Galaxy Fräulein Yuna
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Galaxy Fräulein Yuna
is a Japanese media franchise created by Mika Akitaka. The Japanese title literally translates to "Galaxy Lady Legend Yuna", "''Fraulein''" refers to the German word "''Fräulein''" standing for "Miss". The main protagonist of the series is Yuna Kagurazaka, a somewhat ditzy 16-year-old girl. After winning a "Galactic Bishōjo Contest", she becomes "The Savior of Light", a magical girl charged with defending the universe from evil. After becoming "The Savior of Light", Yuna gains an impressively powerful armored suit. Her greatest strength, however, lies in her ability to befriend anyone, even her enemies. Her group of comrades (which is extensive) is comprised almost exclusively of former opponents. History ''Galaxy Fräulein Yuna'' originated in 1992 when Red Company, in association with Hudson Soft, asked Mika Akitaka to create a video game for the PC Engine Super-CD console. Mika Akitaka was an established artist and mechanical designer, having worked on several ''Mobi ...
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Yorifusa Yamaguchi
was a Japanese anime director. Life and career After graduating from Chuo University's Animation Resource Group, Yamaguchi pursued a career in anime directing, with his debut being the anime production which was released August 8, 1992 by Shochiku. In 1995, he directed the OVA adaptation of the manga '' Level C''. This story of a gay romance was originally released on July 14, 1995. Later that year, he also directed the OAV anime '' Galaxy Fraulein Yuna: Siren's Sadness'', which was released September 21, 1995. In 2003, Yamaguchi directed the TV series ''Mouse'', which was based on the manga of the same name written by Satoru Akahori. The 2003 twelve-episode series followed the adventures of a young teacher with the alternate identity of the master thief "Mouse". On April 11, 2020, Yamaguchi died at the age of 61 due to myocardial infarction from a cerebral hemorrhage. Filmography *'' Little Twins: Bokura no Natsu ga Tondeiku'' (movie), 1992 *'' Columbus's Great Adventures'' ...
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Powered Armor
A powered exoskeleton, also known as power armor, powered armor, powered suit, cybernetic suit, cybernetic armor, exosuit, hardsuit, exoframe or augmented mobility, is a mobile machine that is wearable over all or part of the human body, providing ergonomic structural support and powered by a system of electric motors, pneumatics, levers, hydraulics or a combination of cybernetic technologies, while allowing for sufficient limb movement with increased strength and endurance. The exoskeleton is designed to provide better mechanical load tolerance, and its control system aims to sense and synchronize with the user's intended motion and relay the signal to motors which manage the gears. The exoskeleton also protects the user's shoulder, waist, back and thigh against overload, and stabilizes movements when lifting and holding heavy items. A powered exoskeleton differs from a passive exoskeleton, as the latter has no intrinsic actuator and relies completely on the user's own muscl ...
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Tactical RPG
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (Turn-based tactics, turn-based or Real-time tactics, real-time) strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as ''Chainmail (game), Chainmail'', which were primarily concerned with combat. Game design This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary. B ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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PlayStation Portable
The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, and is the first handheld installment in the PlayStation line of consoles. As a seventh generation console, the PSP competed with the Nintendo DS. Development of the PSP was announced during E3 2003, and the console was unveiled at a Sony press conference on May 11, 2004. The system was the most powerful portable console when it was introduced, and was the first real competitor of Nintendo's handheld consoles after many challengers such as Nokia's N-Gage had failed. The PSP's advanced graphics capabilities made it a popular mobile entertainment device, which could connect to the PlayStation 2 and PlayStation 3, any computer with a USB interface, other PSP systems, and the Internet. The PSP also had a vast array of multimedia features su ...
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PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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Agency For Cultural Affairs
The is a special body of the Japanese Ministry of Education, Culture, Sports, Science and Technology (MEXT). It was set up in 1968 to promote Japanese arts and culture. The agency's budget for FY 2018 rose to ¥107.7 billion. Overview The agency's Cultural Affairs Division disseminates information about the arts within Japan and internationally, and the Cultural Properties Protection Division protects the nation's cultural heritage. The Cultural Affairs Division is concerned with such areas as art and culture promotion, art copyrights, and improvements in the national language. It also supports both national and local arts and cultural festivals, and it funds traveling cultural events in music, theater, dance, art exhibitions, and film-making. Special prizes are offered to encourage young artists and established practitioners, and some grants are given each year to enable them to train abroad. The agency funds national museums of modern art in Kyoto and Tokyo and The National ...
