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Great Triambic Icosahedron
In geometry, the great triambic icosahedron and medial triambic icosahedron (or midly triambic icosahedron) are visually identical Dual polyhedron, dual uniform polyhedra. The exterior surface also represents the The Fifty-Nine Icosahedra, De2f2 Great_triambic_icosahedron#As_a_stellation, stellation of the icosahedron. These figures can be differentiated by marking which intersections between edges are true Vertex (geometry), vertices and which are not. In the above images, true vertices are marked by gold spheres, which can be seen in the concave Y-shaped areas. Alternatively, if the faces are filled with the even–odd rule, the internal structure of both shapes will differ. The 12 vertices of the convex hull matches the vertex arrangement of an icosahedron. Great triambic icosahedron The great triambic icosahedron is the dual of the great ditrigonal icosidodecahedron, U47. It has 20 inverted-hexagonal (triambus) faces, shaped like a three-bladed propeller. It has 32 vertices ...
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Great Triambic Icosahedron
In geometry, the great triambic icosahedron and medial triambic icosahedron (or midly triambic icosahedron) are visually identical Dual polyhedron, dual uniform polyhedra. The exterior surface also represents the The Fifty-Nine Icosahedra, De2f2 Great_triambic_icosahedron#As_a_stellation, stellation of the icosahedron. These figures can be differentiated by marking which intersections between edges are true Vertex (geometry), vertices and which are not. In the above images, true vertices are marked by gold spheres, which can be seen in the concave Y-shaped areas. Alternatively, if the faces are filled with the even–odd rule, the internal structure of both shapes will differ. The 12 vertices of the convex hull matches the vertex arrangement of an icosahedron. Great triambic icosahedron The great triambic icosahedron is the dual of the great ditrigonal icosidodecahedron, U47. It has 20 inverted-hexagonal (triambus) faces, shaped like a three-bladed propeller. It has 32 vertices ...
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Great Triambic Icosahedron (full)
In geometry, the great triambic icosahedron and medial triambic icosahedron (or midly triambic icosahedron) are visually identical dual uniform polyhedra. The exterior surface also represents the De2f2 stellation of the icosahedron. These figures can be differentiated by marking which intersections between edges are true vertices and which are not. In the above images, true vertices are marked by gold spheres, which can be seen in the concave Y-shaped areas. Alternatively, if the faces are filled with the even–odd rule, the internal structure of both shapes will differ. The 12 vertices of the convex hull matches the vertex arrangement of an icosahedron. Great triambic icosahedron The great triambic icosahedron is the dual of the great ditrigonal icosidodecahedron, U47. It has 20 inverted-hexagonal (triambus) faces, shaped like a three-bladed propeller. It has 32 vertices: 12 exterior points, and 20 hidden inside. It has 60 edges. The faces have alternating angles of \ar ...
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Medial Triambic Icosahedron
In geometry, the great triambic icosahedron and medial triambic icosahedron (or midly triambic icosahedron) are visually identical dual uniform polyhedra. The exterior surface also represents the De2f2 stellation of the icosahedron. These figures can be differentiated by marking which intersections between edges are true vertices and which are not. In the above images, true vertices are marked by gold spheres, which can be seen in the concave Y-shaped areas. Alternatively, if the faces are filled with the even–odd rule, the internal structure of both shapes will differ. The 12 vertices of the convex hull matches the vertex arrangement of an icosahedron. Great triambic icosahedron The great triambic icosahedron is the dual of the great ditrigonal icosidodecahedron, U47. It has 20 inverted-hexagonal ( triambus) faces, shaped like a three-bladed propeller. It has 32 vertices: 12 exterior points, and 20 hidden inside. It has 60 edges. The faces have alternating angles of \arc ...
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Stellation Diagram
In geometry, a stellation diagram or stellation pattern is a two-dimensional diagram in the plane of some face of a polyhedron, showing lines where other face planes intersect with this one. The lines cause 2D space to be divided up into regions. Regions not intersected by any further lines are called elementary regions. Usually unbounded regions are excluded from the diagram, along with any portions of the lines extending to infinity. Each elementary region represents a top face of one cell, and a bottom face of another. A collection of these diagrams, one for each face type, can be used to represent any stellation of the polyhedron, by shading the regions which should appear in that stellation. A stellation diagram exists for every face of a given polyhedron. In face transitive polyhedra, symmetry can be used to require all faces have the same diagram shading. Semiregular polyhedra like the Archimedean solids will have different stellation diagrams for different kinds of faces ...
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Triambus
In geometry, an equilateral polygon is a polygon which has all sides of the same length. Except in the triangle case, an equilateral polygon does not need to also be equiangular polygon, equiangular (have all angles equal), but if it does then it is a regular polygon. If the number of sides is at least five, an equilateral polygon does not need to be a convex polygon: it could be concave polygon, concave or even list of self-intersecting polygons, self-intersecting. Examples All regular polygons and isotoxal polygon, edge-transitive polygons are equilateral. When an equilateral polygon is non-crossing and Cyclic polygon, cyclic (its vertices are on a circle) it must be regular. An equilateral quadrilateral must be convex; this polygon is a rhombus (possibly a square). A convex equilateral pentagon can be described by two consecutive angles, which together determine the other angles. However, equilateral pentagons, and equilateral polygons with more than five sides, can also be c ...
