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GURPS Traveller
''GURPS Traveller'' is a set of table-top role-playing game books by Steve Jackson Games, designed to allow game play in the Third Imperium science-fiction setting from the original '' Traveller'' using the ''GURPS'' rule system. Loren Wiseman (formerly of Game Designers' Workshop) wrote the core book for ''GURPS Traveller'' and served as line editor. History Steve Jackson had been a long-time fan of ''Traveller'', and had previously talked to Digest Group Publications about doing a ''GURPS Traveller'' back in the late 1980s. Following the dissolution of GDW in 1996, Jackson licensed the ''Traveller'' property from Marc Miller, while Miller simultaneously licensed ''Traveller'' to Imperium Games. Jackson brought on Loren Wiseman to produce the new game, which was set in an alternate history of the classic ''Traveller'' timeline (which was at the time licensed to Imperium Games). Following its publication, ''GURPS Traveller'' was extensively supported with numerous backgroun ...
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Journal Of The Travellers Aid Society
''Journal of the Travellers' Aid Society'' is a role-playing game magazine devoted to Traveller (rpg), Traveller, commonly abbreviated JTAS. History In 1979 Loren K. Wiseman created a magazine to support ''Traveller (role-playing game), Traveller'', which resulted in Game Designers' Workshop's''The Journal of the Travellers' Aid Society'' (JTAS), which Wiseman would further develop as editor over its history. J. Andrew Keith's writing for ''JTAS'' was so extensive that he had to take the pseudonyms John Marshal and Keith Douglass (he was later 'caught' when a reader did a word-use analysis of his articles and determined that they were all written by the same person). Marc W. Miller, Marc Miller decided that, rather than using modern dates for the magazine, each issue would instead be based on the in-game Imperium's calendar, and the calendar advanced about 90 days every quarterly issue. ''JTAS'' #2 (1979) began printing excerpts from the 'Traveller News Service', which provided ...
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Role-playing Game Supplements Introduced In 1998
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppos ...
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GURPS Books
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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Faster-than-light
Faster-than-light (also FTL, superluminal or supercausal) travel and communication are the conjectural propagation of matter or information faster than the speed of light (). The special theory of relativity implies that only particles with zero rest mass (i.e., photons) may travel ''at'' the speed of light, and that nothing may travel faster. Particles whose speed exceeds that of light (tachyons) have been hypothesized, but their existence would violate causality and would imply time travel. The scientific consensus is that they do not exist. "Apparent" or "effective" FTL, on the other hand, depends on the hypothesis that unusually distorted regions of spacetime might permit matter to reach distant locations in less time than light could in normal ("undistorted") spacetime. As of the 21st century, according to current scientific theories, matter is required to travel at slower-than-light (also STL or subluminal) speed with respect to the locally distorted spacetime region. Appar ...
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Interstellar Wars
''Interstellar Wars'' is a 1982 board game published by Attactix. Gameplay ''Interstellar Wars'' is a strategic game for two players, focusing on conflict between galactic empires. Reception Tony Watson reviewed ''Interstellar Wars'' in ''Space Gamer Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider ...'' No. 66. Watson commented that "As a first SF game from a new company, ''Interstellar Wars'' is adequate, but out outstanding. It certainly avoids the appellation of 'turkey' - but it hits wide of the 'classic' mark as well." References {{Board-game-stub Board games introduced in 1982 ...
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Mongoose Publishing
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Paranoia'', as well as fantasy titles. History Mongoose Publishing was founded in Swindon, England, in 2001 by Matthew Sprange and Alex Fennell. Sprange initially wanted to publish a miniatures game, but he ultimately went with the less expensive alternative of using Wizards of the Coast's d20 System license. It grew out of the '' d20 System'' boom sparked by ''Dungeons & Dragons'' 3rd edition. The first release, the ''Slayer's Guides'', concentrated on different monster types for the ''d20 system'', while the subsequent Quintessential books, detailed specific character classes. The latter was to span three years and thirty-six different titles. In 2003 the company released the magazine ''Signs and Portents'', a house organ aimed at supple ...
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Space Trade
Space trade is interplanetary or interstellar trade. Plans and ideas on how trade functions have been published by Futurists and pundits since the 1960s, though science fiction writers have been envisioning such trade for several more decades. Reality Though the existence of interstellar trade is unknown, there are several theories developed by well known economists such as Paul Krugman on how trade calculations and interest rates would have to be adjusted in such a circumstance. At very high velocities, for example a space station traveling at significant speeds relative to the speed of light, there will be time dilation. In 2004 Espen Gaarder Haug published a technical research article in ''Wilmott Magazine'' on how interest rates and securities calculations had to be adjusted for very high velocities to avoid arbitrage. He published similar theories on what he called "SpaceTime Finance" in a book published in 2007 titled ''Derivatives Models on Models''. Paul Krugman, winner ...
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AI Virus (Traveller)
''Traveller'' is a science fiction role-playing game first published in 1977 by Game Designers' Workshop. Marc Miller designed ''Traveller'' with help from Frank Chadwick, John Harshman, and Loren Wiseman. Editions were published for GURPS, d20, and other role-playing game systems. From its origin and in the currently published systems, the game relied upon six-sided dice for random elements. ''Traveller'' has been featured in a few novels and at least two video games. Design Traveller is a tabletop role-playing game. Characters journey between star systems, engaging in exploration, ground and space battles, and interstellar trading. One player, the game master or referee, oversees task attempts and guides events as the players explore the setting. Characters are defined not by the need to increase native skill and ability but by achievements, discoveries, wealth, titles, and political power. Influences and inspiration Marc Miller lists a number of books that influenced ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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Imperium Games
Imperium Games was an American game company that produced role-playing games and game supplements. History Marc W. Miller partnered with Sweetpea Entertainment to license his science-fiction property '' Traveller'' in exchange for funding to get Imperium Games running in February 1996, as a new publisher solely dedicated to ''Traveller'' material, beginning with a new, fourth edition of the game titled ''Marc Miller's Traveller'', commonly abbreviated ''T4''. Sweetpea advanced Imperium Games seed money to launch in exchange for equity and media rights. Lester W. Smith and Timothy Brown, former employees of original ''Traveller'' publisher Game Designers' Workshop (GDW), came to work for Imperium Games. Don Perrin also designed role playing products for ''Traveller''. Larry Elmore created most of the black-and-white artwork for ''Marc Miller's Traveller''. Chris Foss Christopher F. Foss (born 1946) is a British artist and science fiction illustrator. He is best known ...
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Loren Wiseman
Loren Keith Wiseman (March 7, 1951 – February 14, 2017) was an American wargame and role-playing game designer, game developer and editor. Career Game Designers' Workshop After graduating from Illinois State University, Loren Wiseman co-founded Game Designers' Workshop with Frank Chadwick, Rich Banner, and Marc Miller on June 22, 1973. Wiseman published ''Eagles'' (later published by Avalon Hill as '' Caesar's Legions''), his first wargame, and the fifth game published by Game Designers' Workshop, in 1974. As a partner at GDW, his primary responsibilities were game development – editing and revising game manuscripts and preparing them for publication. During this period he designed the wargame ''Pharsalus'' (1977), and wrote the award-winning '' Twilight: 2000'' role-playing adventure ''Going Home''. Wiseman helped Frank Chadwick, John Harshman, and Marc Miller design '' Traveller'' (1977). Wiseman was editor of the '' Journal of the Travellers Aid Society'' (24 issue ...
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