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Genibo
Genibo is a robotic dog produced by the Korean company Dasarobot of Dasatech. GENIBO QD The Genibo QD is an autonomous pet robot, similar in concept to Sony's 'ERS-7' Aibo, but was created to be much more dog-like in appearance and behavior. Modeled to resemble a Bull Terrier, the Genibo QD can identify itself and the surroundings using its sensors, camera, and voice commands and share feelings with the user. With input information, it forms 'Emotion/Mood/Intelligence/Character/Intimacy' to feature unique character and AI. The Genibo QD is capable of understanding over 100 voice commands (such as "sit", "come here" and "do a headstand") and has the ability to praise or scold the dog using the touch sensors located on its head, back and flank. The dogs mood will change according to user interaction and can express happiness, pleasure, sadness, surprise, anger, boredom and sleepiness.as cited on the Genibo promotional brochure & manual. The Genibo QD comes with PC Control Manager ...
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I-Cybie
i-Cybie (爱赛比) is a robotic pet that resembles a dog. It was manufactured by Silverlit Toys Manufactory Ltd Hong Kong from 2000 to 2006. i-Cybie was developed for commercial distribution by Tiger Electronics. Outrageous International Hong Kong distributed the electronic pet from 2005 to 2006. The i-Cybie robotic dog responds to sound, touch, movement, and voice commands. The toy robot can autonomously recharge its batteries using a special docking station. I-Cybie was the first mass-produced toy that used advanced voice recognition technology. Features i-Cybie has 16 built-in motors which allow 16 degrees of freedom. There are three CPU’s—the main Toshiba TMP91C815F for motion control and for mood calculation, a SunPlus Technology CPU used for audio playback, and an RSC 364 used for voice recognition and recording. i-Cybie is constructed using 1400 parts, and more than 90 feet of wire. The robot uses a suite of sensors to determine mood and behavior. *Dimensions * ...
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Aibo
AIBO (''stylized aibo, Artificial Intelligence Robot'', homonymous with , "pal" or "partner" in Japanese) is a series of robotic dogs designed and manufactured by Sony. Sony announced a prototype Aibo in mid-1998, and the first consumer model was introduced on 11 May 1999. New models were released every year until 2006. Although most models were dogs, other inspirations included lion cubs, huskies, Jack Russell terriers, bull terrier, and space explorers. Only the ERS-7, ERS-110/111 and ERS-1000 versions were explicitly a "robotic dog", but the 210 can also be considered a dog due to its Jack Russell Terrier appearance and face. In 2006, AIBO was added into the Carnegie Mellon University Robot Hall of Fame. On 26 January 2006 Sony announced that it would discontinue AIBO and several other products in an effort to make the company more profitable. Sony's AIBO customer support was withdrawn gradually, with support for the final ERS-7M3 ending in March 2013. In July 2014, Sony stopp ...
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Furby
Furby is an American electronic robotic toy that was originally released in 1998 by Tiger Electronics. It resembles a hamster or owllike creature and went through a period of being a " must-have" toy following its holiday season launch, with continual sales until 2000. Over 40 million Furbies were sold during the three years of its original production, with 1.8 million sold in 1998, and 14 million in 1999. Its speaking capabilities were translated into 24 languages. Furbies were the first successful attempt to produce and sell a domestically aimed robot. A newly purchased Furby starts out speaking entirely "Furbish", the unique language that all Furbies use, but is programmed to start using English words and phrases in place of Furbish over time. This process is intended to resemble the process of learning English. The updated Emoto-Tronic Furby, with voice recognition and more complex facial movements, was sold by Hasbro between 2005 and 2007. Another updated Furby with black ...
