PC-FX
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32-bit In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in 32- bit units. Compared to smaller bit widths, 32-bit computers can perform large calculati ...
home video game console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. Home consoles are generally less powerful and customizable than ...
developed by
NEC is a Japanese multinational information technology and electronics corporation, headquartered in Minato, Tokyo. The company was known as the Nippon Electric Company, Limited, before rebranding in 1983 as NEC. It provides IT and network soluti ...
and
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, T ...
. It was released in 1994 and discontinued in February 1998, as NEC's final home video game console. Based on the NEC V810
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
and
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both com ...
, it was intended as the successor to the PC Engine (known oherseas as the
TurboGrafx-16 The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
). Unlike its predecessor, the PC-FX was only released in Japan. Its form factor is like that of a tower PC, intended to be similarly upgradeable. The PC-FX was uncompetitive with its fifth generation peers due to lack of a 3D
polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed '' polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two ...
-based graphics chip, high price, and limited developer support and is considered a commercial failure.


History

In 1987, NEC partnered with game publisher
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, T ...
to create the PC Engine, released internationally as the
TurboGrafx-16 The TurboGrafx-16, known as the outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics. It was the first console marketed in the fourth generation, commonly known as the 16-bit era, thoug ...
. The PC Engine was successful in Japan, but the TG-16 struggled in overseas markets. The success of the PC Engine created a strong relationship between NEC and Hudson, who began work on a true successor (as opposed to the
SuperGrafx The , also known as simply the SuperGrafx, is a fourth-generation home video game console manufactured by NEC Home Electronics and released in Japan in 1989. It is the successor system to the PC Engine, released two years prior. Originally kno ...
, an upgraded PC Engine that had been released the year before to low sales and was already discontinued) as early as 1990. The companies designed a prototype system known as "Tetsujin" ("Iron Man"), a 32-bit console with full-screen video playback, 2 megabytes of RAM, and CD-ROM. NEC designed the console itself based on its previous experience with electronics, and Hudson provided the necessary custom chipset and co-processors. The prototype was announced in 1992 and presented to companies that expressed interest. To demonstrate the system's capabilities, Hudson created a version of '' Star Soldier'' displaying 3D objects over pre-rendered backdrops. When this presentation garnered considerable support, NEC and Hudson began to move forward with the project. The Tetsujin was originally set to be released in 1992, but the lack of completed games pushed the launch date to early 1993, which was also skipped. Publications speculated that the PC Engine's continued success in the market made NEC and Hudson reluctant to release a succeeding platform. The release of technologically-superior consoles in late 1993, such as the Atari Jaguar and
3DO Interactive Multiplayer The 3DO Interactive Multiplayer, also referred to as simply 3DO, is a home video game console developed by The 3DO Company. Conceived by entrepreneur and Electronic Arts founder Trip Hawkins, the 3DO was not a console manufactured by the company ...
, made the Tetsujin's hardware look more dated by comparison. Publications grew skeptical on how well it would perform in the market due to its inferior hardware and the amount of competing platforms. While NEC and Hudson knew that the system's technology was unimpressive, time constraints prevented them from designing a new one from scratch. Instead, the system was redesigned to resemble a PC tower with slots that allowed for future modules to increase its capabilities. Very little of the hardware itself was changed from the Tetsujin prototype, although it upgraded to a new 32-bit V-810 RISC CPU. The system was renamed to the PC-FX, the "PC" believed to be a nod to the PC Engine brand. Unusual for a fifth generation console, the PC-FX does not have a polygon graphics processor. NEC's reasoning for this was that polygon processors of the time were relatively low-powered, resulting in figures having a blocky appearance, and that it would be better for games to use pre-rendered polygon graphics instead. The PC-FX was announced in late 1993 and showcased at the 1994 Tokyo Toy Show in June. Presented alongside several competing systems—the PlayStation, Sega Saturn, Neo Geo CD, and
Bandai Playdia The (developed under the codename "BA-X") is a fifth-generation home video game console released exclusively in Japan in 1994 at the initial price of ¥24,800. It was intended for a young audience and, like many consoles of the era (e.g. the ...
—its PC tower design was met with ridicule from commentators. Hudson demonstrated ''FX Fighter'', a full-motion video fighting game created in response to Sega's '' Virtua Fighter'', to showcase the system's capabilities. Its smooth-shaded polygonal visuals were met with praise from publications, which contributed to the anticipated launch of the console. The system's target audience was roughly five years older than that of the PC Engine, in hopes that PC Engine fans would be brought over to the successor console. The console was launched in Japan on December 23, 1994 at the price of ¥49,800. In an interview roughly a year before the system launch, a representative stated that NEC had all but ruled out a release outside Japan, concluding that it would most likely sell poorly overseas due to its high price. The PC-FX was discontinued in early 1998 with only 400,000 units sold.


