Hoity Toity
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Hoity Toity
''Hoity Toity'' (german: Adel Verpflichtet, Noblesse oblige) is a board game created by Klaus Teuber in 1990. Publication history German game designer Klaus Teuber created ''Adel Verpflichtet'' in 1990, and it was published in Germany by F.X. Schmid. It was also distributed in the United Kingdom under the name ''Fair Means or Foul'', and in the United States both under its German name and as ''By Hook or Crook''. In 2008, Überplay re-released it in the United States using the name ''Hoity Toity''. The game won several awards. Gameplay The players in the game represent the members of the pretentious Antique Club who collectively wager which one of them can acquire, by purchase or theft, the most expensive collection of ''objets d'art'' in one day. Each member has at their disposal a detective and two thieves. During each turn, each player must choose to either go to the auction house or go to the castle. If a player goes to the auction house, the player can either bid on ...
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Adel Verpflichtet 048
Adel may refer to: Places United States * Adel, Georgia * Adel, Indiana * Adel, Iowa * Adel Township, Dallas County, Iowa * Adel, Oklahoma * Adel, Oregon * Adel Mountains Volcanic Field, West-central Montana Elsewhere * Adelaide, Australia * Adel, Leeds, England * Adilabad, Telangana, India * Adilabad district, Telangana, India * Al-Adel, Baghdad, Iraq * Adel, Republic of Bashkortostan, Russia * Adel Sultanate People *Adel (name), a unisex first name of northern-European origin, or a last name *Adil, an Arabic first name (male) and last name Other uses *Adel (official), a public official in Morocco *Adel, German nobility *Adel, Dutch nobility *Adel, Danish nobility *Adel, Swedish nobility *Adel, Norwegian nobility *Adel, Finnish nobility *Adel, Icelandic nobility *''Adel'', an Egyptian ferry that capsized and sank in May 1963 *Adel, a game character of ''Final Fantasy VIII'' *Adel, a weevil/beetle genus of the Pentarthrini tribe See also *Adelaide (other) * ...
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Klaus Teuber
Klaus Teuber (born June 25, 1952) is a German former dental technician and designer of board games. He is best known for designing the strategy board game Catan. Career Teuber won the Spiel des Jahres ("Game of the Year") award four times: for ''The Settlers of Catan'', ''Barbarossa'', '' Drunter und Drüber'' and '' Adel Verpflichtet''. '' By Hook or Crook'' by Teuber was published in the American market by Avalon Hill in 1991, making it an early German style board game import. Personal life Teuber retired from his profession as a dental technician to become a full-time game designer in 1999. , he lives in Roßdorf with his wife Claudia. They have two sons, Guido and Benny. Games * ''The Settlers of Catan'' (and its many expansions, as well as the video game version, ''Catan'') ** ''The Settlers of Canaan'', a legally licensed and biblically-oriented version of Catan. It is not clear whether Teuber or someone else developed this edition. * ''Löwenherz'' or ''Domaine'' * '' ...
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Überplay
Überplay Entertainment was a board game publishing company located in St. George, Utah, and was founded by Jeremy Young and Matt Molen in 2003. As of April 2008, it had ceased operations. The company held three separate brands: Überplay provided family-oriented "Euro-style" board games; Inspiration Games developed games aimed at religious markets; Überplay Digital targeted PC based gaming. Überplay-published games include: '' Ra'', ''Motley Fool's Buy Low - Sell High, Alhambra'', ''Metro'', ''Hoity Toity'', and ''Hansa''. In 2004, ''New England'' won the Traditional Game of the Year by Games Magazine. Under the Inspiration Games imprint, Überplay's published religious-based games, including The Settlers of Zarahemla (similar to ''The Settlers of Catan'') and ''The Ark of the Covenant'' (similar to ''Carcassonne Carcassonne (, also , , ; ; la, Carcaso) is a French fortified city in the department of Aude, in the region of Occitanie. It is the prefecture of the dep ...
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Shuffling
Shuffling is a procedure used to randomize a deck of playing cards to provide an element of chance in card games. Shuffling is often followed by a cut, to help ensure that the shuffler has not manipulated the outcome. __TOC__ Techniques Overhand One of the easiest shuffles to accomplish after a little practice is the overhand shuffle. Johan Jonasson wrote, "The overhand shuffle... is the shuffling technique where you gradually transfer the deck from, say, your right hand to your left hand by sliding off small packets from the top of the deck with your thumb." In detail as normally performed, with the pack initially held in the left hand (say), most of the cards are grasped as a group from the bottom of the pack between the thumb and fingers of the right hand and lifted clear of the small group that remains in the left hand. Small packets are then released from the right hand a packet at a time so that they drop on the top of the pack accumulating in the left hand. The process ...
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Bluff (poker)
In the card game of poker, a bluff is a bet or raise made with a hand which is not thought to be the best hand. ''To bluff'' is to make such a bet. The objective of a bluff is to induce a fold by at least one opponent who holds a better hand. The size and frequency of a bluff determines its profitability to the ''bluffer''. By extension, the phrase "calling somebody's bluff" is often used outside the context of poker to describe situations where one person demands that another proves a claim, or proves that they are not being deceptive. Pure bluff A pure bluff, or stone-cold bluff, is a bet or raise with an inferior hand that has little or no chance of improving. A player making a pure bluff believes they can win the pot only if all opponents fold. The pot odds for a bluff are the ratio of the size of the bluff to the pot. A pure bluff has a positive expectation (will be profitable in the long run) when the probability of being called by an opponent is lower than the pot od ...
