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Gbrainy
An open-source video game, or simply an open-source game, is a video game whose source code is open-source. They are often freely distributable and sometimes cross-platform compatible. Definition and differentiation Not all open-source games are free software; some open-source games contain proprietary non-free content. Open-source games that are free software and contain exclusively free content conform to DFSG, free culture, and open content and are sometimes called ''free games''. Many Linux distributions require for inclusion that the game content is freely redistributable, freeware or commercial restriction clauses are prohibited. Background In general, open-source games are developed by relatively small groups of people in their free time, with profit not being the main focus. Many open-source games are volunteer-run projects, and as such, developers of free games are often hobbyists and enthusiasts. The consequence of this is that open-source games often take long ...
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Independent Video Game Development
An indie video game or indie game (short for independent video game) is a video game created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games. Indie games tend to be sold through digital distribution channels rather than at retail due to a lack of publisher support. The term is analogous to independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur and hobbyist programming that grew with the introduction of the personal computer and the simple BASIC computer language in the 1970s and 1980s. So-called bedroom coders, particularly in the United Kingdom and other parts of Europe, made their own games and used mail order to distribute th ...
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SimCity (1989 Video Game)
''SimCity'' (also known as the retronyms ''Micropolis'' or ''SimCity Classic'') is a city-building game, city-building Construction and management simulation games, simulation video game developed by Will Wright (game designer), Will Wright, and released for several platforms from 1989 to 1991. ''SimCity'' features two-dimensional graphics and an overhead perspective. The game's objective is to create a city, develop residential and industrial areas, build infrastructure, and collect taxes for further city development. Importance is placed on increasing the population's standard of living, maintaining a balance between the different sectors, and monitoring the region's environmental situations to prevent the settlement from declining and going bankrupt. ''SimCity'' was independently developed by Will Wright (game designer), Will Wright, beginning in 1985; the game was not released until 1989. Because the game lacked any arcade or action elements that dominated the video game mar ...
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Micropolis (video Game)
''SimCity'' (also known as the retronyms ''Micropolis'' or ''SimCity Classic'') is a city-building simulation video game developed by Will Wright, and released for several platforms from 1989 to 1991. ''SimCity'' features two-dimensional graphics and an overhead perspective. The game's objective is to create a city, develop residential and industrial areas, build infrastructure, and collect taxes for further city development. Importance is placed on increasing the population's standard of living, maintaining a balance between the different sectors, and monitoring the region's environmental situations to prevent the settlement from declining and going bankrupt. ''SimCity'' was independently developed by Will Wright, beginning in 1985; the game was not released until 1989. Because the game lacked any arcade or action elements that dominated the video game market in the 1980s, video game publishers declined to release the title for fear of its commercial failure until Broderbun ...
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Real-time Strategy
Real-time strategy (RTS) is a Video game genre, subgenre of strategy video games that does not progress incrementally in turn-based game, turns, but allow all players to play simultaneously, in "real time." By contrast, in Turn-based strategy, turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market ''Dune II'' in the early 1990s. In a real-time strategy game, each participant positions structures and maneuvers multiple units under their indirect control to secure areas of the map and destroy their opponents' assets. In a typical RTS game, it is possible to create additional units and structures generally limited by a requirement to Resource management (gaming), expend accumulated resources. These resources are in turn garnered by controlling special points on the map or possessing certain types of units and structures devoted to this purpose. More specifically, the typical game in the RTS genre features resourc ...
