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Greyscale
In digital photography, computer-generated imagery, and colorimetry, a grayscale image is one in which the value of each pixel is a single sample representing only an ''amount'' of light; that is, it carries only intensity information. Grayscale images, a kind of black-and-white or gray monochrome, are composed exclusively of shades of gray. The contrast ranges from black at the weakest intensity to white at the strongest. Grayscale images are distinct from one-bit bi-tonal black-and-white images, which, in the context of computer imaging, are images with only two colors: black and white (also called ''bilevel'' or '' binary images''). Grayscale images have many shades of gray in between. Grayscale images can be the result of measuring the intensity of light at each pixel according to a particular weighted combination of frequencies (or wavelengths), and in such cases they are monochromatic proper when only a single frequency (in practice, a narrow band of frequencies) is ca ...
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Image
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensional picture, that resembles a subject. In the context of signal processing, an image is a distributed amplitude of color(s). In optics, the term “image” may refer specifically to a 2D image. An image does not have to use the entire visual system to be a visual representation. A popular example of this is of a greyscale image, which uses the visual system's sensitivity to brightness across all wavelengths, without taking into account different colors. A black and white visual representation of something is still an image, even though it does not make full use of the visual system's capabilities. Images are typically still, but in some cases can be moving or animated. Characteristics Images may be two or three-dimensional, such as a ph ...
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Digital Photography
Digital photography uses cameras containing arrays of electronic photodetectors interfaced to an analog-to-digital converter (ADC) to produce images focused by a lens, as opposed to an exposure on photographic film. The digitized image is stored as a computer file ready for further digital processing, viewing, electronic publishing, or digital printing. Digital photography spans a wide range of applications with a long history. In the space industry, where much of the technology originated, it pertains to highly customized, embedded systems combined with sophisticated remote telemetry. Any electronic image sensor can be digitized; this was achieved in 1951. The modern era in digital photography is dominated by the semiconductor industry, which evolved later. An early semiconductor milestone was the advent of the charge-coupled device (CCD) image sensor, first demonstrated in April 1970; the field has advanced rapidly and continuously ever since, paced by concurrent advances ...
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Frequency
Frequency is the number of occurrences of a repeating event per unit of time. It is also occasionally referred to as ''temporal frequency'' for clarity, and is distinct from ''angular frequency''. Frequency is measured in hertz (Hz) which is equal to one event per second. The period is the interval of time between events, so the period is the reciprocal of the frequency. For example, if a heart beats at a frequency of 120 times a minute (2 hertz), the period, —the interval at which the beats repeat—is half a second (60 seconds divided by 120 beats). Frequency is an important parameter used in science and engineering to specify the rate of oscillatory and vibratory phenomena, such as mechanical vibrations, audio signals (sound), radio waves, and light. Definitions and units For cyclical phenomena such as oscillations, waves, or for examples of simple harmonic motion, the term ''frequency'' is defined as the number of cycles or vibrations per unit of time. Th ...
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Quantization (signal Processing)
Quantization, in mathematics and digital signal processing, is the process of mapping input values from a large set (often a continuous set) to output values in a (countable) smaller set, often with a finite number of elements. Rounding and truncation are typical examples of quantization processes. Quantization is involved to some degree in nearly all digital signal processing, as the process of representing a signal in digital form ordinarily involves rounding. Quantization also forms the core of essentially all lossy compression algorithms. The difference between an input value and its quantized value (such as round-off error) is referred to as quantization error. A device or algorithmic function that performs quantization is called a quantizer. An analog-to-digital converter is an example of a quantizer. Example For example, rounding a real number x to the nearest integer value forms a very basic type of quantizer – a ''uniform'' one. A typical (''mid-tread'') uni ...
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Rational Numbers
In mathematics, a rational number is a number that can be expressed as the quotient or fraction of two integers, a numerator and a non-zero denominator . For example, is a rational number, as is every integer (e.g. ). The set of all rational numbers, also referred to as "the rationals", the field of rationals or the field of rational numbers is usually denoted by boldface , or blackboard bold \mathbb. A rational number is a real number. The real numbers that are rational are those whose decimal expansion either terminates after a finite number of digits (example: ), or eventually begins to repeat the same finite sequence of digits over and over (example: ). This statement is true not only in base 10, but also in every other integer base, such as the binary and hexadecimal ones (see ). A real number that is not rational is called irrational. Irrational numbers include , , , and . Since the set of rational numbers is countable, and the set of real numbers is uncountable, ...
