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Game Boy Advance Game Link Cable
The Nintendo Game Link Cable is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the games, a Game Link Cable can be used to link two games of the same title, like ''Tetris'', or two compatible games like ''Pokémon Red'' and ''Blue''. Games can be linked for head-to-head competition, cooperative play, trading items, unlocking hidden features, etc. First generation The first generation Game Link Cable (model DMG-04) was released alongside the original Game Boy and has "large" connectors on both ends. It can only be used to link two original Game Boy consoles to play Game Link-compatible games, usually denoted by a "Game Link" logo (often read as "Game Boy Video Link") on the packaging and cartridge. A select few Game Boy games, such as F-1 Race, supported multiplayer modes for up to four players, although this requires the use of up to three additional Game Link cables ...
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GBA 4PConnection
The (GBA) is a 32-bit handheld game console developed, manufactured and marketed by Nintendo as the successor to the Game Boy Color. It was released in Japan on March 21, 2001, in North America on June 11, 2001, in the PAL region on June 22, 2001, and in mainland China as iQue Game Boy Advance on June 8, 2004. The GBA is part of the sixth generation of video game consoles. The original model does not have an illuminated screen; Nintendo addressed that with the release of a redesigned model with a frontlit screen, the Game Boy Advance SP, in 2003. A newer revision of the redesign was released in 2005, with a backlit screen. Around the same time, the final redesign, the Game Boy Micro, was released in September 2005. As of June 2010, 81.51 million units of the Game Boy Advance series have been sold worldwide. Its successor, the Nintendo DS, was released in November 2004 and is backward compatible with Game Boy Advance software. History Contrary to the previous Game Boy ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include ''Super Smash Bros. Melee'', ''Luigi's Mansion'', '' Super Mario Sunshine'', '' Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', '' Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and '' Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead o ...
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Nintendo GameCube – Game Boy Advance Link Cable
is a Japanese multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produced handmade playing cards. After venturing into various lines of business during the 1960s and acquiring a legal status as a public company, Nintendo distributed its first console, the Color TV-Game, in 1977. It gained international recognition with the release of ''Donkey Kong'' in 1981 and the Nintendo Entertainment System and '' Super Mario Bros.'' in 1985. Since then, Nintendo has produced some of the most successful consoles in the video game industry, such as the Game Boy, the Super Nintendo Entertainment System, the Nintendo DS, the Wii, and the Switch. It has created numerous major franchises, including ''Mario'', ''Donkey Kong'', ''The Legend of Zelda'', ''Pokémon'', '' Kirby'', ''Metroid'', ''Fire Emblem'', ''Animal Crossing'', ''Splatoon'', ''Star Fox' ...
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Virtual Boy
The Virtual Boy is a 32-bit tabletop portable video game console developed and manufactured by Nintendo. Released in 1995, it was marketed as the first console capable of displaying stereoscopic "3D" graphics. The player uses the console like a head-mounted display, placing the head against the eyepiece to see a red monochrome display. The games use a parallax effect to create the illusion of depth. Sales failed to meet targets, and Nintendo ceased distribution and game development in 1996, having released only 22 games for the system. Development of the Virtual Boy lasted four years and began under the project name VR32. Nintendo entered a licensing agreement to use a stereoscopic LED eyepiece technology which had been developed since the 1980s by US company Reflection Technology. It also built a factory in China to be used only for Virtual Boy manufacturing. Over the course of development, the console technology was downscaled due to high costs and potential health concerns, ...
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Game Boy Micro
The Game Boy Micro is a handheld game console developed and manufactured by Nintendo. It was first released in Japan on September 13, 2005 as a smaller, lighter redesign of the Game Boy Advance. The system is the last console in the Game Boy line, alongside the AGS-101 model of the Game Boy Advance SP. Unlike its predecessors, the Game Boy Micro lacks backward compatibility for original Game Boy and Game Boy Color games. History According to Nintendo of America vice president George Harrison, the idea for a smaller version of the Game Boy was first discussed in 2004. Harrison explained that unlike the traditional console development process, Nintendo was always thinking about new ideas for the Game Boy, describing it as a "continuous process of invention". Developed under the code name "Oxy", the company tried many ways to see how small they could make the Game Boy, opting for a metallic casing that, according to Nintendo Co. Ltd president Satoru Iwata, was "unusual for Nint ...
