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Google Nexus 10
The Nexus 10 is a tablet computer co-developed by Google and Samsung Electronics that runs the Android operating system. It is the second tablet in the Google Nexus series, a family of Android consumer devices marketed by Google and built by an OEM partner. Following the success of the 7-inch Nexus 7, the first Google Nexus tablet, the Nexus 10 was released with a 10.1-inch, 2560×1600 pixel display, which was the world's highest resolution tablet display at the time of its release. The Nexus 10 was announced on October 29, 2012, and became available on November 13, 2012. The device is available in two storage sizes, 16 GB for US$399 and 32 GB for US$499. Along with the Nexus 4 mobile phone, the Nexus 10 launched Android 4.2 ("Jelly Bean"), which offered several new features, such as: 360° panoramic photo stitching called "Photo Sphere"; a quick settings menu; widgets on the lock screen; gesture typing; an updated version of Google Now; and multiple user accounts for ...
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Android Lollipop
Android Lollipop (code name, codenamed Android L during development) is the fifth major version of the Android (operating system), Android mobile operating system developed by Google and the 12th version of Android, spanning versions between 5.0 and 5.1.1. Unveiled on June 25, 2014 at the Google I/O 2014 conference, it became available through official Over-the-air programming, over-the-air (OTA) updates on November 12, 2014, for select devices that run distributions of Android serviced by Google (such as Google Nexus, Nexus and Google Play edition devices). Its source code was made available on November 3, 2014. The first phone with Android Lollipop was Nexus 6. One of the most prominent changes in the Lollipop release is a redesigned user interface built around a design language known as Material Design, which was made to retain a paper-like feel to the interface. Other changes include improvements to the notifications, which can be accessed from the lockscreen and displayed wit ...
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EAAC+
High-Efficiency Advanced Audio Coding (HE-AAC) is an audio coding format for lossy data compression of digital audio defined as an MPEG-4 Audio profile in ISO/IEC 14496–3. It is an extension of Low Complexity AAC (AAC-LC) optimized for low-bitrate applications such as streaming audio. The usage profile HE-AAC v1 uses spectral band replication (SBR) to enhance the modified discrete cosine transform (MDCT) compression efficiency in the frequency domain. The usage profile HE-AAC v2 couples SBR with Parametric Stereo (PS) to further enhance the compression efficiency of stereo signals. HE-AAC is used in digital radio standards like HD Radio, DAB+ and Digital Radio Mondiale. History The progenitor of HE-AAC was developed by Coding Technologies by combining MPEG-2 AAC-LC with a proprietary mechanism for spectral band replication (SBR), to be used by XM Radio for their satellite radio service. Subsequently, Coding Technologies submitted their SBR mechanism to MPEG as a basis of w ...
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Super PLS
IPS (in-plane switching) is a screen technology for liquid-crystal displays (LCDs). In IPS, a layer of liquid crystals is sandwiched between two glass surfaces. The liquid crystal molecules are aligned parallel to those surfaces in predetermined directions (''in-plane''). The molecules are reoriented by an applied electric field, whilst remaining essentially parallel to the surfaces to produce an image. It was designed to solve the strong viewing angle dependence and low-quality color reproduction of the twisted nematic field effect (TN) matrix LCDs prevalent in the late 1980s. History The TN method was the only viable technology for active matrix TFT LCDs in the late 1980s and early 1990s. Early panels showed grayscale inversion from up to down, and had a high response time (for this kind of transition, 1 ms is visually better than 5 ms). In the mid-1990s new technologies were developed—typically IPS and Vertical Alignment (VA)—that could resolve these weaknesse ...
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Capacitive Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opt ...
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Gorilla Glass 2
Gorilla Glass is a brand of chemically strengthened glass developed and manufactured by Corning, now in its seventh generation. Designed to be thin, light and damage-resistant, the glass gains its surface strength, ability to contain flaws, and crack-resistance by being immersed in a hot, potassium-salt, ion-exchange bath. As a brand, Gorilla Glass is specific to Corning, but close equivalents exist, including AGC Inc.'s Dragontrail and Schott AG's Xensation. The alkali-aluminosilicate sheet glass is used primarily as cover glass for portable electronic devices, including mobile phones, smartwatches, portable media players, portable computer displays, and television screens. It is manufactured in Harrodsburg, Kentucky; in Asan, South Korea; and in Taiwan. In October 2017, some five billion devices globally contained Gorilla Glass. While dominating its market, Gorilla Glass faces varying competition from rivals such as Dragontrail and synthetic sapphire. Background and develo ...