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Halftoning
Halftone is the reprographic technique that simulates continuous-tone imagery through the use of dots, varying either in size or in spacing, thus generating a gradient-like effect.Campbell, Alastair. The Designer's Lexicon. ©2000 Chronicle, San Francisco. "Halftone" can also be used to refer specifically to the image that is produced by this process. Where continuous-tone imagery contains an infinite range of colors or greys, the halftone process reduces visual reproductions to an image that is printed with only one color of ink, in dots of differing size (pulse-width modulation) or spacing (frequency modulation) or both. This reproduction relies on a basic optical illusion: when the halftone dots are small, the human eye interprets the patterned areas as if they were smooth tones. At a microscopic level, developed black-and-white photographic film also consists of only two colors, and not an infinite range of continuous tones. For details, see film grain. Just as color photo ...
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Printing
Printing is a process for mass reproducing text and images using a master form or template. The earliest non-paper products involving printing include cylinder seals and objects such as the Cyrus Cylinder and the Cylinders of Nabonidus. The earliest known form of printing as applied to paper was woodblock printing, which appeared in China before 220 AD for cloth printing. However, it would not be applied to paper until the seventh century.Shelagh Vainker in Anne Farrer (ed), "Caves of the Thousand Buddhas", 1990, British Museum publications, Later developments in printing technology include the movable type invented by Bi Sheng around 1040 AD and the printing press invented by Johannes Gutenberg in the 15th century. The technology of printing played a key role in the development of the Renaissance and the Scientific Revolution and laid the material basis for the modern knowledge-based economy and the spread of learning to the masses. History Woodblock printing Woodblock p ...
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Grayscale 8bits Palette Sample Image
In digital photography, computer-generated imagery, and colorimetry, a grayscale image is one in which the value of each pixel is a single sample (signal), sample representing only an ''amount'' of light; that is, it carries only luminous intensity, intensity information. Grayscale images, a kind of black-and-white or gray monochrome, are composed exclusively of shades of gray. The contrast (vision), contrast ranges from black at the weakest intensity to white at the strongest. Grayscale images are distinct from one-bit bi-tonal black-and-white images, which, in the context of computer imaging, are images with only two colors: black and white (also called ''bilevel'' or ''binary images''). Grayscale images have many shades of gray in between. Grayscale images can be the result of measuring the intensity of light at each pixel according to a particular weighted combination of frequencies (or wavelengths), and in such cases they are monochromatic light, monochromatic proper when ...
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Map (mathematics)
In mathematics, a map or mapping is a function in its general sense. These terms may have originated as from the process of making a geographical map: ''mapping'' the Earth surface to a sheet of paper. The term ''map'' may be used to distinguish some special types of functions, such as homomorphisms. For example, a linear map is a homomorphism of vector spaces, while the term linear function may have this meaning or it may mean a linear polynomial. In category theory, a map may refer to a morphism. The term ''transformation'' can be used interchangeably, but ''transformation'' often refers to a function from a set to itself. There are also a few less common uses in logic and graph theory. Maps as functions In many branches of mathematics, the term ''map'' is used to mean a function, sometimes with a specific property of particular importance to that branch. For instance, a "map" is a " continuous function" in topology, a "linear transformation" in linear algebra, etc. Some ...
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Visual Perception
Visual perception is the ability to interpret the surrounding environment through photopic vision (daytime vision), color vision, scotopic vision (night vision), and mesopic vision (twilight vision), using light in the visible spectrum reflected by objects in the environment. This is different from visual acuity, which refers to how clearly a person sees (for example "20/20 vision"). A person can have problems with visual perceptual processing even if they have 20/20 vision. The resulting perception is also known as vision, sight, or eyesight (adjectives ''visual'', ''optical'', and ''ocular'', respectively). The various physiological components involved in vision are referred to collectively as the visual system, and are the focus of much research in linguistics, psychology, cognitive science, neuroscience, and molecular biology, collectively referred to as vision science. Visual system In humans and a number of other mammals, light enters the eye through the cornea and is ...
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Colorspace
A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of colorwhether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers infor examplethe Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised. A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. trip ...
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Photometry (optics)
Photometry is the science of the measurement of light, in terms of its perceived brightness to the human eye. It is distinct from radiometry, which is the science of measurement of radiant energy (including light) in terms of absolute power. In modern photometry, the radiant power at each wavelength is weighted by a luminosity function that models human brightness sensitivity. Typically, this weighting function is the photopic sensitivity function, although the scotopic function or other functions may also be applied in the same way. Photometry and the eye The human eye is not equally sensitive to all wavelengths of visible light. Photometry attempts to account for this by weighting the measured power at each wavelength with a factor that represents how sensitive the eye is at that wavelength. The standardized model of the eye's response to light as a function of wavelength is given by the luminosity function. The eye has different responses as a function of wavelength when it ...
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