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Gruntz
Gruntz is a puzzle/strategy game for Personal computer, PC, developed and published in February 1999 by Monolith Productions. It is packaged with a level editor and can be played in single and multiplayer modes. The game received mostly average to very positive reviews from critics. Gameplay The player controls a number of "Gruntz", diminutive, goblinoid creatures Golem, made of baked clay ("goo"), via the mouse. The controls are those of a typical real-time strategy game: commands are issued to Gruntz via first selecting them and then either right-clicking (causing them to move or attack) or left-clicking (for special actions such as laying bombs or digging holes). Tools are to be picked up by Gruntz to use in battle or for puzzle solving purposes. Each tool does a certain amount of damage. The weakest tool is nothing at all, also called barehands. There are several ways of getting a barehand Grunt, which include freshly created Gruntz, or a Boomerang Grunt that forgot to ca ...
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Gruntz
Gruntz is a puzzle/strategy game for Personal computer, PC, developed and published in February 1999 by Monolith Productions. It is packaged with a level editor and can be played in single and multiplayer modes. The game received mostly average to very positive reviews from critics. Gameplay The player controls a number of "Gruntz", diminutive, goblinoid creatures Golem, made of baked clay ("goo"), via the mouse. The controls are those of a typical real-time strategy game: commands are issued to Gruntz via first selecting them and then either right-clicking (causing them to move or attack) or left-clicking (for special actions such as laying bombs or digging holes). Tools are to be picked up by Gruntz to use in battle or for puzzle solving purposes. Each tool does a certain amount of damage. The weakest tool is nothing at all, also called barehands. There are several ways of getting a barehand Grunt, which include freshly created Gruntz, or a Boomerang Grunt that forgot to ca ...
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Monolith Productions
Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Interactive Entertainment since August 2004. History Monolith Productions was founded on October 25, 1994 by Brian Goble, Brian Waite, Bryan Bouwman, Garrett Price, Jace Hall, Paul Renault, and Toby Gladwell. Co-founder Brian Goble had this to say regarding the company name. The company is best known for the ''Blood'', '' No One Lives Forever'' and ''F.E.A.R'' series. Monolith developed the LithTech game engine which was used for most of their games starting with '' Shogo: Mobile Armor Division'' in September 1998. Between 1997 and 1999, Monolith also published games–some developed by the studio, some by third parties. In 2004, Monolith Productions was acquired by Warner Bros. In 2014, the company released the title '' Middle-earth: Shadow of Mordor'' with a sequel entitled '' Middle-earth: Shadow of War'' being released in 20 ...
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Guy Whitmore
Guy Whitmore is a composer specializing in video game music, notable for creating the soundtracks to ''Captain Claw'', '' Die Hard: Nakatomi Plaza'', '' Russian Squares'', ''Peggle 2'', '' Shivers'', '' Shivers II: Harvest of Souls'', ''Blood'', '' Blood II: The Chosen'', '' Shogo: Mobile Armor Division'' and ''No One Lives Forever''. He is the co-founder of a music production company called Music Design Network, and a founding member of the Seattle Composers Alliance. Guy Whitmore has specialized in creating "adaptive music" for video games, using techniques such as cross-fading, location-based music, and techniques to render music "on-the-fly" rather than using "pre-rendered" linear tracks. External linksComposer profileat OverClocked ReMix OverClocked ReMix, also known as OC ReMix and OCR, is a non-commercial organization dedicated to preserving and paying tribute to video game music through arranging and re-interpreting the songs, both with new technology and software and by ...
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Tom Bramwell
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Bram ...
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Windows 95
Windows 95 is a consumer-oriented operating system developed by Microsoft as part of its Windows 9x family of operating systems. The first operating system in the 9x family, it is the successor to Windows 3.1x, and was released to manufacturing on July 14, 1995, and generally to retail on August 24, 1995, almost three months after the release of Windows NT 3.51. Windows 95 merged Microsoft's formerly separate MS-DOS and Microsoft Windows products, and featured significant improvements over its predecessor, most notably in the graphical user interface (GUI) and in its simplified "plug-and-play" features. There were also major changes made to the core components of the operating system, such as moving from a mainly cooperatively multitasked 16-bit architecture to a 32-bit preemptive multitasking architecture, at least when running only 32-bit protected mode applications. Accompanied by an extensive marketing campaign, Windows 95 introduced numerous functions and features that w ...
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Personal Computer
A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or technician. Unlike large, costly minicomputers and mainframes, time-sharing by many people at the same time is not used with personal computers. Primarily in the late 1970s and 1980s, the term home computer was also used. Institutional or corporate computer owners in the 1960s had to write their own programs to do any useful work with the machines. While personal computer users may develop their own applications, usually these systems run commercial software, free-of-charge software ("freeware"), which is most often proprietary, or free and open-source software, which is provided in "ready-to-run", or binary, form. Software for personal computers is typically developed and distributed independently from the hardware or operating system ma ...
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Golem
A golem ( ; he, , gōlem) is an animated, anthropomorphic being in Jewish folklore, which is entirely created from inanimate matter (usually clay or mud). The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century rabbi of Prague. According to '' Moment'' magazine, "the golem is a highly mutable metaphor with seemingly limitless symbolism. It can be a victim or villain, Jew or non-Jew, man or woman—or sometimes both. Over the centuries, it has been used to connote war, community, isolation, hope, and despair."Cooper, MarilynJewish Word , Golem" '' Moment''. 17 July 2017. 24 August 2017. Etymology The word ''golem'' occurs once in the Bible in Psalm 139:16, which uses the word (; my golem), that means "my light form", "raw" material, connoting the unfinished human being before God's eyes. The Mishnah uses the term for an uncultivated person: "Seven characteristics are in an uncultivated person, and seven in a learned one", () (Pirkei Avot 5:7 ...
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Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that do not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time". By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and/or destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures, generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map and/or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features ...
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1999 Video Games
File:1999 Events Collage.png, From left, clockwise: The funeral procession of King Hussein of Jordan in Amman; the 1999 İzmit earthquake kills over 17,000 people in Turkey; the Columbine High School massacre, one of the first major school shootings in the United States; the Year 2000 problem ("Y2K"), perceived as a major concern in the lead-up to the year 2000; the Millennium Dome opens in London; online music downloading platform Napster is launched, soon a source of online piracy; NASA loses both the Mars Climate Orbiter and the Mars Polar Lander; a destroyed T-55 tank near Prizren during the Kosovo War., 300x300px, thumb rect 0 0 200 200 Death and state funeral of King Hussein rect 200 0 400 200 1999 İzmit earthquake rect 400 0 600 200 Columbine High School massacre rect 0 200 300 400 Kosovo War rect 300 200 600 400 Year 2000 problem rect 0 400 200 600 Mars Climate Orbiter rect 200 400 400 600 Napster rect 400 400 600 600 Millennium Dome 1999 was designated as th ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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