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Noblesse Oblige
''Noblesse oblige'' (; ; literally “nobility obliges”) is a French expression from a time when French (more specifically, Anglo-Norman) was the language of the English nobility, and retains in English the meaning that nobility extends beyond mere entitlement, requiring people who hold such status to fulfill social responsibilities. For example, a primary obligation of a nobleman could include generosity towards those around him. As those who lived on the nobles' land had obligations to the nobility, the nobility had obligations to their people, including protection at the least. According to the ''Oxford English Dictionary'', the term suggests "noble ancestry constrains to honourable behaviour; privilege entails responsibility." The ''Dictionnaire de l'Académie française'' defines it thus: # Whoever claims to be noble must conduct himself nobly. # (Figuratively) One must act in a fashion that conforms to one's position and privileges with which one has been born, bestow ...
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Board Game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well. Many board games feature a competition between two or more players. To show a few examples: in checkers (British English name 'draughts'), a player wins by capturing all opposing pieces, while Eurogames often end with a calculation of final scores. '' Pandemic'' is a cooperative game where players all win or lose as a team, and peg solitaire is a puzzle for one person. There are many varieties of board games. Their representation of real-life situations can range from having no inherent theme, such as checkers, to having a specific theme and narrative, such as ''Cluedo''. Rules can range from the very simple, such as in snakes and ladders; to deeply complex, as in ''Advanced Squad Leader''. Play components now often include custom figures or shaped counters, and distin ...
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Games International
''Computer Games Magazine'' was a monthly computer and console gaming print magazine, founded in October 1988 as the United Kingdom publication ''Games International''. During its history, it was known variously as ''Strategy Plus'' (October 1990, Issue 1) and ''Computer Games Strategy Plus'', but changed its name to ''Computer Games Magazine'' after its purchase by theGlobe.com. By April 2007, it held the record for the second-longest-running print magazine dedicated exclusively to computer games, behind ''Computer Gaming World''. In 1998 and 2000, it was the United States' third-largest magazine in this field. History The magazine's original editor-in-chief, Brian Walker, sold ''Strategy Plus'' to the United States retail chain Chips & Bits in 1991. Based in Vermont and owned by Tina and Yale Brozen, Chips & Bits retitled ''Strategy Plus'' to ''Computer Games Strategy Plus'' after the purchase. Its circulation rose to around 130,000 monthly copies by the mid-1990s. By 1998, '' ...
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Spiel Des Jahres
The Spiel des Jahres (, ''Game of the Year'') is an award for board and card games, created in 1978 with the purpose of rewarding family-friendly game design, and promoting excellent games in the German market. It is thought that the existence and popularity of the award was one of the major drivers of the quality of games coming out of Germany, particularly in the 1980s and 1990s. A ''Spiel des Jahres'' nomination can increase the typical sales of a game from 500–3,000 copies to around 10,000, and the winner can usually expect to sell as many as 500,000 copies. Award criteria The award is given by a jury of German-speaking board game critics from Germany, Austria, and Switzerland, who review games released in Germany in the preceding twelve months. The games considered for the award are family-style games. War games, role-playing games, collectible card games, and other complicated, highly competitive, or hobbyist games are outside the scope of the award. Since 1989, there ...
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Deutscher Spiele Preis
__NOTOC__ The Deutscher Spielepreis (, ''German Game Prize'') is an important award for boardgames. It was started in 1990 by the German magazine ''Die Pöppel-Revue'', which collects votes from the industry's stores, magazines, professionals and game clubs. The results are announced every October at the '' Spiel'' game fair in Essen, Germany. The Essen Feather is awarded at the same ceremony. In contrast to the Spiel des Jahres, which tends to be awarded to family games, the DSP is awarded for "gamers' games" with particularly good or innovative gameplay. Although at one point it was not uncommon for the DSP and the SdJ to be awarded to the same game (as was the case for '' The Settlers of Catan'', '' El Grande,'' and ''Tikal'' in the 1990s), since ''Carcassonne'' (2001) only two games have succeeded in winning both awards: ''Dominion'' in 2009 and ''Azul'' in 2018. Winners 1990 - 1991 - 1992 - 1993 - 1994 - 1995 - 1996 - 1997 - 1998 - 1999 - 2000 - 2001 - 2002 - 2003 - 20 ...
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Board Games Introduced In 1990
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software t ...
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Auction Board Games
An auction is usually a process of buying and selling goods or services by offering them up for bids, taking bids, and then selling the item to the highest bidder or buying the item from the lowest bidder. Some exceptions to this definition exist and are described in the section about different types. The branch of economic theory dealing with auction types and participants' behavior in auctions is called auction theory. The open ascending price auction is arguably the most common form of auction and has been used throughout history. Participants bid openly against one another, with each subsequent bid being higher than the previous bid. An auctioneer may announce prices, while bidders submit bids vocally or electronically. Auctions are applied for trade in diverse contexts. These contexts include antiques, paintings, rare collectibles, expensive wines, commodities, livestock, radio spectrum, used cars, real estate, online advertising, vacation packages, emission trading, and m ...
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