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GURPS Humanx
''GURPS Humanx'' is a sourcebook for '' GURPS''. Contents ''GURPS Humanx'' is a '' GURPS'' supplement of science-fiction role-playing rules set in an interstellar commonwealth of humans and the Thranx, allied insectoid aliens. The book covers character rules for nine alien races, basic psionics, spacecraft and equipment. "The Commonwealth Gazetteer" section describes the inhabited planets, their cultures, and history. The book also includes statistics for characters from Foster's Humanx Commonwealth stories, and a scenario set in Drallar, on the world of Moth. Publication history ''GURPS Humanx: Roleplaying in Alan Dean Foster's Humanx Commonwealth'' was written by Curtis M. Scott with Mary Scot and J. David George, with a cover by Michael Whelan, and was first published by Steve Jackson Games in 1987 as a 96-page book. Whalen's cover art was taken from the Ballantine Books edition of ''Nor Crystal Tears''. Reception References {{reflist GURPS 1st/2nd edition Humanx The ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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Sourcebook
A sourcebook is a collection of writings on a subject that is intended to be a basic introduction to the topic presented. Academic use In American universities, a sourcebook, either a standard one or a custom collection, may function as a supplement or replacement for a textbook. In American law schools, casebooks are similar to sourcebooks, offering selections of legal cases and commentary, forming the basis for analysis and discussion. Games In games, a ''sourcebook'' is a publication intended to supplement the core materials of a gaming product. Sourcebooks are most commonly used to complement role-playing games and some tabletop or wargaming series, and often contain optional rules, scenarios, or other materials that players can use to extend or enhance the central game. The term tends to refer to an overall expansion, while the related splatbook focuses on a specific fictional aspect of the game in depth. Popular gaming series with many sourcebooks include: * ''GURPS'' * ...
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Science-fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, extraterrestrial life, sentient artificial intelligence, cybernetics, certain forms of immortality (like mind uploading), and the singularity. Science fiction predicted several existing inventions, such as the atomic bomb, robots, and borazon, whose names entirely match their fictional predecessors. In addition, science fiction might serve as an outlet to facilitate future scientific and technological innovations. Science fiction can trace its roots to ancient mythology. It is also related to fantasy, horror, and superhero fiction and contains many subgenres. Its exact definition has long been disputed among authors, critics, scholars, and readers. Science fiction, in literature, film, television, and other media, has become po ...
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Psionics (role-playing Games)
Psionics, in tabletop role-playing games, is a broad category of fantastic abilities originating from the mind, similar to the psychic abilities that some people claim in reality. Common features Psionics are primarily distinguished, in most popular gaming systems, by one or more of the following: * Magical or super/meta human-like abilities including: ** Extrasensory perception – learn secrets long forgotten, to glimpse the immediate future and predict the far future, to find hidden objects, and to know what is normally unknowable. ''Examples:'' Clairsentience, scrying, precognitives, retrocognitives, transduction, remote viewing, psychometry, omniscience, intuitiveness, aura reading, dowsing. ** Manifest manipulation – Powers that create objects, creatures, or some form of matter. ''Examples:'' Metacreativity, automatic writing, transmutation, apportation, multiplication, heighten senses, mediumship, energy healing. ** Intellect manipulation – Exclusive or near- ...
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Humanx Commonwealth
The Humanx Commonwealth is a fictional interstellar ethical/political entity featured in the science fiction novels of Alan Dean Foster.Phylogenesis: Book One of The Founding of the Commonwealth
''Alan Dean Foster'' The Commonwealth takes its name from its two major sapient species, who jointly inhabit Commonwealth planets and administer both the political and religious/ethical aspects. They are the mammalian Humans of the planet and the oid ...
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Curtis M
Curtis or Curtiss is a common English given name and surname of Anglo-Norman origin from the Old French ''curteis'' (Modern French ''courtois'') which derived from the Spanish Cortés (of which Cortez is a variation) and the Portuguese and Galician Cardoso. The name means "polite, courteous, or well-bred". It is a compound of ''curt-'' "court" and ''-eis'' "-ish". The spelling ''u'' to render in Old French was mainly Anglo-Norman and Norman, when the spelling ''o'' was the usual Parisian French one, Modern French ''ou'' ''-eis'' is the Old French suffix for ''-ois'', Western French (including Anglo-Norman) keeps ''-eis'', simplified to ''-is'' in English. The word ''court'' shares the same etymology but retains a Modern French spelling, after the orthography had changed.T. F. Hoad, ''English Etymology'', Oxford University Press paperbook 1993. p. 101a It was brought to England (and subsequently, the rest of the Isles) via the Norman Conquest. In the United Kingdom, the na ...
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Michael Whelan
Michael Whelan (born 29 June 1950) is an Americans, American artist of imaginative Realism (arts), realism. For more than 30 years, he worked as an illustrator, specializing in science fiction and fantasy cover art. Since the mid-1990s, he has pursued a fine art career, selling non-commissioned paintings through contemporary art gallery, galleries in the United States and through his website. The EMP Museum#Science Fiction and Fantasy Hall of Fame, Science Fiction Hall of Fame inducted Whelan in June 2009, the first living artist so honored. According to his Hall of Fame citation His paintings have appeared on the covers of more than 350 books and magazines, including many Stephen King novels, most of the Del Rey Books, Del Rey editions of Anne McCaffrey's ''Dragonriders of Pern'' series, Piers Anthony's ''Incarnations of Immortality'' series, the Del Rey edition of Edgar Rice Burroughs' ''Barsoom, Mars'' series, Melanie Rawn's ''Dragon Prince and Dragon Star'' series, the De ...
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Ballantine Books
Ballantine Books is a major book publisher located in the United States, founded in 1952 by Ian Ballantine with his wife, Betty Ballantine. It was acquired by Random House in 1973, which in turn was acquired by Bertelsmann in 1998 and remains part of that company today. Ballantine's original logo was a pair of mirrored letter Bs back to back, while its current logo is two Bs stacked to form an elaborate gate. The firm's early editors were Stanley Kauffmann and Bernard Shir-Cliff. History Following Fawcett Publications' controversial 1950 introduction of Gold Medal paperback originals rather than reprints, Lion Books, Avon and Ace also decided to publish originals. In 1952, Ian Ballantine, a founder of Bantam Books, announced that he would "offer trade publishers a plan for simultaneous publishing of original titles in two editions, a hardcover 'regular' edition for bookstore sale, and a paper-cover, 'newsstand' size, low-priced edition for mass market sale." When the first ...
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Nor Crystal Tears
''Nor Crystal Tears'' is a science fiction novel by American writer Alan Dean Foster, first published on 12 August 1982. Foster's ninth book set in the Humanx Commonwealth, it is a first-contact story about the meeting of the insectoid Thranx and Man. This sets in motion the creation of the Humanx Commonwealth; the political body that is the union of human and thranx society which forms the foundation for many of Foster's science-fiction novels. ''Nor Crystal Tears'' is written from the perspective of the Thranx and the cultural lens through which they encounter the monstrous, fleshy alien mammals known as ''humans''. A primary theme is the paranoia and fear the two vastly different races naturally have for each other upon first contact, but also how individuals are able to overcome these innate fears and prejudices and set in motion the foundation for what would become Foster's Humanx Commonwealth. Foster would further expand on this theme with another alien race, the fur ...
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GURPS 1st/2nd Edition
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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GURPS Books
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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