Grandia (series)
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Grandia (series)
is a series of role-playing video games developed by Game Arts and published over the years by Entertainment Software Publishing, Sony Computer Entertainment, Ubisoft, Hudson Soft, Enix, Square Enix and GungHo Online Entertainment. Games in the ''Grandia'' series have been released for the Sega Saturn, PlayStation, Dreamcast, Game Boy Color, PlayStation 2, PlayStation 3, Nintendo Switch, PlayStation 4 and Microsoft Windows. The ''Grandia HD Collection'' (compiling the first two games in the series) was released for the Nintendo Switch in North America and Europe on August 16, 2019. The games were released in Japan on March 25, 2020. ''Grandia HD Remaster'' for the PC was released on October 15, 2019. On the same day, ''Grandia II Anniversary Edition'' for the PC, which was originally released on August 24, 2015, received further improvement updates and was renamed ''Grandia II HD Remaster''. Full Japanese language support along with various fixes were released for ''Grandia HD R ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video game console, home console or used as a handheld game console, portable device, making it a Video game console#Types, hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Wii Remote#Nunchuk, Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online game, online gaming through Internet connectivity, as well as local Wireless ad hoc network, wireless ad hoc connectivity with other conso ...
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Diablo (video Game)
''Diablo'' is an action role-playing video game developed by Blizzard North and released by Blizzard Entertainment in January 1997, and is the first installment in the video game series of the same name. Set in the fictional Kingdom of Khanduras in the mortal realm, the player controls a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell in order to face Diablo. An expansion pack, '' Diablo: Hellfire'', was released in November 1997 by Synergistic Software. In 1998, Electronic Arts released ''Diablo'' for the PlayStation. This version, developed by Climax Studios, featured direct control of the main character's direction using the PlayStation controller, as opposed to point-and-click movement. A Sega Saturn version was considered by Electronic Arts but never released. ''Diablo'' has been considered one of the greatest games of all time ...
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Dungeon Crawler
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games and board games which predominantly feature dungeon crawl elements are considered to be a genre. Board games Dungeon crawling in board games dates to 1975 when Gary Gygax introduced '' Solo Dungeon Adventures''. That year also saw the release of ''Dungeon!''. Over the years, many games build on that concept. One of the most acclaimed board games of the late 2010s, ''Gloomhaven'', is a dungeon crawler. Video games The first computer-based dungeon crawl was '' pedit5'', developed in 1975 by Rusty Rutherford on the PLATO interactive education system based in Urbana, Illinois. Although this game was quickly deleted from the system, several more like it appeared, including '' dnd'' and '' Moria''. Computer games and series from the 1980s, s ...
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GOG Galaxy
GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through its digital platform for Microsoft Windows, macOS and Linux. History Launch of Good Old Games Poland, where CD Projekt and Good Old Games were founded, had previously been under communist rule but in 1989, the old government had fallen in favor of a more liberal government which spurred economic growth. While under Communism, copyright laws in Poland were virtually non-existent and unenforceable, and copyright infringement, in the form of piracy by stripping out any digital rights management (DRM), was rampant across electronic media. The consumer perception of copyright in Poland remained the same after the change of government, making it difficult for legitimate sales of electronic media; pirated and bootlegged versions were ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Grandia III
is a role-playing video game developed by Game Arts and published by Square Enix for the PlayStation 2 console. Originally released in Japan in August 2005, the game was released in English in North America in February 2006, and is the first main series ''Grandia'' title to not be released in Europe. ''Grandia III'' was re-released on the North American PlayStation 3 store on July 21, 2016. The game was designed by much of the key staff of previous games in the series and includes many features seen in its predecessors, including the battle system. Music for the game was provided by series veteran Noriyuki Iwadare, and features the opening theme song "In the Sky" performed by Japanese pop/rock artist Miz. The game is set in a fantasy world where humans fly in magic-powered aircraft. A boy named Yuki is determined to become a great pilot like his idol, the Sky Captain Schmidt. When he and his mother encounter a girl named Alfina who has the ability to communicate with the spiritua ...
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Grandia Xtreme
is a role-playing video game developed by Game Arts and published by Enix for the PlayStation 2 video game console. The game is part of the ''Grandia'' series. Gameplay ''Grandia Xtreme'' plays very similarly to the rest of the games in the ''Grandia'' series, which are traditional role-playing video games with battles that occur within dungeons or during scripted situations. Combat takes place on a three-dimensional battlefield where the characters move around, striking enemies as they get near them. The Battle Gauge displays icons representing characters and enemies currently in battle. The icons move along the Battle Gauge at a rate which corresponds to their "speed" rating. Once an icon reaches the top of the circle, the character is allowed to either attack, use items, defend, or flee the battle. Players progress by going through dungeons and completing puzzle-based problems. "Geo Gates" transport the player back to the city, the only place with a save point in the armory. ...
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Grandia II
is a role-playing video game developed by Game Arts originally for the Dreamcast console as part of their ''Grandia'' series. Initially released in Japan in August 2000 by Game Arts, the game was later made available in English for North America the following December and in Europe in February 2001, with both releases published by Ubi Soft. The game was later ported to Sony PlayStation 2, where it was released worldwide throughout 2002, and for Microsoft Windows exclusively in North America and Europe later that year. An enhanced port, based upon the Dreamcast version and entitled ''Grandia II Anniversary Edition'' was released on August 24, 2015, on Steam (service), Steam and GOG.com. A high-definition remaster of the game was released in North America and Europe on August 16, 2019, together with one of Grandia (video game), the original, for Nintendo Switch; an associated update for the Windows PC ''Anniversary Edition'' was released on October 15, 2019. GungHo Online Entertain ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process. When a game accumulated six total reviews, it w ...
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Grandia Online
was a Japanese free-to-play massively multiplayer online role-playing game developed by Game Arts and published by GungHo Online Entertainment for Microsoft Windows as part of their ''Grandia'' series. Although originally announced in 2004, the game was beset by a number of delays and lulls in development, eventually received a final retail release in Japan nearly five years later in August 2009. It was the first online multiplayer game in the series, as well as the first to be initially developed for the PC. It retains many features seen in previous ''Grandia'' games, including visual themes, characters, and a similar combat system. The game utilized the BigWorld Technology Suite to render its vast world, and featured music from series veteran Noriyuki Iwadare. Although the game did not require a subscription fee, optional in-game items were only available through paid microtransactions. Acting as a prequel to the original ''Grandia'', ''Grandia Online''s story takes place many ...
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