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Warzone 2100
''Warzone 2100'' is an Open-source video game, open-source real-time strategy and real-time tactics hybrid PC game, computer game, originally developed by Pumpkin Studios and published by Eidos Interactive. It was originally released in 1999 for Microsoft Windows and PlayStation (console), PlayStation, and is now also available for macOS, FreeBSD, AmigaOS 4, AROS Research Operating System, AROS, MorphOS, Linux, NetBSD and OpenBSD. While was developed and released as a Proprietary software, proprietary Commercial software, commercial video game, on December 6, 2004, the source code and most of its data was released under the GNU General Public License, GNU GPL-2.0-or-later; the rest of the data followed on June 10, 2008. Synopsis Setting In the late 21st century, the world's civilizations are wiped out by a series of nuclear weapon, nuclear strikes, seemingly caused by a massive malfunction of the new NASDA (North American Strategic Defense Agency) strategic Defense (mili ...
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Freshmeat
Freecode, formerly Freshmeat, was a website owned by BIZX, Inc., hosting mainly open-source software for programmers and developers. Among other things, the site also hosted user reviews and discussions. While a majority of the software covered is open source for Unix-like systems, Freecode also covered releases of closed-source, commercial and cross-platform software on and handhelds. Freecode was notable for its age, having started in 1997 as the first web-based aggregator of software releases. The site was renamed from "Freshmeat" to "Freecode" on October 29, 2011, and in September 2012, Dice Holdings acquired the website from Geeknet. Purportedly as a result of low traffic levels, the site is no longer being updated as of June 18, 2014. Because many of the linked software projects are otherwise difficult to find, the site contents have been kept online. After Open Source Initiative co-founder Eric S. Raymond called for a replacement, freshcode.club was created and is accep ...
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Proprietary Software
Proprietary software is computer software, software that grants its creator, publisher, or other rightsholder or rightsholder partner a legal monopoly by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting their freedoms. Proprietary software is a subset of non-free software, a term defined in contrast to free and open-source software; non-commercial licenses such as CC BY-NC are not deemed proprietary, but are non-free. Proprietary software may either be closed-source software or source-available software. Types Origin Until the late 1960s, computers—especially large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than Sales, sold. Service and all software available ...
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Network World
International Data Group (IDG, Inc.) is an American market intelligence and demand generation company focused on the technology industry. IDG, Inc.'s mission is centered around supporting the technology industry through research, data, marketing technology, and insights that help create and sustain relationships between businesses. IDG, Inc. is wholly owned by Blackstone and is led by Genevieve Juillard, who was appointed CEO of the company in 2023. Juillard serves on IDG, Inc.'s leadership team along with IDC President Crawford Del Prete and IDG, Inc.'s Chief Financial Officer Tiziana Figliolia. IDG, Inc. is headquartered in Needham, Massachusetts and is the parent company of both International Data Corporation (IDC) and Foundry (formerly IDG Communications). History International Data Group was initially founded as International Data Corporation (IDC) in 1964 by Patrick Joseph McGovern, shortly after he had graduated from the Massachusetts Institute of Technology (MIT) ...
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GitHub Pages
GitHub () is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, GitHub, Inc. has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. GitHub reported having over 100 million developers and more than 420 million repositories, including at least 28 million public repositories. It is the world's largest source code host Over five billion developer contributions were made to more than 500 million open source projects in 2024. About Founding The development of the GitHub platform began on October 19, 2005. The site was launched in April 2008 by Tom Preston-Werner, Chris Wanstrath, P. J. Hyett and Scott Chacon after it ...
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GNU Project
The GNU Project ( ) is a free software, mass collaboration project announced by Richard Stallman on September 27, 1983. Its goal is to give computer users freedom and control in their use of their computers and Computer hardware, computing devices by collaboratively developing and publishing software that gives everyone the rights to freely run the software, copy and distribute it, study it, and modify it. GNU software grants these rights in GNU General Public License, its license. In order to ensure that the ''entire'' software of a computer grants its users all freedom rights (use, share, study, modify), even the most fundamental and important part, the operating system (including all its numerous utility programs) needed to be free software. Stallman decided to call this operating system ''GNU'' (a recursive acronym meaning "''GNU's not Unix!''"), basing its design on that of Unix, a proprietary operating system. According to its manifesto, the founding goal of the project w ...
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