Graeme Davis (game Author)
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Graeme Davis (game Author)
Graeme Davis (born 1958, in Isleworth, England) is a game designer, writer and editor who has worked extensively in the roleplaying game industry. Biography Davis started playing ''Dungeons & Dragons'' in the mid-1970s, shortly after it was first imported into the United Kingdom. After leaving school he worked in the banking industry before studying for a Bachelor of Arts degree in archaeology at the University of Durham in 1979. He graduated in 1982, and started work towards a Doctor of Philosophy degree. Games Workshop's ''White Dwarf'' magazine in 1982 gave Davis his first paid opportunity to write an article about ''Dungeons & Dragons''. Other opportunities followed, including ''White Dwarf'' and other magazines such as TSR, Inc.'s ''Imagine''. A job offer from Games Workshop in 1986 prompted Davis to leave university with his Ph.D. unfinished. However, his historical and archaeological knowledge and research skills have been put into use throughout his career with sev ...
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Isleworth
Isleworth ( ) is a town located within the London Borough of Hounslow in West London, England. It lies immediately east of the town of Hounslow and west of the River Thames and its tributary the River Crane, London, River Crane. Isleworth's original area of settlement, alongside the Thames, is known as 'Old Isleworth'. The north-west corner of the town, bordering on Osterley to the north and Lampton to the west, is known as 'Spring Grove'. Isleworth's former River Thames, Thames frontage of approximately one mile, excluding that of the Syon Park estate, was reduced to little over half a mile in 1994 when a borough boundary realignment was effected in order to unite the district of St Margaret's wholly within London Borough of Richmond upon Thames. As a result, most of Isleworth's riverside is that part overlooking the islet of Isleworth Ait: the short-length River Crane flows into the Thames south of the Isleworth Ait, and its artificial distributary the Duke of Northumberland ...
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Hogshead Publishing
Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis based the company in the UK, and got a license from Phil Gallagher at Games Workshop to publish books for ''Warhammer Fantasy Roleplay''. Wallis and Andrew Rilstone changed the name of the magazine ''Inter*action'' to ''Interactive Fantasy'' due to trademark concerns beginning with its second issue, which was also Hogshead's first publication; the magazine only lasted two more issues after that. ''Warhammer'' sold well, but Hogshead had problems with their distributor, and Wallis had to let go of all the company's staff. By the end of 1997, cashflow had improved so Wallis moved the company to an office, and hired Matthew Pook. Phil Masters contributed adventures to Hogshead Publishing's licensed version of ''Warhammer Fantasy Roleplay'' in t ...
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1958 Births
Events January * January 1 – The European Economic Community (EEC) comes into being. * January 3 – The West Indies Federation is formed. * January 4 ** Edmund Hillary's Commonwealth Trans-Antarctic Expedition completes the third overland journey to the South Pole, the first to use powered vehicles. ** Sputnik 1 (launched on October 4, 1957) falls to Earth from its orbit, and burns up. * January 13 – Battle of Edchera: The Moroccan Army of Liberation ambushes a Spanish patrol. * January 27 – A Soviet-American executive agreement on cultural, educational and scientific exchanges, also known as the "Lacy-Zarubin Agreement, Lacy–Zarubin Agreement", is signed in Washington, D.C. * January 31 – The first successful American satellite, Explorer 1, is launched into orbit. February * February 1 – Egypt and Syria unite, to form the United Arab Republic. * February 6 – Seven Manchester United F.C., Manchester United footballers are among the 21 people killed i ...
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Fantasy Flight Games
Fantasy Flight Games (FFG) is a game company based in Roseville, Minnesota, United States, that creates and publishes role-playing, board, card, and dice games. As of 2014, it is a subsidiary of Asmodée Éditions. History Fantasy Flight Publishing was founded in 1995 by its CEO Christian T. Petersen. Since the release of its first game product (''Twilight Imperium'') in 1997, the company has been doing business as Fantasy Flight Games (FFG). Since that time, FFG has become one of the biggest names in the hobby games industry, being a marketplace leader in board games and maintaining strong businesses in the card game, roleplaying game, and miniature game categories. In 2008, FFG partnered with Games Workshop to represent ''Warhammer'' and ''Warhammer 40,000'' settings in role-playing, board, and card games. FFG announced the end of that partnership on September 9, 2016. Effective February 28, 2017, FFG no longer offers for sale any games made in conjunction with Games Worksho ...