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Pokémon FireRed And LeafGreen
and are 2004 remakes of the 1996 Game Boy role-playing video games ''Pokémon Red'' and ''Blue''. They were developed by Game Freak, published by The Pokémon Company and Nintendo for the Game Boy Advance. ''FireRed'' and ''LeafGreen'' were first released in Japan in January 2004 and in North America and Europe in September and October 2004 respectively. The games are part of the third generation of the ''Pokémon'' video game series and hold the distinction of being the first enhanced remakes of previous games within the franchise. As in previous games, the player controls the player character from an overhead perspective and participates in turn-based battles. Throughout the games, the player captures and raises Pokémon for use in battle. New features include a contextual help menu and a new region the player may access after a certain point in the story. The games have compatibility with the Game Boy Advance Wireless Adapter, which originally came bundled with the game ...
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Game Boy Advance Wireless Adapter
The is a wireless adapter accessory for the Game Boy Advance, released by Nintendo in 2004. It provides an alternative to the Game Boy Advance Game Link Cable but is only supported by a small number of games. The Game Boy Advance Wireless Adapter is also compatible with the Game Boy Advance SP, Game Boy Player, and e-Reader. Connectivity Like the Game Boy Advance Game Link Cable, this device allows for multiplayer gaming with the Game Boy Advance, and attaches via the External Extension Connector. The range of this adapter is short compared to the built-in wireless function of the Nintendo DS; Nintendo recommends players stay within 10 ft. (about 3m) of each other for best results. Due to the Game Boy Micro's different style link cable port, the Game Boy Advance Wireless Adapter will not attach to it. However, a Game Boy Micro Wireless Adapter is available for the Game Boy Micro which is compatible for linking with the Game Boy Advance Wireless Adapter. Neither ...
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Nintendo E-Reader
The Nintendo e-Reader, stylized as ereader, commonly abbreviated as e-Reader, known in Japan as the is an add-on manufactured by Nintendo for its Game Boy Advance handheld video game console. It was released in Japan in December 2001, with a North American release following in September 2002. It has an LED scanner that reads " e-Reader cards", paper cards with specially encoded data printed on them. Depending on the card and associated game, the e-cards are typically used in a key-like function to unlock secret items, levels, or play mini-games when swiped through the reader. The cards themselves contain data, as opposed to unlocking data already on the device itself. Usage and versions Two versions were released in Japan: the original e-Reader (without a link cable port), which could read cards to unlock game content, etc.; and later the e-Reader+ (simply "e-Reader" in Australia and North America), which came with a link cable port to connect with Nintendo GameCube games su ...
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Backward Compatibility
Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing. Modifying a system in a way that does not allow backward compatibility is sometimes called " breaking" backward compatibility. A complementary concept is forward compatibility. A design that is forward-compatible usually has a roadmap for compatibility with future standards and products. A related term from programming jargon is hysterical reasons or hysterical raisins (near-homophones for "historical reasons"), as the purpose of some software features may be solely to support older hardware or software versions. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM radio in stereo. FM radio was initially mono, with only one audio channel repre ...
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Game Boy Player
The (DOL-017) is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance cartridges, allowing those games to be played on a television. It connects via the high speed parallel port at the bottom of the GameCube and requires use of a boot disc to access the hardware. Rather than emulating a Game Boy system, the Game Boy Player uses physical hardware nearly identical to that of a Game Boy Advance. The device does not use the enhanced effects used by the Super Game Boy (a similar peripheral for the Super Nintendo Entertainment System). The peripheral received mainly positive reviews from critics. Design and features The Game Boy Player is available in Indigo, Black, Spice, or Platinum in Japan; Black in North America and Europe and Black and Indigo in Australia. A special Game Boy Player for the Panasonic Q (SH-GB10-H) was released because the Q's legs are oriented differently from the original GameCube's. All Game Boy ...
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Game Boy Advance SP
The Game Boy Advance SP (GBA SP), released in Japan on February 14, 2003, is a sixth-generation handheld game console developed, released, and marketed by Nintendo that served as an upgraded version of the original Game Boy Advance. The "SP" in the name stands for "Special". It is the penultimate console in the Game Boy Advance family before the Game Boy Micro, which was released in September 2005. The Game Boy Advance line was followed by the Nintendo DS family, starting with the release of the original Nintendo DS in November 2004. Technical specifications Physical * Size (closed): Approximately 8.4 × 8.2 × 2.44 cm (3.3 × 3.23 × 0.96 inches). * Weight: 142 grams (approximately 5 ounces). * Color: 15-bit RGB (simultaneously display up to 32,768 colors) * Screen: 2.9 inch reflective TFT color LCD. *Framerate: 59.727500569606 Hz (AGS-001) / 50 Hz (AGS-101) * Light source: Frontlight integrated LCD (AGS-001) / Backlight integrated LCD (AGS-101) * Power: ...
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