Technical specifications

The PC-FX uses
CD-ROM A CD-ROM (, compact disc read-only memory) is a type of read-only memory consisting of a pre-pressed optical compact disc that contains data. Computers can read—but not write or erase—CD-ROMs. Some CDs, called enhanced CDs, hold both com ...
s as its storage medium, following on from the expansion released for its
HuCard The is a ROM cartridge in the form of a card, designed by Hudson Soft for NEC's PC Engine and PC Engine SuperGrafx video game consoles, which were originally released in 1987 and 1989, respectively. In the United States, where the PC Engine w ...
based predecessor. The
game controller A game controller, gaming controller, or simply controller, is an input device used with video games or entertainment systems to provide input to a video game, typically to control an object or character in the game. Before the seventh generatio ...
is virtually identical to a DUO-RX controller, but the rapid fire switches have been replaced with mode A/B switches. Peripherals include a PC-FX mouse, which is supported by strategy games like ''Farland Story FX'' and '' Power DoLLS FX''. The shining quality of the PC-FX is the ability to decompress 30
JPEG JPEG ( ) is a commonly used method of lossy compression for digital images, particularly for those images produced by digital photography. The degree of compression can be adjusted, allowing a selectable tradeoff between storage size and imag ...
pictures per second while playing digitally recorded audio, essentially a form of Motion JPEG. This gives the PC-FX superior
full motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information duri ...
quality over all other fifth generation consoles. The PC-FX's computer-like form factor is unusual for consoles at the time. It stands upright like a tower computer while other contemporary consoles lay flat, and it has three expansion ports. Similar to the 3DO, it features a built in power supply. The PC-FX includes an HU 62 series 32-bit system board, an LSI chip, and a 32-bit V-810
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comp ...
CPU. The system can display 16.77 million colors (the same amount as the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
). Unusual for a fifth generation console, the PC-FX does not have a polygon graphics processor. NEC's reasoning for this was that polygon processors of the time were relatively low-powered, resulting in figures having a blocky appearance, and that it would be better for games to use pre-rendered polygon graphics instead.


PC-FX GA

NEC also released the PC-FX GA ("game accelerator") for PC-9800 and DOS/V computers. The PC-9800 version is a combination of two cards, while the DOS/V variant uses a single ISA card. Both cards integrate an additional 3D chipset (Kubota/Hudson HuC6273) over the regular PC-FX. Unlike most computer graphics accelerators of the time (and also the most comparable device to it, the Creative Labs 3DO Blaster) the PC-FX GA outputs over a separate video connection rather than from the PC's interface. This makes using the card somewhat difficult as games are still booted using the DOS prompt, therefore meaning that you would need to use either a second monitor or an input switcher. The relatively high price of the card alongside the state of the PC-FX itself led to the card selling terribly, selling even less than the dedicated PC-FX unit. The card has become somewhat of a holy grail amongst old PC hardware collectors due to the scarcity of it.


Library

The library consists of 62 games. The launch games were ''Graduation 2: Neo Generation FX'', ''Battle Heat'', and '' Team Innocent'' on December 23, 1994 and the final game released was ''
First Kiss Story is a romance visual novel developed by HuneX. It was originally released for the PC-FX on April 24, 1998, and was the last game to be released for the system. It received a port to the PlayStation in the same year on November 26. The PlayStation ...
'' on April 24, 1998. The system and all games were only released in Japan. A number of demo discs were released with publications which allow the user to play the disc in a CD-equipped PC Engine or the PC-FX. NEC directed
Hudson Soft was a Japanese video game company that released numerous games for video game consoles, home computers and mobile phones, mainly from the 1980s to the 2000s. It was headquartered in the Midtown Tower in Tokyo Midtown, Akasaka, Minato, T ...
, continuing their partnership over the PC Engine, to develop only games based on popular
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
franchises and using prerendered animated footage. Though this policy played to the hardware's strengths, it barred Hudson Soft from bringing successful PC Engine series such as '' Bomberman'' and ''
Bonk Bonk may refer to: People * Bonk (surname) Arts and entertainment * ''Bonk'' (video game series), a caveman character and video game series *Bonk!, a soft drink company in the first-person shooting game ''Team Fortress 2'' * ''Bonk'' (al ...
'' to the PC-FX.


Reception

Shortly after the PC-FX launched, ''
Famicom Tsūshin formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the f ...
'' awarded the console an 18 out of 40, one point lower than the score it gave the PlayStation.Game Machine Cross Review: PC-FX. Weekly Famicom Tsūshin. No.335. Pg.167. 12–19 May 1995. A writer for ''Ultimate Future Games'' in April 1995 said the PC-FX had impressively competitive hardware, but its game library relied largely on animation over gameplay, so readers should " otexpect much just yet". ''Game Criticism'' writers believed the system was troubled by a weak software lineup and a lack of innovation and creativity from NEC, and served as an unsuitable and inferior follow-up to the PC Engine.


Notes


References

{{DEFAULTSORT:Pc-Fx CD-ROM-based consoles Home video game consoles Fifth-generation video game consoles Japan-only video game hardware NEC consoles Hudson Soft Products introduced in 1994 1990s toys