GURPS Cyberpunk
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GURPS Cyberpunk
''GURPS Cyberpunk'' is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel ''Neuromancer''. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in ''Steve Jackson Games, Inc. v. United States Secret Service''. In 1993, ''GURPS Cyberpunk Adventures'' — a collection of three RPG scenarios in the ''GURPS Cyberpunk'' line — won the Origins Award for ''Best Roleplaying Adventure of 1992''. Unlike most commercially successful books from the third edition of the game, there is currently no Cyberpunk sourcebook for its fourth edition, as of 2018. Similar rules for advanced technology can be found in GURPS Ultra-Tech, from gadgets to cyberwear, but there aren't, for example, rules for netrunning which are essential for such games. Contents Besides the main chapters detailed below, ''GURPS Cyberpunk'' contains a gl ...
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GURPS Cyberpunk
''GURPS Cyberpunk'' is a genre toolkit for cyberpunk-themed role-playing games set in a near-future dystopia, such as that envisioned by William Gibson in his influential novel ''Neuromancer''. It was published in 1990 after a significant delay caused by the original draft being a primary piece of evidence in ''Steve Jackson Games, Inc. v. United States Secret Service''. In 1993, ''GURPS Cyberpunk Adventures'' — a collection of three RPG scenarios in the ''GURPS Cyberpunk'' line — won the Origins Award for ''Best Roleplaying Adventure of 1992''. Unlike most commercially successful books from the third edition of the game, there is currently no Cyberpunk sourcebook for its fourth edition, as of 2018. Similar rules for advanced technology can be found in GURPS Ultra-Tech, from gadgets to cyberwear, but there aren't, for example, rules for netrunning which are essential for such games. Contents Besides the main chapters detailed below, ''GURPS Cyberpunk'' contains a gl ...
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Fictional Character
In fiction, a character (or speaker, in poetry) is a person or other being in a narrative (such as a novel, play, radio or television series, music, film, or video game). The character may be entirely fictional or based on a real-life person, in which case the distinction of a "fictional" versus "real" character may be made. Derived from the Ancient Greek word , the English word dates from the Restoration, although it became widely used after its appearance in '' Tom Jones'' by Henry Fielding in 1749. From this, the sense of "a part played by an actor" developed.Harrison (1998, 51-2) quotation: (Before this development, the term ''dramatis personae'', naturalized in English from Latin and meaning "masks of the drama," encapsulated the notion of characters from the literal aspect of masks.) Character, particularly when enacted by an actor in the theatre or cinema, involves "the illusion of being a human person". In literature, characters guide readers through their stories, hel ...
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FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city dates back to the Achaemenid period. Fasa's economy is based on agriculture and Pastoralism. Jahrom, Darab, Sarvestan, Kherameh and Estahban are neighbours of Fasa. This city is located on the road from Shiraz to Kerman, This has made Fasa a strategic and important city. Name The name Fasa is derived from the older form Pasā. Various etymologies for this name have been proposed. Local tradition holds that Fasa is named after a legendary prince named Pasa, son of Fars and grandson of Tahmuras. In Ibn al-Balkhi's retelling the legend, Fars granted the town of Fasa to Pasa; in Hamdallah Mustawfi's version, Pasa founds the city himself (in this version, he is directly the son of Tahmuras). Harold Bailey proposed on linguistic grounds that t ...
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Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy, horror and detective fiction. From its inception in 1989, ''Shadowrun'' has remained among the most popular role-playing games. It has spawned a vast franchise that includes a series of novels, a collectible card game, two miniature-based tabletop wargames, and multiple video games. The title is taken from the game's main premise – a near-future world damaged by a massive magical event, where industrial espionage and corporate warfare runs rampant. A ''shadowrun'' – a successful data theft or physical break-in at a rival corporation or organization – is one of the main tools employed by both corporate rivals and underworld figures. Deckers (futuristic hackers) who can tap into an immersive, three-dimensional cyberspace are o ...
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Iron Crown Enterprises
Iron Crown Enterprises (ICE) is a publishing company that has produced role playing, board, miniature, and collectible card games since 1980. Many of ICE's better-known products were related to J. R. R. Tolkien's world of Middle-earth, but the ''Rolemaster'' rules system, and its science-fiction equivalent, '' Space Master'', have been the foundation of ICE's business. History Early years and ''Rolemaster'' In college in the late 1970s, while running a six-year ''Dungeons & Dragons'' campaign set in J.R.R. Tolkien's Middle-earth, Pete Fenlon, S. Coleman Charlton, and Kurt Fischer began to develop a set of unique house rules; after most of them had graduated from the University of Virginia in 1980, many of the group's principals decided to turn their rules into a business and formed Iron Crown Enterprises (ICE), named after a regalia of Middle-earth. Besides Fenlon and Charlton, the original ICE also included Richard H. Britton, Terry K. Amthor, Bruce Shelley, Bruce Neidlinger, ...
