Halo Infinite
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Halo Infinite
''Halo Infinite'' is a 2021 first-person shooter game developed by 343 Industries and published by Xbox Game Studios. It is the sixth mainline entry in the ''Halo'' series, following '' Halo 5: Guardians'' (2015). The campaign follows the human supersoldier Master Chief and his fight against the enemy Banished on the Forerunner ringworld Zeta Halo, also known as Installation 07. Unlike previous installments in the series, the multiplayer portion of the game is free-to-play. ''Infinite'' was planned for release as a launch game with the Xbox Series X/S on November 10, 2020, but was delayed in August 2020. Following an open beta release of the multiplayer component on November 15, 2021, coinciding with the franchise's 20th anniversary, the campaign was released for Windows, Xbox One, and Xbox Series X/S on December 8, 2021. ''Halo Infinite'' received generally favorable reviews from critics, with some deeming the game a return to form for the series. Praise was directed toward ...
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343 Industries
343 Industries is an American video game developer located in Redmond, Washington, part of Xbox Game Studios. Headed by Pierre Hintze, the studio is responsible for the ''Halo'' series of military science fiction games, originally created and produced by Bungie, and is the developer of the Slipspace Engine. Named after the ''Halo'' character 343 Guilty Spark, the studio was established in 2007 after the departure of Bungie. After co-developing downloadable content for '' Halo: Reach'', Bungie's final ''Halo'' game, 343 Industries released '' Halo: Combat Evolved Anniversary'' and ''Halo 4'', the latter starting the studio's " Reclaimer Saga" of the mainline games. History Formation Developer Bungie were acquired by Microsoft in 2000, and their in-development project ''Halo'' turned into a launch title for Microsoft's Xbox console. In 2007, shortly after shipping ''Halo 3'', Bungie announced its split from Microsoft. The rights to ''Halo'' remained with the latter. To oversee ...
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Forbes
''Forbes'' () is an American business magazine owned by Integrated Whale Media Investments and the Forbes family. Published eight times a year, it features articles on finance, industry, investing, and marketing topics. ''Forbes'' also reports on related subjects such as technology, communications, science, politics, and law. It is based in Jersey City, New Jersey. Competitors in the national business magazine category include ''Fortune'' and ''Bloomberg Businessweek''. ''Forbes'' has an international edition in Asia as well as editions produced under license in 27 countries and regions worldwide. The magazine is well known for its lists and rankings, including of the richest Americans (the Forbes 400), of the America's Wealthiest Celebrities, of the world's top companies (the Forbes Global 2000), Forbes list of the World's Most Powerful People, and The World's Billionaires. The motto of ''Forbes'' magazine is "Change the World". Its chair and editor-in-chief is Steve Fo ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two mon ...
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Forward Operating Base
A forward operating base (FOB) is any secured forward Operational level of war, operational level military position, commonly a military base, that is used to support strategic goals and tactical objectives. A FOB may or may not contain an airfield, hospital, machine shop, or other logistical facilities. The base may be used for an extended period of time. FOBs are traditionally supported by main operating bases that are required to provide backup support to them. A FOB also improves reaction time to local areas as opposed to having all troops on the main operating base. Description In its most basic form, a FOB consists of a ring of barbed wire around a position with a fortified entry control point, or ECP. More advanced FOBs include an assembly of berms, concrete barriers, gates, watchtowers, bunkers and other force protection infrastructure. They are often built from Hesco bastions. FOBs will also have an Entry Control Point (ECP). An ECP is a controlled entry and exit point o ...
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Campaign Mode
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech''. ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Warthog (Halo)
The M12 Force Application Light Reconnaissance Vehicle, nicknamed Warthog, is a fictional armoured fighting vehicle that appears in the ''Halo'' video game franchise. An anti-infantry military light utility vehicle with a rear-mounted weapon turret, it appears in most major ''Halo'' titles as a drivable vehicle. Several working replicas of the Warthog were later created in real life, including by Weta Workshop for use in the cancelled ''Halo'' film. Playing an important role in defining the level design and genre of '' Halo: Combat Evolved'' during development, the Warthog is an iconic aspect of the ''Halo'' series and praised for its design, though the manner in which it has been integrated into the series' gameplay has received a mixed response. Development When ''Halo'' was still in development as an RTS, the Warthog was originally concepted as a tank that Master Chief, then called the "Super-Soldier", would run alongside. It was later changed to its current design, with ...
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Halo (series)
''Halo'' is a military science fiction media franchise, originally developed by Bungie and currently managed and developed by 343 Industries, part of Microsoft's Xbox Game Studios. The series launched in 2001 with the first-person shooter video game ''Halo: Combat Evolved'' and its tie-in novel, ''Halo: The Fall of Reach, The Fall of Reach''. The latest main game, ''Halo Infinite'', was released in 2021. ''Combat Evolved'' started life as a real-time strategy game, before morphing into a first-person shooter and releasing as an exclusive on Microsoft's new Xbox (console), Xbox video game console after Bungie was acquired by the company. Bungie regained its independence in 2007, releasing additional ''Halo'' games through 2010. Microsoft established 343 Industries to direct the franchise going forward, and has produced games itself and in partnership with other studios. ''Combat Evolved'' was a critical and commercial success, serving as the Xbox's "killer app" and cementing Mic ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Open Beta
A software release life cycle is the sum of the stages of development and maturity for a piece of computer software ranging from its initial development to its eventual release, and including updated versions of the released version to help improve the software or fix software bugs still present in the software. There are several models for such a life cycle. A common method is that suggested by Microsoft, which divides software development into five phases: Pre-alpha, Alpha, Beta, Release candidate, and Stable. Pre-alpha refers to all activities performed during the software project before formal testing. The alpha phase generally begins when the software is feature complete but likely to contain several known or unknown bugs. The beta phase generally begins when the software is deemed feature complete, yet likely to contain several known or unknown bugs. Software in the production phase will generally have many more bugs in it than completed software, as well as speed/performan ...
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Free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immens ...
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