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Grail Quest (The Fantasy Trip)
''Grail Quest'' is a solitaire Arthurian fantasy combat adventure published by Metagaming Concepts in 1980 that uses the combat rules from ''The Fantasy Trip''. Plot summary In ''Grail Quest'', the single player controls a party of up to three Knights of the Round Table and their retinue, who travel across Arthurian Britain searching for the Holy Grail, as well as helping those in need and accepting combat challenges from other knights that they encounter. The game can be played solo, or two player can take opposing sides, one playing the knights, the other the encounters. The game is playable using the combat rules of ''The Fantasy Trip'', or its predecessors, ''Melee'' and '' Wizard''. Publication history ''Grail Quest'' was written by Guy W. McLimore, Jr., and was published by Metagaming Concepts in 1980 as a digest-sized box with a 32-page book, counters, and a die. As game historian Shannon Appelcine noted in the 2014 book ''Designers & Dragons'', "After the publication of ...
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Grail Quest, Fantasy Role-playing Adventure
The Gravity Recovery and Interior Laboratory (GRAIL) was an American lunar science mission in NASA's Discovery Program which used high-quality gravitational field mapping of the Moon to determine its interior structure. The two small spacecraft GRAIL A (Ebb) and GRAIL B (Flow) were launched on 10 September 2011 aboard a single launch vehicle: the most-powerful configuration of a Delta II, the 7920H-10. GRAIL A separated from the rocket about nine minutes after launch, GRAIL B followed about eight minutes later. They arrived at their orbits around the Moon 25 hours apart. The first probe entered orbit on 31 December 2011 and the second followed on 1 January 2012. The two spacecraft impacted the Lunar surface on December 17, 2012. Overview Maria Zuber of the Massachusetts Institute of Technology was GRAIL's principal investigator. NASA's Jet Propulsion Laboratory managed the project. NASA budgeted US$496 million for the program to include spacecraft and instrument development, ...
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Steve Jackson (American Game Designer)
Steve Jackson (born c. 1953) is an American game designer whose creations include the role-playing game ''GURPS'' and the card game ''Munchkin''. Education Steve Jackson is a 1974 graduate of Rice University, where he was a resident of Baker College before moving to Sid Richardson College when it opened in 1971. Jackson briefly attended the UT Law School, but left to pursue a career in game design. Career 1970s: Metagaming Concepts While working at Metagaming Concepts, Jackson developed ''Monsters! Monsters!'' (''ca.'' 1976) based on a design by Ken St. Andre related to his ''Tunnels & Trolls'' role-playing game, and ''Godsfire'' (1976), a 3D space conquest game designed by Lynn Willis. Jackson's first design for the company was ''Ogre'' (1977), followed by '' G.E.V.'' (1978), which were set in the same futuristic universe that Jackson created. Jackson became interested in ''Dungeons & Dragons'', but found the various-sized dice irritating and the combat rules confusing and ...
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Judges Guild
Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leading publishers of ''Dungeons & Dragons'' related materials. Its flagship product, ''City State of the Invincible Overlord'', was the first published RPG supplement to feature a fully developed city environment. The supplement was followed closely by numerous ancillary cities, maps, and other materials published by Judges Guild. History Judges Guild was founded on July 4, 1976, utilizing concepts developed by co-founder Bob Bledsaw, in his home ''Dungeons & Dragons'' (''D&D'') campaign. Bledsaw, along with partner Bill Owen, travelled to Lake Geneva, Wisconsin to visit the headquarters of Tactical Studies Rules (TSR), publishers of ''Dungeons & Dragons'', on July 17, 1976. Bledsaw and Owen had hoped to convince TSR to publish some of the ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Steve Winter
Steve Winter (born December 8, 1957) is an American game designer who worked on numerous products for the ''Dungeons & Dragons'' fantasy role-playing game, which was originally published by TSR and later Wizards of the Coast. Early life Winter was born in Dubuque, Iowa on December 8, 1957. Winter attended Catholic school for grade school and high school, and had two years of Catholic college before he transferred to Iowa State University at Ames. “A nun introduced me to the works of J. R. R. Tolkien in high school ... Previously, I had been mostly into historical novels and military history. For the next several years, I read all the fantasy I could get my hands on — but I didn’t enjoy very much of it. I couldn’t find anything with the same sense of humor and style as Tolkien. I also read a lot of science fiction.” In 1978, while attending college, Winter worked part-time at a department store which carried a few wargames in its small games department. He began play ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Guy W