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Corning Inc
Corning Incorporated is an American multinational technology company that specializes in specialty glass, ceramics, and related materials and technologies including advanced optics, primarily for industrial and scientific applications. The company was named Corning Glass Works until 1989. Corning divested its consumer product lines (including CorningWare and Visions Pyroceram-based cookware, Corelle Vitrelle tableware, and Pyrex glass bakeware) in 1998 by selling the Corning Consumer Products Company subsidiary (now known as Corelle Brands) to Borden. , Corning had five major business sectors: display technologies, environmental technologies, life sciences, optical communications, and specialty materials. Corning is involved in two joint ventures: Dow Corning and Pittsburgh Corning. Quest Diagnostics and Covance were spun off from Corning in 1996. Corning is one of the main suppliers to Apple Inc. Since working with Steve Jobs in 2007 to develop the iPhone; Corning develops ...
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WQXGA
The graphics display resolution is the width and height dimension of an electronic visual display device, measured in pixels. This information is used for electronic devices such as a computer monitor. Certain combinations of width and height are standardized (e.g. by VESA BIOS Extensions, VESA) and typically given a name and an Acronym, initialism that is descriptive of its dimensions. A graphics display resolution can be used in tandem with the size of the graphics display to calculate pixel density. An increase in the pixel density often correlates with a decrease in the size of individual pixels on a display. Overview by vertical resolution and aspect ratio Aspect ratio The favored aspect ratio (image), aspect ratio of mass market, mass-market display industry (economics), industry production (economics), products has changed gradually from 4:3, then to 16:10, then to 16:9, and is now changing to 18:9 for smartphones. The 4:3 aspect ratio generally reflects older p ...
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Pixel
In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the smallest element that can be manipulated through software. Each pixel is a sample of an original image; more samples typically provide more accurate representations of the original. The intensity of each pixel is variable. In color imaging systems, a color is typically represented by three or four component intensities such as red, green, and blue, or cyan, magenta, yellow, and black. In some contexts (such as descriptions of camera sensors), ''pixel'' refers to a single scalar element of a multi-component representation (called a ''photosite'' in the camera sensor context, although ''sensel'' is sometimes used), while in yet other contexts (like MRI) it may refer to a set of component intensities for a spatial position. Etymology The w ...
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Pixel Density
Pixels per inch (ppi) and pixels per centimetre (ppcm or pixels/cm) are measurements of the pixel density of an electronic image device, such as a computer monitor or television display, or image digitizing device such as a camera or image scanner. Horizontal and vertical density are usually the same, as most devices have square pixels, but differ on devices that have non-square pixels. Note that pixel density is not the same as where the former describes the amount of detail on a physical surface or device, the latter describes the amount of pixel information regardless of its scale. Considered in another way, a pixel has no inherent size or unit (a pixel is actually a sample), but when it is printed, displayed, or scanned, then the pixel has both a physical size (dimension) and a pixel density (ppi). Basic principles Since most digital hardware devices use dots or pixels, the size of the media (in inches) and the number of pixels (or dots) are directly related by the 'pixels per ...
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Display Aspect Ratio
The aspect ratio of a display device is the proportional relationship between the width and the height of the display. It is expressed as two numbers separated by a colon (''x'':''y''), where ''x'' corresponds to the width and ''y'' to the height. Common aspect ratios for displays, past and present, include 5:4, 4:3, 16:10 and 16:9. Computer displays As of 2016, most computer monitors use widescreen displays with an aspect ratio of 16:9, although some portable PCs use narrower aspect ratios like 3:2 and 16:10 while some high-end desktop monitors have adopted ultrawide displays. The following table summarises the different aspect ratios that have been used in computer displays: † The resolution doesn't match the aspect ratio exactly, but is commonly marketed or described as such. History 4:3, 5:4 and 16:10 Until about 2003, most computer monitors used an aspect ratio of 4:3, and in some cases 5:4. For cathode ray tubes (CRT)s 4:3 was most common even in resolution ...
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Cortex-A15
The ARM Cortex-A15 MPCore is a 32-bit processor core licensed by ARM Holdings implementing the ARMv7-A architecture. It is a multicore processor with out-of-order superscalar pipeline running at up to 2.5 GHz. Overview ARM has claimed that the Cortex-A15 core is 40 percent more powerful than the Cortex-A9 core with the same number of cores at the same speed. The first A15 designs came out in the autumn of 2011, but products based on the chip did not reach the market until 2012. Key features of the Cortex-A15 core are: * 40-bit Large Physical Address Extensions (LPAE) addressing up to 1  TB of RAM. As per the x86 Physical Address Extension, virtual address space remains 32 bit. * 15 stage integer/17–25 stage floating point pipeline, with out-of-order speculative issue 3-way superscalar execution pipeline * 4 cores per cluster, up to 2 clusters per chip with CoreLink 400 (CCI-400, an AMBA-4 coherent interconnect) and 4 clusters per chip with CCN-504. ARM provides s ...
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