Game Of Thrones Theme
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Game Of Thrones Theme
"''Game of Thrones'' Theme", also referred to as "''Game of Thrones'' Main Title Theme", is the theme music of HBO's fantasy television series ''Game of Thrones'' and its prequel ''House of the Dragon'', and plays during title sequences to both shows. It was composed by Ramin Djawadi in 2011, after series creator David Benioff and D. B. Weiss approached him requesting a theme. Asked to avoid flutes and violins, which the producers felt were overused in fantasy themes, Djawadi used the cello as the lead instrument. The piece begins in a minor key, then switches between corresponding major and minor keys repeatedly. Djawadi was shown a preliminary rendering of the title sequence before composing this music to accompany it. Several artists have covered or parodied the music, sometimes adding lyrics to the originally instrumental work. The ''Game of Thrones'' theme is used for ''House of the Dragon'' starting in the second episode. Composition Ramin Djawadi began composing the ...
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Ramin Djawadi
Ramin Djawadi (, fa, رامین جوادی; born 19 July 1974) is an Iran, Iranian and Germans, German film score, score composer. He is known for his scores for the 2008 Marvel film ''Iron Man (2008 film), Iron Man'' and the HBO series ''Game of Thrones'', for which he was nominated for Grammy Awards in 2009, 2018 and 2020. He is also the composer for the HBO ''Game of Thrones'' prequel series, ''House of the Dragon'' (2022—present). He has scored films such as ''Clash of the Titans (2010 film), Clash of the Titans'', ''Pacific Rim (film), Pacific Rim'', ''Warcraft (film), Warcraft'', ''A Wrinkle in Time (2018 film), A Wrinkle in Time'' and ''Eternals (film), Eternals'', television series including ''Prison Break'', ''Person of Interest (TV series), Person of Interest'', ''Jack Ryan (TV series), Jack Ryan'', and ''Westworld (TV series), Westworld'', and video games such as ''Medal of Honor (2010 video game), Medal of Honor'', ''Gears of War 4'', and ''Gears 5''. He won two cons ...
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Song Exploder
''Song Exploder'' is a music podcast created by Hrishikesh Hirway, who hosted it from its 2014 inception until late 2018 and again from December 2019 onwards. In January 2019, Thao Nguyen became a guest host for the year, with Christian Koons serving as producer, and Hirway moving to executive producer. The biweekly show features musicians talking about the creative process behind an individual song while "deconstructing" the song into its component parts. As of 2021, the show's team is composed of host and producer Hirway, illustrator Carlos Lerma, and Music Clearance Director Kathleen Smith. The podcast launched on the Maximum Fun network, became independent in February 2015 and joined Radiotopia in June 2015. Format Each episode begins with the host introducing the show's featured musician (or musicians) and giving a brief history of the musical act or television program with which they are associated. The artist then discusses the creative process used in the creation of a p ...
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WatchMojo
WatchMojo is a private company in video producing, publishing and syndicator that is based in Canada. The company has created around 20,000 videos on YouTube, and 5,000 additional videos from other platforms. It primarily is known for their top ten lists pertaining to entertainment and pop culture and has a large presence on YouTube. WatchMojo has around 30 million subscribers with a peak of 110 million viewers. In more recent years, WatchMojo has included separate channels including: Ms.Mojo, MojoPlays, WatchMojo UK, and WatchMojo Russia. Statistics Sixty percent of its YouTube channel viewers and subscribers are male, and 92% are from the United States. Including its international editions like WatchMojo Español and vertical channels like MsMojo, it has over 40 million subscribers. Its global reach when measured by unique monthly viewers has grown from 115 million by September 2018 to 150 million by January 2019. Throughout the first three months of 2019, its re ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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Title Screen
A title sequence (also called an opening sequence or intro) is the method by which films or television show, television programmes present their title and key filmmaking, production and cast members, utilizing conceptual visuals and sound (often a opening theme song with visuals, akin to a brief music video). It typically includes (or begins) the text of the opening credits, and helps establish the setting and tone of the program. It may consist of live action, animation, music, still images, and/or graphics. In some films, the title sequence is preceded by a cold open. History Since the invention of the cinematograph, simple title cards were used to begin and end silent film presentations in order to identify both the film and the production company involved, and to act as a signal to viewers that the film had started and then finished. In silent cinema, title cards or intertitles were used throughout to convey dialogue and plot, and it is in some of these early short films tha ...