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Green Ronin
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and ''Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Pramas h ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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GURPS Vikings
''GURPS Vikings'' is a supplement published by Steve Jackson Games in 1991 for ''GURPS'' (''Generic Universal Role-playing System''). Contents ''GURPS Vikings'' is a supplement that details the Scandinavian people from the historical periods known as the Dark Ages and the early medieval period. The book starts with an examination of six different styles of role-playing that can be used in a Viking campaign: * Thoughtful Historic ( low fantasy, nonviolent role-playing) * Thoughtful Fantastic (authentic setting with supernatural touches) * Thoughtful Mythic (authentic setting, but with real Norse gods) * Action Historical (little fantasy, much fighting) * Action Fantastic (similar in style to most ''Advanced Dungeons & Dragons'' or ''RuneQuest'' games) * Action Mythic (player characters actively participate in the conflicts of the Norse gods) Further chapters cover * the historical period, including Norse culture, history, economics, and floorplans of longhouses and forts. * new c ...
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Puffin Books
Puffin Books is a longstanding children's imprint of the British publishers Penguin Books. Since the 1960s, it has been among the largest publishers of children's books in the UK and much of the English-speaking world. The imprint now belongs to Penguin Random House, a subsidiary of the German media conglomerate Bertelsmann. History Four years after Penguin Books had been founded by Allen Lane, the idea for Puffin Books was hatched in 1939, when Noel Carrington, at the time an editor for '' Country Life'' books, met him and proposed a series of children's non-fiction picture books, inspired by the brightly coloured lithographed books mass-produced at the time for Soviet children. Lane saw the potential, and the first of the picture book series were published the following year. The name "Puffin" was a natural companion to the existing "Penguin" and "Pelican" books. Many continued to be reprinted right into the 1970s. A fiction list soon followed, when Puffin secured the paper ...
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Colonial Gothic
Colonial or The Colonial may refer to: * Colonial, of, relating to, or characteristic of a colony or colony (biology) Architecture * American colonial architecture * French Colonial * Spanish Colonial architecture Automobiles * Colonial (1920 automobile), the first American automobile with four-wheel brakes * Colonial (Shaw automobile), a rebranded Shaw sold from 1921 until 1922 * Colonial (1921 automobile), a car from Boston which was sold from 1921 until 1922 Places * The Colonial (Indianapolis, Indiana) * The Colonial (Mansfield, Ohio), a National Register of Historic Places listing in Richland County, Ohio * Ciudad Colonial (Santo Domingo), a historic central neighborhood of Santo Domingo * Colonial Country Club (Memphis), a golf course in Tennessee * Colonial Country Club (Fort Worth), a golf course in Texas ** Fort Worth Invitational or The Colonial, a PGA golf tournament Trains * ''Colonial'' (PRR train), a Pennsylvania Railroad run between Washington, DC and New York C ...
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Eberron
Eberron is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements and races within a differently toned setting; Eberron combines a fantasy tone with pulp and dark adventure elements, and some non-traditional fantasy technologies such as trains, skyships, and mechanical beings which are all powered by magic. Eberron was created by author and game designer Keith Baker as the winning entry for Wizards of the Coast's Fantasy Setting Search, a competition run in 2002 to establish a new setting for the ''D&D'' game. Eberron was chosen from more than 11,000 entries, and was officially released with the publication of the '' Eberron Campaign Setting'' hardback book in June 2004. Creative origins Keith Baker's ''Dungeons & Dragons'' campaign setting of Eberron was chosen as the winner among the 11,000 submi ...
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Blood And Honor (novel)
''Blood and Honor'' is a fantasy novel by Graeme Davis, set in the world of Eberron, and based on the ''Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...'' role-playing game. It is the fourth novel in "The War-Torn" series. It was published in paperback in September 2006. Plot summary ''Blood and Honor'' is a novel in which a disgraced exile aims to save a noble house in the nation of Karrnath. Reception Pat Ferrara of mania.com comments: "''Blood and Honor'' is the first novel by British native Graeme Davis. ''D&D'' fans have no fear though, Davis has been writing for Game Workshop's ''White Dwarf'' magazine since 1982, has written over 30 books and 100 articles for ''Dungeons & Dragons'' and other roleplaying games, and has been intimately involved in the d ...
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Jonathan Green (speculative Fiction Writer)
Jonathan Green is a freelance writer. He has written for various science fiction and fantasy franchises, including ''Doctor Who'', ''Fighting Fantasy'', ''Sonic the Hedgehog'', and Games Workshop's ''Warhammer'' and ''Warhammer 40,000'' game universes. Biography Before becoming a full-time writer, Green was a teacher and deputy headmaster of a school in London. Green wrote seven ''Fighting Fantasy'' gamebooks, and a history of the franchise. Green has written four novels for the Games Workshop Black Library label: ''Necromancer'', ''Magestorm'', ''The Dead and the Damned'', and ''Iron Hands''. He co-authored several ''Sonic the Hedgehog'' gamebooks for Puffin Books with Marc Gascoigne. Green wrote the first book in the Pax Britannia science fiction steampunk series ''Unnatural History'' published by Abaddon Books, which features a Victorian James Bond-style dandy adventurer called Ulysses Quicksilver. Bibliography Non-fiction * ''Go Gos Are Go Go'' (1997, ) * ''Match Wits ...
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