deck from a selection of potentially hundreds of cards to unleash upon computer and human opponents. The game features two modes of play; turn based card game against a single opponent, and a first person shooter mini-game to track an ...
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Yasumi Matsuno
is a Japanese video game designer. Matsuno was first introduced to video games in arcades while waiting for the train, and first played ''Space Invaders'' and ''Xevious'' there. He attended Hosei University for foreign policy but dropped out, and after working for a time as an economic reporter, he joined Quest Corporation. As an employee at video game companies Quest in 1989 and later Square in 1995, Matsuno became well known for his work in the tactical role-playing game genre, specifically the '' Ogre Battle'' (1993) and ''Final Fantasy Tactics'' (1997) series, in addition to ''Vagrant Story'' (2000) and ''Final Fantasy XII'' (2006). After disruptions from staff leaving his development team, he resigned from Square Enix due to prolonged illness. During a freelance period, he worked on games for Nintendo's Wii such as ''MadWorld'' (2009). He joined Level-5 in 2011 where he helped create ''Crimson Shroud'' for the Nintendo 3DS. In 2016, he created his own company called Alg ...
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Zidane Tribal
is a fictional character in the ''Final Fantasy'' series and the main protagonist of ''Final Fantasy IX''. He was conceived and written by Hironobu Sakaguchi, while his appearance was designed by Yoshitaka Amano and re-interpreted by Toshiyuki Itahana. Like other members of the ''Final Fantasy IX'' cast, but unlike characters of previous ''Final Fantasy'' games, Zidane was designed after the plot for the game was written. Presented as a charming, puckish character, Zidane has an outgoing, self-confident and womanizing personality whose mixture of lechery and devil-may-care attitude helps put danger in perspective. Zidane has appeared in the ''Dissidia Final Fantasy'' spin-off series, and in smaller roles in various spin-off ''Final Fantasy'' and crossover games. While some sources have criticized ''Final Fantasy IX's'' art style and the visual design of its characters, Zidane is mostly well received, particularly in Japan where he is rated as one of the most popular ''Final Fa ...
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Final Fantasy Tactics
is a 1997 tactical role-playing game developed and published by Square (video game company), Square for the PlayStation (console), PlayStation video game console. Released in Japan in June 1997 and in the United States in January 1998 by Sony Computer Entertainment, it is the first game of the ''Tactics'' series within the ''Final Fantasy'' franchise, and the first entry set in the fictional world later known as Ivalice. The story follows Ramza Beoulve, a highborn cadet placed in the middle of a military conflict known as The Lion War, where two opposing noble factions are coveting the throne of the kingdom. Production began in 1995 by Yasumi Matsuno, a newcomer who had created the ''Ogre Battle'' series at Quest Corporation. Matsuno's wish was for an accessible tactical game with a storyline focusing on class-based conflict and the rewriting of history. Matsuno acted as director and writer, ''Final Fantasy'' creator Hironobu Sakaguchi was producer, and the battles were designe ...
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Final Fantasy VIII
is a role-playing video game developed and published by Square for the PlayStation console. Released in 1999, it is the eighth main installment in the ''Final Fantasy'' series. Set on an unnamed fantasy world with science fiction elements, the game follows a group of young mercenaries, led by Squall Leonhart, as they are drawn into a conflict sparked by a sorceress who seized control of a powerful military state. During the quest to defeat the sorceress and the forces manipulating her, Squall struggles with his role as leader and develops a romance with one of his comrades, Rinoa Heartilly. Development began in 1997, during the English localization of '' Final Fantasy VII''. The game builds on the visual changes brought to the series by ''Final Fantasy VII'', including the use of 3D graphics and pre-rendered backgrounds, while also departing from many ''Final Fantasy'' traditions. It is the first ''Final Fantasy'' to use realistically proportioned characters consistently, ...
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