Hinged Dissection
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Hinged Dissection
In geometry, a hinged dissection, also known as a swing-hinged dissection or Dudeney dissection, is a kind of geometric dissection in which all of the pieces are connected into a chain by "hinged" points, such that the rearrangement from one figure to another can be carried out by swinging the chain continuously, without severing any of the connections. Typically, it is assumed that the pieces are allowed to overlap in the folding and unfolding process; this is sometimes called the "wobbly-hinged" model of hinged dissection. History The concept of hinged dissections was popularised by the author of mathematical puzzles, Henry Dudeney. He introduced the famous hinged dissection of a square into a triangle (pictured) in his 1907 book The Canterbury Puzzles.Frederickson 2002, p.1 The Wallace–Bolyai–Gerwien theorem, first proven in 1807, states that any two equal-area polygons must have a common dissection. However, the question of whether two such polygons must also share a '' ...
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Hinged Dissection 3-4-6-3 Loop
A hinge is a mechanical bearing that connects two solid objects, typically allowing only a limited angle of rotation between them. Two objects connected by an ideal hinge rotate relative to each other about a fixed axis of rotation: all other translations or rotations being prevented, and thus a hinge has one degree of freedom. Hinges may be made of flexible material or of moving components. In biology, many joints function as hinges, like the elbow joint. History Ancient remains of stone, marble, wood, and bronze hinges have been found. Some date back to at least Ancient Egypt. In Ancient Rome, hinges were called cardō and gave name to the goddess Cardea and the main street Cardo. This name cardō lives on figuratively today as "the chief thing (on which something turns or depends)" in words such as ''cardinal''. According to the OED, the English word hinge is related to ''hang''. Door hinges ; Barrel hinge: A barrel hinge consists of a sectional barrel (the knuckle) ...
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Geometry
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is called a ''geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts. During the 19th century several discoveries enlarged dramatically the scope of geometry. One of the oldest such discoveries is Carl Friedrich Gauss' ("remarkable theorem") that asserts roughly that the Gaussian curvature of a surface is independent from any specific embedding in a Euclidean space. This implies that surfaces can be studied ''intrinsically'', that is, as stand-alone spaces, and has been expanded into the theory of manifolds and Riemannian geometry. Later in the 19th century, it appeared that geometries ...
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Dissection Problem
In geometry, a dissection problem is the problem of partitioning a geometric figure (such as a polytope or ball) into smaller pieces that may be rearranged into a new figure of equal content. In this context, the partitioning is called simply a dissection (of one polytope into another). It is usually required that the dissection use only a finite number of pieces. Additionally, to avoid set-theoretic issues related to the Banach–Tarski paradox and Tarski's circle-squaring problem, the pieces are typically required to be well-behaved. For instance, they may be restricted to being the closures of disjoint open sets. The Bolyai–Gerwien theorem states that any polygon may be dissected into any other polygon of the same area, using interior-disjoint polygonal pieces. It is not true, however, that any polyhedron has a dissection into any other polyhedron of the same volume using polyhedral pieces (see Dehn invariant). This process ''is'' possible, however, for any two honeycombs ...
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Shape
A shape or figure is a graphics, graphical representation of an object or its external boundary, outline, or external Surface (mathematics), surface, as opposed to other properties such as color, Surface texture, texture, or material type. A plane shape or plane figure is constrained to lie on a ''plane (geometry), plane'', in contrast to ''solid figure, solid'' 3D shapes. A two-dimensional shape or two-dimensional figure (also: 2D shape or 2D figure) may lie on a more general curved ''surface (mathematics), surface'' (a non-Euclidean two-dimensional space). Classification of simple shapes Some simple shapes can be put into broad categories. For instance, polygons are classified according to their number of edges as triangles, quadrilaterals, pentagons, etc. Each of these is divided into smaller categories; triangles can be equilateral, isosceles, obtuse triangle, obtuse, Triangle#By internal angles, acute, Triangle, scalene, etc. while quadrilaterals can be rectangles, rho ...
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Hinged Haberdasher
A hinge is a mechanical bearing that connects two solid objects, typically allowing only a limited angle of rotation between them. Two objects connected by an ideal hinge rotate relative to each other about a fixed axis of rotation: all other translations or rotations being prevented, and thus a hinge has one degree of freedom. Hinges may be made of flexible material or of moving components. In biology, many joints function as hinges, like the elbow joint. History Ancient remains of stone, marble, wood, and bronze hinges have been found. Some date back to at least Ancient Egypt. In Ancient Rome, hinges were called cardō and gave name to the goddess Cardea and the main street Cardo. This name cardō lives on figuratively today as "the chief thing (on which something turns or depends)" in words such as ''cardinal''. According to the OED, the English word hinge is related to ''hang''. Door hinges ; Barrel hinge: A barrel hinge consists of a sectional barrel (the knuckle) ...