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Sandbox Game
A sandbox game is a video game with a gameplay element that provides players a great degree of creativity to interact with, usually without any predetermined goal, or alternatively with a goal that the players set for themselves. Such games may lack any objective, and are sometimes referred to as non-games or software toys. More often, sandbox games result from these creative elements being incorporated into other genres and allowing for emergent gameplay. Sandbox games are often associated with an open world concept which gives the players freedom of movement and progression in the game's world. The term "sandbox" derives from the nature of a sandbox that lets children create nearly anything they want within it. Early sandbox games came out of space trading and combat games like ''Elite'' (1984) and city-building simulations and tycoon games like ''SimCity'' (1989). The releases of ''The Sims'' and '' Grand Theft Auto III'' in 2000 and 2001, respectively, demonstrated that ...
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Village
A village is a clustered human settlement or community, larger than a hamlet but smaller than a town (although the word is often used to describe both hamlets and smaller towns), with a population typically ranging from a few hundred to a few thousand. Though villages are often located in rural areas, the term urban village is also applied to certain urban neighborhoods. Villages are normally permanent, with fixed dwellings; however, transient villages can occur. Further, the dwellings of a village are fairly close to one another, not scattered broadly over the landscape, as a dispersed settlement. In the past, villages were a usual form of community for societies that practice subsistence agriculture, and also for some non-agricultural societies. In Great Britain, a hamlet earned the right to be called a village when it built a church.
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as ''Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-player ...
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A Cappella
''A cappella'' (, also , ; ) music is a performance by a singer or a singing group without instrumental accompaniment, or a piece intended to be performed in this way. The term ''a cappella'' was originally intended to differentiate between Renaissance polyphony and Baroque concertato musical styles. In the 19th century, a renewed interest in Renaissance polyphony, coupled with an ignorance of the fact that vocal parts were often doubled by instrumentalists, led to the term coming to mean unaccompanied vocal music. The term is also used, rarely, as a synonym for ''alla breve''. Early history A cappella could be as old as humanity itself. Research suggests that singing and vocables may have been what early humans used to communicate before the invention of language. The earliest piece of sheet music is thought to have originated from times as early as 2000 B.C. while the earliest that has survived in its entirety is from the first century A.D.: a piece from Greece called the ...
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Prank
A practical joke, or prank, is a mischievous trick played on someone, generally causing the victim to experience embarrassment, perplexity, confusion, or discomfort.Marsh, Moira. 2015. ''Practically Joking''. Logan: Utah State University Press. A person who performs a practical joke is called a "practical joker" or "prankster". Other terms for practical jokes include gag, rib, jape, or shenanigan. Practical jokes differ from confidence tricks or hoaxes in that the victim finds out, or is let in on the joke, rather than being talked into handing over money or other valuables. Practical jokes are generally lighthearted and without lasting effect; they aim to make the victim feel humbled or foolish, but not victimized or humiliated. Thus most practical jokes are affectionate gestures of humour and designed to encourage laughter. However, practical jokes performed with cruelty can constitute bullying, whose intent is to harass or exclude rather than reinforce social bonds throu ...
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April Fools' Day
April Fools' Day or All Fools' Day is an annual custom on 1 April consisting of practical jokes and hoaxes. Jokesters often expose their actions by shouting "April Fools!" at the recipient. Mass media can be involved in these pranks, which may be revealed as such the following day. The custom of setting aside a day for playing harmless pranks upon one's neighbour has been relatively common in the world historically. Origins Although the origins of April Fools’ is unknown, there are many theories surrounding it. A disputed association between 1 April and foolishness is in Geoffrey Chaucer's '' The Canterbury Tales'' (1392). In the " Nun's Priest's Tale", a vain cock Chauntecleer is tricked by a fox on "Since March began thirty days and two," i.e. 32 days since March began, which is 1 April. However, it is not clear that Chaucer was referencing 1 April since the text of the "Nun's Priest's Tale" also states that the story takes place on the day when the sun is "in the sign ...
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Minecraft
''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being fully released in November 2011, with Notch stepping down and Jens "Jeb" Bergensten taking over development. ''Minecraft'' is the best-selling video game of all time, with over 238 million copies sold and nearly 140 million monthly active players , and has been ported to several platforms. In ''Minecraft'', players explore a blocky, procedurally generated 3D world with virtually infinite terrain and may discover and extract raw materials, craft tools and items, and build structures, earthworks, and simple machines. Depending on their chosen game mode, players can fight hostile mobs, as well as cooperate with or compete against other players in the same world. Game modes include a survival mode (in which players must acquire resources t ...
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