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Great Ditrigonal Icosidodecahedron
In geometry, the great ditrigonal icosidodecahedron (or great ditrigonary icosidodecahedron) is a nonconvex uniform polyhedron, indexed as U47. It has 32 faces (20 triangles and 12 pentagons), 60 edges, and 20 vertices. It has 4 Schwarz triangle equivalent constructions, for example Wythoff symbol 3 , 3 gives Coxeter diagram = . It has extended Schläfli symbol a or c, as an ''altered great stellated dodecahedron'' or ''converted great icosahedron''. Its circumradius is \frac times the length of its edge, a value it shares with the cube. Related polyhedra Its convex hull is a regular dodecahedron. It additionally shares its edge arrangement with the small ditrigonal icosidodecahedron (having the triangular faces in common), the ditrigonal dodecadodecahedron (having the pentagonal faces in common), and the regular compound of five cubes The compound of five cubes is one of the five regular polyhedral compounds. It was first described by Edmund Hess in 1876. It is one ...
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Vertex Arrangement
In geometry, a vertex arrangement is a set of points in space described by their relative positions. They can be described by their use in polytopes. For example, a ''square vertex arrangement'' is understood to mean four points in a plane, equal distance and angles from a center point. Two polytopes share the same ''vertex arrangement'' if they share the same 0-skeleton In mathematics, particularly in algebraic topology, the of a topological space presented as a simplicial complex (resp. CW complex) refers to the subspace that is the union of the simplices of (resp. cells of ) of dimensions In other wo .... A group of polytopes that shares a vertex arrangement is called an ''army''. Vertex arrangement The same set of vertices can be connected by edges in different ways. For example, the ''pentagon'' and ''pentagram'' have the same ''vertex arrangement'', while the second connects alternate vertices. A ''vertex arrangement'' is often described by the convex ...
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Convex Hull
In geometry, the convex hull or convex envelope or convex closure of a shape is the smallest convex set that contains it. The convex hull may be defined either as the intersection of all convex sets containing a given subset of a Euclidean space, or equivalently as the set of all convex combinations of points in the subset. For a bounded subset of the plane, the convex hull may be visualized as the shape enclosed by a rubber band stretched around the subset. Convex hulls of open sets are open, and convex hulls of compact sets are compact. Every compact convex set is the convex hull of its extreme points. The convex hull operator is an example of a closure operator, and every antimatroid can be represented by applying this closure operator to finite sets of points. The algorithmic problems of finding the convex hull of a finite set of points in the plane or other low-dimensional Euclidean spaces, and its dual problem of intersecting half-spaces, are fundamental problems of com ...
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Even–odd Rule
The even–odd rule is an algorithm implemented in vector-based graphic software, like the PostScript language and Scalable Vector Graphics (SVG), which determines how a graphical shape with more than one closed outline will be filled. Unlike the nonzero-rule algorithm, this algorithm will alternatively color and leave uncolored shapes defined by nested closed paths irrespective of their winding. The SVG defines the even–odd rule by saying: The rule can be seen in effect in many vector graphic programs (such as Freehand or Illustrator), where a crossing of an outline with itself causes shapes to fill in strange ways. On a simple curve, the even–odd rule reduces to a decision algorithm for the point in polygon problem. The SVG computer graphics vector standard may be configured to use the even–odd rule when drawing polygons, though it uses the non-zero rule by default. Implementation Below is an example implementation in Python: def is_point_in_path(x: int, y: int, ...
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Vertex (geometry)
In geometry, a vertex (in plural form: vertices or vertexes) is a point (geometry), point where two or more curves, line (geometry), lines, or edge (geometry), edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedron, polyhedra are vertices. Definition Of an angle The ''vertex'' of an angle is the point where two Line (mathematics)#Ray, rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place. :(3 vols.): (vol. 1), (vol. 2), (vol. 3). Of a polytope A vertex is a corner point of a polygon, polyhedron, or other higher-dimensional polytope, formed by the intersection (Euclidean geometry), intersection of Edge (geometry), edges, face (geometry), faces or facets of the object. In a polygon, a vertex is called "convex set, convex" if the internal an ...
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Icosahedron
In geometry, an icosahedron ( or ) is a polyhedron with 20 faces. The name comes and . The plural can be either "icosahedra" () or "icosahedrons". There are infinitely many non- similar shapes of icosahedra, some of them being more symmetrical than others. The best known is the (convex, non- stellated) regular icosahedron—one of the Platonic solids—whose faces are 20 equilateral triangles. Regular icosahedra There are two objects, one convex and one nonconvex, that can both be called regular icosahedra. Each has 30 edges and 20 equilateral triangle faces with five meeting at each of its twelve vertices. Both have icosahedral symmetry. The term "regular icosahedron" generally refers to the convex variety, while the nonconvex form is called a ''great icosahedron''. Convex regular icosahedron The convex regular icosahedron is usually referred to simply as the ''regular icosahedron'', one of the five regular Platonic solids, and is represented by its Schläfli symbol , con ...
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