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Mathematical Puzzle
Mathematical puzzles make up an integral part of recreational mathematics. They have specific rules, but they do not usually involve competition between two or more players. Instead, to solve such a puzzle, the solver must find a solution that satisfies the given conditions. Mathematical puzzles require mathematics to solve them. Logic puzzles are a common type of mathematical puzzle. Conway's Game of Life and fractals, as two examples, may also be considered mathematical puzzles even though the solver interacts with them only at the beginning by providing a set of initial conditions. After these conditions are set, the rules of the puzzle determine all subsequent changes and moves. Many of the puzzles are well known because they were discussed by Martin Gardner in his "Mathematical Games" column in Scientific American. Mathematical puzzles are sometimes used to motivate students in teaching elementary school math problem solving techniques.Kulkarni, DEnjoying Math: Learning Problem ...
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Henry Dudeney
Henry Ernest Dudeney (10 April 1857 – 23 April 1930) was an English author and mathematician who specialised in logic puzzles and mathematical games. He is known as one of the country's foremost creators of mathematical puzzles. Early life Dudeney was born in the village of Mayfield, East Sussex, England, one of six children of Gilbert and Lucy Dudeney. His grandfather, John Dudeney, was well known as a self-taught mathematician and shepherd; his initiative was much admired by his grandson. Dudeney learned to play chess at an early age, and continued to play frequently throughout his life. This led to a marked interest in mathematics and the composition of puzzles. Chess problems in particular fascinated him during his early years. Career Although Dudeney spent his career in the Civil Service, he continued to devise various problems and puzzles. Dudeney's first puzzle contributions were submissions to newspapers and magazines, often under the pseudonym of "Sphinx." Much of ...
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The Canterbury Puzzles
''The Canterbury Puzzles and Other Curious Problems'' is a 1907 mathematical puzzle book by Henry Dudeney. The first part of the book features a series of puzzles based on the characters from ''The Canterbury Tales'' by Geoffrey Chaucer. References External links * 1908 edition, E. P. Dutton, New York2002 Dover reprint
1907 books Gamebooks Works based on The Canterbury Tales {{game-book-stub ...
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Wallace–Bolyai–Gerwien Theorem
In geometry, the Wallace–Bolyai–Gerwien theorem, named after William Wallace, Farkas Bolyai and Paul Gerwien, is a theorem related to dissections of polygons. It answers the question when one polygon can be formed from another by cutting it into a finite number of pieces and recomposing these by translations and rotations. The Wallace–Bolyai–Gerwien theorem states that this can be done if and only if two polygons have the same area. Wallace had proven the same result already in 1807. According to other sources, Bolyai and Gerwien had independently proved the theorem in 1833 and 1835, respectively. Formulation There are several ways in which this theorem may be formulated. The most common version uses the concept of "equidecomposability" of polygons: two polygons are equidecomposable if they can be split into finitely many triangles that only differ by some isometry (in fact only by a combination of a translation and a rotation). In this case the Wallace–Bolyai ...
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Erik Demaine
Erik D. Demaine (born February 28, 1981) is a professor of computer science at the Massachusetts Institute of Technology and a former child prodigy. Early life and education Demaine was born in Halifax, Nova Scotia, to artist sculptor Martin L. Demaine and Judy Anderson. From the age of 7, he was identified as a child prodigy and spent time traveling across North America with his father. He was home-schooled during that time span until entering university at the age of 12. Demaine completed his bachelor's degree at 14 years of age at Dalhousie University in Canada, and completed his PhD at the University of Waterloo by the time he was 20 years old. Demaine's PhD dissertation, a work in the field of computational origami, was completed at the University of Waterloo under the supervision of Anna Lubiw and Ian Munro. This work was awarded the Canadian Governor General's Gold Medal from the University of Waterloo and the NSERC Doctoral Prize (2003) for the best PhD thesis an ...
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Hilbert's Third Problem
The third of Hilbert's list of mathematical problems, presented in 1900, was the first to be solved. The problem is related to the following question: given any two polyhedra of equal volume, is it always possible to cut the first into finitely many polyhedral pieces which can be reassembled to yield the second? Based on earlier writings by Carl Friedrich Gauss, David Hilbert conjectured that this is not always possible. This was confirmed within the year by his student Max Dehn, who proved that the answer in general is "no" by producing a counterexample. The answer for the analogous question about polygons in 2 dimensions is "yes" and had been known for a long time; this is the Wallace–Bolyai–Gerwien theorem. Unknown to Hilbert and Dehn, Hilbert's third problem was also proposed independently by Władysław Kretkowski for a math contest of 1882 by the Academy of Arts and Sciences of Kraków, and was solved by Ludwik Antoni Birkenmajer with a different method than Dehn. Birk ...
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The Bridges Organization
The Bridges Organization is an organization that was founded in Kansas, United States, in 1998 with the goal of promoting interdisciplinary work in mathematics and art. The Bridges Conference is an annual conference on connections between art and mathematics. The conference features papers, educational workshops, an art exhibition An art exhibition is traditionally the space in which art objects (in the most general sense) meet an audience. The exhibit is universally understood to be for some temporary period unless, as is rarely true, it is stated to be a "permanent exhi ..., a mathematical poetry reading, and a short movie festival. List of Bridges conferences References External links * 1998 establishments in Kansas Arts organizations established in 1998 Arts organizations based in Kansas Mathematics organizations Mathematics and art {{US-arts-org-stub ...
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