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Cyberspace (role-playing Game)
''Cyberspace'' is a cyberpunk role-playing game published by Iron Crown Enterprises and using a somewhat modified version of their ''Spacemaster'' ruleset. Description The primary setting of ''Cyberspace'' is the urban sprawl around San Francisco in the year 2090. Publication history The game was written by Tod Foley, who also worked on a number of Iron Crown's Spacemaster supplements. The game was out of print and unavailable for a number of years around the turn of the millennium, but is now available, with all of its supplements, from the publisher's homepage in a PDF format. Character classes Character classes for ''Cyberspace'' include: *Jockey, primarily a pilot and driver of almost any vehicle, also jack-of-all-trades *Killer, a combat specialist *Net Junkie, a computer hacker *Sleaze, a specialist in social skills *Tech Rat, technical wizard Reception ''Cyberspace'' was ranked 44th in the 1996 reader poll of ''Arcane'' magazine to determine the 50 most popular rolepla ...
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Cyberpunk 2013
''Cyberpunk'' is a tabletop role-playing game in the dystopian science fiction genre, written by Mike Pondsmith and first published by R. Talsorian Games in 1988. It is typically referred to by its second or fourth edition names, ''Cyberpunk 2020'' and ''Cyberpunk Red'', in order to distinguish it from the cyberpunk genre after which it is named. Setting ''Cyberpunk'' exists within its own fictional timeline, which splits from the real world in 1990. The timeline has been extended with each major edition of the game, from the first edition set in 2013 to Cyberpunk Red set in 2045. The backstory begins with the USA becoming embroiled in a major conflict in Central America in the 1980s, causing a significant economic collapse ending in a military coup resulting in the European Common Market and Japan as superpowers and the Soviet Union not collapsing. This is coupled with the development of orbital habitats that become independent states and the rise of megacorporations that fig ...
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Operation Sundevil
Operation Sundevil was a 1990 nationwide United States Secret Service crackdown on "illegal computer hacking activities." It involved raids in approximately fifteen different cities and resulted in three arrests and the confiscation of computers, the contents of electronic bulletin board systems (BBSes), and floppy disks. It was revealed in a press release on May 9, 1990. The arrests and subsequent court cases resulted in the creation of the Electronic Frontier Foundation. The operation is now seen as largely a public-relations stunt. Operation Sundevil has also been viewed as one of the preliminary attacks on the Legion of Doom and similar hacking groups. The raid on Steve Jackson Games, which led to the court case ''Steve Jackson Games, Inc. v. United States Secret Service'', is often attributed to Operation Sundevil, but the Electronic Frontier Foundation states that it is unrelated and cites this attribution as a media error. The name comes from the Sun Devil Stadium of Arizon ...
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United States Secret Service
The United States Secret Service (USSS or Secret Service) is a federal law enforcement agency under the Department of Homeland Security charged with conducting criminal investigations and protecting U.S. political leaders, their families, and visiting heads of state or government. Until 2003, the Secret Service was part of the Department of the Treasury, as the agency was founded in 1865 to combat the then-widespread counterfeiting of U.S. currency. Primary missions The Secret Service is mandated by Congress with two distinct and critical national security missions: protecting the nation's leaders and safeguarding the financial and critical infrastructure of the United States. Protective mission The Secret Service is tasked with ensuring the safety of the president of the United States, the vice president of the United States, the president-elect of the United States, the vice president-elect of the United States, and their immediate families; former presidents, their sp ...
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Austin, Texas
Austin is the capital city of the U.S. state of Texas, as well as the county seat, seat and largest city of Travis County, Texas, Travis County, with portions extending into Hays County, Texas, Hays and Williamson County, Texas, Williamson counties. Incorporated on December 27, 1839, it is the List of United States cities by population, 11th-most-populous city in the United States, the List of cities in Texas by population, fourth-most-populous city in Texas, the List of capitals in the United States, second-most-populous state capital city, and the most populous state capital that is not also the most populous city in its state. It has been one of the fastest growing large cities in the United States since 2010. Downtown Austin and Downtown San Antonio are approximately apart, and both fall along the Interstate 35 corridor. Some observers believe that the two regions may some day form a new "metroplex" similar to Dallas–Fort Worth metroplex, Dallas and Fort Worth. Austin i ...
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Gamemaster
A gamemaster (GM; also known as game master, game manager, game moderator, referee, or storyteller) is a person who acts as an organizer, officiant for regarding rules, arbitrator, and moderator for a multiplayer role-playing game. They are more common in co-operative games in which players work together than in competitive games in which players oppose each other. The act performed by a gamemaster is sometimes referred to as "Gamemastering" or simply "GM-ing". The role of a gamemaster in a traditional table-top role-playing game (pencil-and-paper role-playing game) is to weave the other participants' player-character stories together, control the non-player aspects of the game, create environments in which the players can interact, and solve any player disputes. The basic role of the gamemaster is the same in almost all traditional role-playing games, although differing rule sets make the specific duties of the gamemaster unique to that system. The role of a gamemaster in an ...
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Cyberspace
Cyberspace is a concept describing a widespread interconnected digital technology. "The expression dates back from the first decade of the diffusion of the internet. It refers to the online world as a world 'apart', as distinct from everyday reality. In cyberspace people can hide behind fake identities, as in the famous The New Yorker cartoon." (Delfanti, Arvidsson, 150) The term entered popular culture from science fiction and the arts but is now used by technology strategists, security professionals, government, military and industry leaders and entrepreneurs to describe the domain of the global technology environment, commonly defined as standing for the global network of interdependent information technology infrastructures, telecommunications networks and computer processing systems. Others consider cyberspace to be just a notional environment in which communication over computer networks occurs. The word became popular in the 1990s when the use of the Internet, networking, a ...
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