Guy or GUY may refer to: Personal names * Guy (given name) * Guy (surname) * That Guy (...), the New Zealand street performer Leigh Hart Places * Guy, Alberta, a Canadian hamlet * Guy, Arkansas, US, a city * Guy, Indiana, US, an unincorporated community * Guy, Kentucky, US, an unincorporated community * Guy, Texas, US, an unincorporated community * Guy Street, Montreal, Canada Art and entertainment Films * ''Guy'' (1997 film) (American, starring Vincent D'Onofrio) * ''Guy'' (2018 film) (French, starring Alex Lutz) * '' That Guy... Who Was in That Thing'' (2012), a documentary film * Free Guy (2021), an action comedy film Music * ''Guy'' (album), debut studio album of Guy (band) 1988 * Guy (band), an American R&B group * "G.U.Y.", a 2014 song by Lady Gaga from the album ''Artpop'' Transport * Guy (sailing), rope to control a spinnaker on a sailboat * Air Guyane Express, ICAO code GUY * Guy Motors, a former British bus and truck builder * ''Guy'' (ship, 1933), se ...
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Arthurian
King Arthur ( cy, Brenin Arthur, kw, Arthur Gernow, br, Roue Arzhur) is a Legend, legendary king of Great Britain, Britain, and a central figure in the medieval literary tradition known as the Matter of Britain. In the earliest traditions, Arthur appears as a leader of the post-Roman Celtic Britons, Britons in battles against Saxons, Saxon invaders of Britain in the late 5th and early 6th centuries. He appears in two early medieval historical sources, the ''Annales Cambriae'' and the ''Historia Brittonum'', but these date to 300 years after he is supposed to have lived, and most historians who study the period do not consider him a Historicity of King Arthur, historical figure.Tom Shippey, "So Much Smoke", ''review'' of , ''London Review of Books'', 40:24:23 (20 December 2018) His name also occurs in early Welsh language, Welsh poetic sources such as ''Y Gododdin''. The character developed through Welsh mythology, appearing either as a great warrior defending Britain from ...
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Wizard (board Game)
''Wizard'' is a game system of medieval fantasy combat designed by Steve Jackson, later of Steve Jackson Games, and published by Metagaming in 1978. In 2019, ''Wizard'' was revived and re-released by Steve Jackson Games. Development and publication history ''Wizard'' was published by Metagaming in 1978 as MicroGame #6, a magic-based pocket board game of individual combat. ''Wizard'' added magical combat rules to the combat system introduced in Jackson's previous game, ''Melee (game), Melee'', also published by Metagaming. ''Melee'', ''Wizard'' and gamemaster supplement ''In The Labyrinth (supplement), In the Labyrinth'' eventually formed Metagaming's ''The Fantasy Trip'' fantasy role-playing system. Both ''Melee'' and ''Wizard'' were expanded and re-released as ''Advanced Wizard'' and ''Advanced Melee'', with many role-playing elements added to the basic fantasy combat system. When Steve Jackson released GURPS in 1986, some of the concepts used in ''Wizard'' were used in the GU ...
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Melee (game)
''Melee'' is a man-to-man combat boardgame designed by Steve Jackson, and released in 1977 by Metagaming Concepts. In 2019, ''Melee'' was revived and re-released by Steve Jackson Games. History ''Melee'' was designed by Steve Jackson, and was originally released in 1977 as MicroGame #3 by Metagaming Concepts. At the time Jackson was getting involved with ''Dungeons & Dragons'', but he found the various-sized dice irritating, and he found the combat rules confusing and unsatisfying, particularly the lack of tactics, so he designed ''Melee'' as something different. Jackson had originally joined the Society for Creative Anachronism to gain a more visceral understanding of actual combat, and based ''Melee'' on his studies of the SCA. When designing ''Melee'', Jackson saw the possibility to expand it into a full fantasy roleplaying game that could compete with ''D&D'', and thus, even before ''Melee'' was released, Metagaming started advertising that full RPG system, ''The Fanta ...
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