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GURPS Celtic Myth
''GURPS Celtic Myth'' is a supplement published by Steve Jackson Games in 1995 for the role-playing system '' GURPS''. Contents ''GURPS Celtic Myth'' is a softcover book of Iron Age Celtic culture written by the then husband and wife team of Ken Walton, co-founder of Cakebread & Walton, and novelist Jo Walton. It supports a game referee in designing a ''GURPS'' campaign set in ancient Ireland or Scotland. The first half of the book gives an overview of Celtic history and literature. The second half of the book, entitled "Celtic Myth", delves into how ancient magic could be woven into a ''GURPS'' campaign. This includes shapeshifter duels, enchanted Snakestone beads, and letter spells using Ogham runes. Reception In the March 1996 edition of ''Arcane'' (Issue 4), Dan Joyce liked the book, commenting that "what is here is cracking stuff. If you want to run a Celtic campaign - ''GURPS'' or otherwise - buy this book." Joyce concluded by giving the book an above-average rating of 8 ...
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GURPS Celtic Myth
''GURPS Celtic Myth'' is a supplement published by Steve Jackson Games in 1995 for the role-playing system '' GURPS''. Contents ''GURPS Celtic Myth'' is a softcover book of Iron Age Celtic culture written by the then husband and wife team of Ken Walton, co-founder of Cakebread & Walton, and novelist Jo Walton. It supports a game referee in designing a ''GURPS'' campaign set in ancient Ireland or Scotland. The first half of the book gives an overview of Celtic history and literature. The second half of the book, entitled "Celtic Myth", delves into how ancient magic could be woven into a ''GURPS'' campaign. This includes shapeshifter duels, enchanted Snakestone beads, and letter spells using Ogham runes. Reception In the March 1996 edition of ''Arcane'' (Issue 4), Dan Joyce liked the book, commenting that "what is here is cracking stuff. If you want to run a Celtic campaign - ''GURPS'' or otherwise - buy this book." Joyce concluded by giving the book an above-average rating of 8 ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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Cakebread & Walton
Cakebread & Walton is a British games company that creates and publishes tabletop games. Best known for its ''Clockwork & Chivalry'', ''Renaissance System'' and '' Abney Park's Airship Pirates'' games, they also offer titles covering a range of licensed and self-developed properties. Cakebread & Walton products originally were published by the British gaming company Cubicle 7 until they started self publishing in 2013. Games Role-playing games Cakebread & Walton designs, develops and publishes the following role-playing games: * ''Clockwork & Chivalry'' (Role-playing game set during the 17th century 'Alternate History' English Civil War. The first edition uses the Mongoose '' RuneQuest II'' rules. The second edition uses the ''Renaissance'' rules system published by Cakebread & Walton itself.) * ''Renaissance Deluxe'' (A D100 Open Games Licence generic rules system. A free ''Renaissance'' SRD PDF is also available.) * '' Dark Streets (RPG)'' (A role-playing mystery/horror game se ...
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Jo Walton
Jo Walton (born 1964) is a Welsh and Canadian fantasy and science fiction writer and poet. She is best known for the fantasy novel ''Among Others'', which won the Hugo Award, Hugo and Nebula Awards in 2012, and ''Tooth and Claw (novel), Tooth and Claw'', a Victorian era novel with dragons which won the World Fantasy Award in 2004. Other works by Walton include the ''Small Change'' series, in which she blends alternate history with the cozy mystery genre, comprising ''Farthing (novel), Farthing'', ''Ha'penny (novel), Ha'penny'' and ''Half a Crown (novel), Half a Crown''. Her fantasy novel ''Lifelode'' won the 2010 Mythopoeic Award, and her alternate history ''My Real Children'' received the 2015 Tiptree Award. Walton is also known for her non-fiction, including book reviews and SF commentary in the magazine ''Tor.com''. A collection of her articles were published in ''What Makes This Book So Great'' (2014), which won the Locus Award for Best Non-Fiction. Background Walton w ...
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Ogham
Ogham (Modern Irish: ; mga, ogum, ogom, later mga, ogam, label=none ) is an Early Medieval alphabet used primarily to write the early Irish language (in the "orthodox" inscriptions, 4th to 6th centuries AD), and later the Old Irish language (scholastic ogham, 6th to 9th centuries). There are roughly 400 surviving orthodox inscriptions on stone monuments throughout Ireland and western Britain, the bulk of which are in southern Munster. The largest number outside Ireland are in Pembrokeshire, Wales. The vast majority of the inscriptions consist of personal names. According to the High Medieval ''Bríatharogam'', the names of various trees can be ascribed to individual letters. For this reason, ogam is sometimes known as the Celtic tree alphabet. The etymology of the word ''ogam'' or ''ogham'' remains unclear. One possible origin is from the Irish ''og-úaim'' 'point-seam', referring to the seam made by the point of a sharp weapon. Origins It is generally thought that th ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine ''Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham and ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Rick Swan
Rick Swan is a game designer and author who worked for TSR. His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995. Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Press. He was a regular columnist for InQuest Gamer. Publications *"Monstrous Compendium: Dragonlance Appendix", 1989 *"Monstrous Compendium: Kara-Tur Appendix", 1990 *" The Complete Wizard's Handbook", 1990 *"Marvel Super Heroes The Uncanny X-MEN Adventure Book", 1990 *"The Complete Ranger's Handbook", 1993 *"The Complete Paladin's Handbook", 1994 *"The Complete Barbarian's Handbook", 1995 *" The Complete Book of Villains", 1994 *"In the Cage: A Guide to Sigil", 1995 (with Wolfgang Baur) *"The Great Glacier", 1992 *"Nightmare Keep (Advanced Dungeons & Dragons/Forgotten Realms module FA2)", 1990 *" Dragon Magic", 1989 *"The Complete Guide to Role-Playing Games", 1990 *"The Heart of the Enemy", 1992 *"Ronin Challenge (Advanced Dungeons and Dra ...
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TSR (company)
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Casus Belli (magazine)
''Casus Belli'' is a French magazine about role-playing games, published in different formats since 1980. It contains news, reviews, interviews, features, and role-playing game materials. The magazine was published by Excelsior Publications until 1999, by Arkana Press in 2000–2006, and by Casus Belli Presse in 2010–2011, and has been published by Black Book Éditions since 2011. Since 2020, it also has the online video companion ''Casus TV'', which is produced in collaboration with ''Tric Trac''. History ''Casus Belli'' has been released in different forms since 1980, originally under editor-in-chief François Marcela-Froideval and published by Excelsior Publications; for its first few issues, it was a short, black-and-white publication, before changing to a larger format printed in color. In this incarnation, it became the leading role-playing game magazine on the French market. The artists working on this edition included the cartoonist Tignous. The magazine ended publicat ...
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Australian Realms
''Australian Realms'' was an Australian magazine featuring role-playing games (RPGs). Its first issue was published in 1988 by Planar Games at Willeton, Western Australia with Corey Swallow as editor and Mark Hendley as assistant editor. The publication had the following regular columns: Reviews, Letters, Monster Gallery, and News. Featured articles of the magazine included a spoof comic strip of the Dungeons and Dragons (DnD) games called “The Adventures of the A-Team” as well as a series about the Shadowrun tabletop game and the world of Unae. Notable games also covered were the following: Masque of the Red Death (Ravenloft), The Risen, and The Complete Book of Elves ''The Complete Book of Elves'' is a supplementary sourcebook published by TSR in 1993 for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role playing game.1992 Fall/Winter Catalog - TSR Catalog ISBN 1-56076-696-4 Contents ''T .... Australian Realms contributors included ...
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