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Robotic Dogs
Robotics is an interdisciplinary branch of computer science and engineering. Robotics involves design, construction, operation, and use of robots. The goal of robotics is to design machines that can help and assist humans. Robotics integrates fields of mechanical engineering, electrical engineering, information engineering, mechatronics, electronics, bioengineering, computer engineering, control engineering, software engineering, mathematics, etc. Robotics develops machines that can substitute for humans and replicate human actions. Robots can be used in many situations for many purposes, but today many are used in dangerous environments (including inspection of radioactive materials, bomb detection and deactivation), manufacturing processes, or where humans cannot survive (e.g. in space, underwater, in high heat, and clean up and containment of hazardous materials and radiation). Robots can take any form, but some are made to resemble humans in appearance. This is clai ...
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Entertainment Robots
Entertainment is a form of activity that holds the attention and interest of an audience or gives pleasure and delight. It can be an idea or a task, but is more likely to be one of the activities or events that have developed over thousands of years specifically for the purpose of keeping an audience's attention. Although people's attention is held by different things because individuals have different preferences, most forms of entertainment are recognisable and familiar. Storytelling, music, drama, dance, and different kinds of performance exist in all cultures and were supported in royal courts and developed into sophisticated forms, over time becoming available to all citizens. The process has been accelerated in modern times by an entertainment industry that records and sells entertainment products. Entertainment evolves and can be adapted to suit any scale, ranging from an individual who chooses a private entertainment from a now enormous array of pre-recorded produc ...
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Nao (robot)
Nao (pronounced ''now'') is an autonomous, programmable humanoid robot formerly developed by Aldebaran Robotics, a French robotics company headquartered in Paris, which was acquired by SoftBank Group in 2015 and rebranded as SoftBank Robotics. The robot's development began with the launch of Project Nao in 2004. On 15 August 2007, Nao replaced Sony's robot dog Aibo as the robot used in the RoboCup Standard Platform League (SPL), an international robot soccer competition. The Nao was used in RoboCup 2008 and 2009, and the NaoV3R was chosen as the platform for the SPL at RoboCup 2010. Several versions of the robot have been released since 2008. The Nao Academics Edition was developed for universities and laboratories for research and education purposes. It was released to institutions in 2008, and was made publicly available by 2011. Various upgrades to the Nao platform have since been released, including the 2011 Nao Next Gen and the 2014 Nao Evolution. Nao robots have been use ...
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Pleo
PLEO is an animatronic pet dinosaur toy manufactured by Innvo Labs, a company located in Hong Kong and Nevada. The toy has the appearance and (imagined) behavior of a week-old baby '' Camarasaurus'' dinosaur. It was designed by Caleb Chung, the co-creator of the Furby, Chung's company Ugobe first sold Pleo and was manufactured by Jetta Company Limited. The species of dinosaur chosen allows for concealing the sensors and motors needed for the animation, since it has a big body shape and relatively large head. According to their website, each Pleo would "learn" from its experiences and environment through artificial intelligence and develop an individual personality. PLEO was unveiled on February 7, 2006 at the DEMO Conference in Scottsdale, Arizona and was expected to come on the Indian and American markets around Fall 2007. PLEO shipments started on December 5, 2007. In April 2009, Ugobe laid off all of its employees and filed for bankruptcy. On June 8, 2009 the original PLE ...
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Musio
Musio is a social robot designed by AKA Intelligence, powered by MUSE, an AI engine for communication developed by AKA. Using deep learning algorithms, Musio converses with people, recognizes objects and understands people's facial expressions. Additionally, Musio has an emotional engine, which lets it express facial expressions when conversing with someone. Different sounds and facial colours are shown with animations. When multiple users are present and registered with Musio, each interaction is different. This is affected based on each person's emotional state when talking to Musio, past discussions and subjects discussed. In May 2015, Musio was first introduced to the world through the global crowdfunding site Indiegogo. AKA Intelligence raised 201% of the needed funding, resulting in a total of just over $100k. MUSE MUSE is the deep learning-based AI engine for communication that powers Musio. It attempts to understand the user via textual language, oral language, gestures ...
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Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for ...
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Sony CISC
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market fo ...
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