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Omake
''Omake'' (, usually written ) means ''extra'' in Japanese language, Japanese. Its primary meaning is general and widespread. It is used as an anime and manga term to mean "extra or bonus." In the United States, the term is most often used in a narrow sense by anime fans to describe special features on DVD releases: deleted Scene (film), scenes, interviews with the actors, "the making of" documentary clips, outtakes, amusing bloopers, and so forth. However, this use of the term actually predates the DVD Recording medium, medium by several years. For at least the past fifty years in Japan, ''omake'' of small character figurines and toys have been giveaways that come with soft drinks and candy and sometimes the ''omake'' is more desired than the product being sold. In English, the term is often used with this meaning, although it generally only applies to features included with anime, ''tokusatsu'', and occasionally manga. It is thus generally limited to use amongst fans of Japan ...
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Sega Saturn
The is a home video game console developed by Sega and released on November 22, 1994, in Japan, May 11, 1995, in North America, and July 8, 1995, in Europe. Part of the fifth generation of video game consoles, it was the successor to the successful Sega Genesis. The Saturn has a dual- CPU architecture and eight processors. Its games are in CD-ROM format, and its game library contains several ports of arcade games as well as original games. Development of the Saturn began in 1992, the same year Sega's groundbreaking 3D Model 1 arcade hardware debuted. The Saturn was designed around a new CPU from the Japanese electronics company Hitachi. Sega added another video display processor in early 1994 to better compete with Sony's forthcoming PlayStation. The Saturn was initially successful in Japan but failed to sell in large numbers in the United States, where it was hindered by a surprise May 1995 launch, four months before its scheduled release date. After the debut of the Ninte ...
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PC-FX
The is a 32-bit home video game console developed by NEC and Hudson Soft. It was released in 1994 and discontinued in February 1998, as NEC's final home video game console. Based on the NEC V810 CPU and CD-ROM, it was intended as the successor to the PC Engine (known oherseas as the TurboGrafx-16). Unlike its predecessor, the PC-FX was only released in Japan. Its form factor is like that of a tower PC, intended to be similarly upgradeable. The PC-FX was uncompetitive with its fifth generation peers due to lack of a 3D polygon-based graphics chip, high price, and limited developer support and is considered a commercial failure. History In 1987, NEC partnered with game publisher Hudson Soft to create the PC Engine, released internationally as the TurboGrafx-16. The PC Engine was successful in Japan, but the TG-16 struggled in overseas markets. The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor (as opposed to t ...
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Original Video Animation
, abbreviated as OVA and sometimes as OAV (original animation video), are Japanese animated films and series made specially for release in home video formats without prior showings on television or in theaters, though the first part of an OVA series may be broadcast for promotional purposes. OVA titles were originally made available on VHS, later becoming more popular on LaserDisc and eventually DVD. Starting in 2008, the term OAD (original animation DVD) began to refer to DVD releases published bundled with their source-material manga. Format Like anime made for television broadcast, OVAs are sub-divided into episodes. OVA media (tapes, laserdiscs or DVDs) usually contain just one episode each. Episode length varies from title to title: each episode may run from a few minutes to two hours or more. An episode length of 30 minutes occurs quite commonly, but no standard length exists. In some cases, the length of episodes in a specific OVA may vary greatly, for example in '' Gao ...
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Ginga Fukei Densetsu Sapphire
, commonly abbreviated to ''Sapphire'' in English, is a shoot 'em up developed by CAProduction for the PC Engine CD-ROM² System. It was published in 1995 by Hudson Soft exclusively in Japan. The story follows an all-women police force in 2092 traveling through time to intercept terrorists committing crimes across the past and future. The player takes on the role of a police officer and controls their spaceship through waves of enemies and powerful bosses. Hudson forged a collaboration between CAProduction and Mika Akitaka to develop ''Sapphire''. Akitaka was known for his artistic work in the ''Galaxy Fräulein Yuna'' adventure game series and ''Gundam'' media franchise. Hudson saw potential in combining Akitaka's art style with a new shoot 'em up CAProduction was developing and cultivated a partnership. ''Sapphire'' was released on the Arcade CD-ROM² format due its enhanced graphical effects, and requires the Arcade Card RAM expansion developed by NEC to run. In retrospe ...
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