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Hard West
''Hard West'' is a Turn-based tactics, turn-based tactical video game, game developed by CreativeForge Games and published by Good Shepherd Entertainment, Gambitious Digital Entertainment. It was released digitally on November 18, 2015, for Microsoft Windows, OS X and Linux, and was released for the Nintendo Switch on March 7, 2019. A sequel, ''Hard West 2'', was released in August 2022. Setting ''Hard West'' takes place in a heavily fictionalized version of the American frontier, American Old West following standards of the Western (genre), Western genre but with the addition of supernatural elements, taking inspirations from XCOM: Enemy Unknown. Themes typical of the Western genre, such as bank robberies, lynching and the gold rush are commonplace in the game's world but also metaphysical beings such as Death (personification), Death and the Devil directly influence the lives of the local population. Creatures such as demons, ghosts and undead gunslingers are present in the game ...
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Hard West 2
''Hard West 2'' is a 2022 tactical role-playing game developed by Ice Code Games and published by Good Shepherd Entertainment for Windows. It is the sequel to ''Hard West''. Gameplay Players control an outlaw, Gin Carter, in a Weird West setting that includes demons, witches, and zombies. After attempting to rob a train, Carter discovers it is a ghost train owned by the demon Mammon. Mammon steals Carter's soul and dumps him. Carter must find and defeat Mammon to recover his soul. Players can recruit a posse of gunfighters and melee specialists, each of whom have special abilities. These range from tactical bonuses, such as shooting through cover, to supernatural abilities, such as switching bodies with anyone in line of sight. When completing missions, players are given a poker card. Assigning these cards to characters improves their special ability based on the rank of their poker hand. Combat in ''Hard West 2'' uses turn-based combat. Each character gets three action ...
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CreativeForge Games
CreativeForge Games S.A. is a Polish video game developer based in Warsaw. Founded in 2011 by Jakub Rozenek and Łukasz Żarnowiecki, the company developed ''Ancient Space'', ''Hard West'', and ''Phantom Doctrine'', with ''Hard West 2'' and '' Aircraft Carrier Survival'' in development. CreativeForge is listed on the NewConnect stock exchange with 47.81% owned by PlayWay. History CreativeForge Games was founded in Warsaw on 21 November 2011 by Jakub Rozenek and Łukasz Żarnowiecki under an investment agreement with the publisher PlayWay. The studio's debut game was ''Ancient Space'', a real-time strategy game published by Paradox Interactive in September 2014. PlayWay bought out Rozenek's shares in CreativeForge in December 2014. A second game, the Western-themed turn-based tactics game ''Hard West'', was crowdfunded through the website Kickstarter; the campaign ended in September 2014 with out of raised. The game was released by Gambitious Digital Entertainment in November ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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John Romero
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope J ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Glossary Of Video Game Terms
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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List Of Poker Hands
In poker, players form sets of five playing cards, called ''hands'', according to the rules of the game. Each hand has a rank, which is compared against the ranks of other hands participating in the showdown to decide who wins the pot. In high games, like Texas hold 'em and seven-card stud, the highest-ranking hands win. In low games, like razz, the lowest-ranking hands win. In high-low split games, both the highest-ranking ''and'' lowest-ranking hands win, though different rules are used to rank the high and low hands. Each hand belongs to a category determined by the patterns formed by its cards. A hand in a higher-ranking category always ranks higher than a hand in a lower-ranking category. A hand is ranked within its category using the ranks of its cards. Individual cards are ranked, from highest to lowest: A, K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3 and 2. However, aces have the lowest rank under ace-to-five low or ace-to-six low rules, or under high rules as part of a five-high ...
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Playing Card
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and card houses; cards may also be collected. Some patterns of Tarot playing card are also used for divination, although bespoke cards for this use are more common. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German ...
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Point-blank Range
Point-blank range is any distance over which a certain firearm can hit a target without the need to compensate for bullet drop, and can be adjusted over a wide range of distances by sighting in the firearm. If the bullet leaves the barrel parallel to the sight, the bullet, like any object in flight, is pulled downwards by gravity, so for distant targets, the shooter must point the firearm above the target to compensate. But if the target is close enough, bullet drop will be negligible so the shooter can aim the gun straight at the target. If the sights are set so that the barrel has a small upward tilt, the bullet starts by rising and later drops. This results in a weapon that hits too low for very close targets, too high for intermediate targets, too low for very far targets, and point blank at two distances in between. For a .270 Winchester, as an example, the bullet first crosses the line of sight at about 23 metres (25 yards) as it is rising and has a maximum impact above th ...
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Luck
Luck is the phenomenon and belief that defines the experience of improbable events, especially improbably positive or negative ones. The naturalistic interpretation is that positive and negative events may happen at any time, both due to random and non-random natural and artificial processes, and that even improbable events can happen by random chance. In this view, the epithet "lucky" or "unlucky" is a descriptive label that refers to an event's positivity, negativity, or improbability. Supernatural interpretations of luck consider it to be an attribute of a person or object, or the result of a favorable or unfavorable view of a deity upon a person. These interpretations often ''prescribe'' how luckiness or unluckiness can be obtained, such as by carrying a lucky charm or offering sacrifices or prayers to a deity. Saying someone is "born lucky" may hold different meanings, depending on the interpretation: it could simply mean that they have been born into a good family or ...
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Random Number Generation
Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outcome sequence will contain some patterns detectable in hindsight but unpredictable to foresight. True random number generators can be '' hardware random-number generators'' (HRNGS) that generate random numbers, wherein each generation is a function of the current value of a physical environment's attribute that is constantly changing in a manner that is practically impossible to model. This would be in contrast to so-called "random number generations" done by ''pseudorandom number generators'' (PRNGs) that generate numbers that only look random but are in fact pre-determined—these generations can be reproduced simply by knowing the state of the PRNG. Various applications of randomness have led to the development of several different metho ...
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Cover System
A cover system is a video game gameplay mechanic that allows a virtual avatar to hide from and avoid dangers, usually in a three-dimensional world. This method is a digital adaptation of the real-life military tactic of taking cover behind obstacles, for purposes of attaining protection from enemy ranged or area effect attacks, such as gunfire or explosions. Definition In gaming, a cover system lets a player character use stationary or moving obstacles to avoid damage. To be considered a cover system, there must be some physical interaction with the source of cover and the avatar. This means moving to stand in a position behind an object, as in traditional shooter games, while strictly speaking would be classified as "taking cover", does not qualify as an actual cover system in terms of video game mechanics. Not all cover shooters feature a direct cover system interaction, like Brothers in Arms: Road to Hill 30. Some first-person shooters such as '' Soldier of Fortune'' bridge ...
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