GURPS Bestiary
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GURPS Bestiary
''GURPS Bestiary'' is a source book for the GURPS role-playing game system containing information and statistics of animals. It also contains information animal player character templates, and tips for fitting animals into adventures. The first edition was published in 1988. Contents The ''GURPS Bestiary'' contains over 200 creatures to populate the various worlds of the ''GURPS'' universe. The book classifies creatures by terrain type, and deals with normal animals, legendary beasts, and otherworld creatures. The book also contains GM commentaries on handling animal encounters, hunting and trapping, animals as companions, and how to create new animals. This supplement describes several hundred animals and monsters, mostly organized by habitat (e.g., arctic, desert, forest, jungle, swamp and subterranean) plus dinosaurs, domestic animals, otherworldly creatures, and "loathsome crawlers"; the book also includes rules and guidelines for game-mastering animals, animal companions, and ...
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Pyramid (magazine)
''Pyramid'' was a gaming magazine, publishing articles primarily on role-playing games, but including board games, card games, and other sorts of games. It began life in 1993 as a print publication of Steve Jackson Games for its first 30 issues, though it has been published on the Internet since March 1998. Print issues were bimonthly; the first online version published new articles each week; the second online version is monthly. ''Pyramid'' is headquartered in Austin, Texas. It replaced Steve Jackson Games' previous magazine '' Roleplayer''. ''Pyramid'' features general gaming articles by freelance authors, as well as Designer's Notes by Steve Jackson Games product developers, industry news, cartoons, and gaming product reviews. Although articles tend to concentrate on Steve Jackson Games products such as ''GURPS'', it has published articles on other games such as '' d20 System'', ''Talisman'', ''Nobilis'', ''Hero System'', and has featured various comic strips and single-pa ...
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List Of GURPS Books
This is a listing of the publications from Steve Jackson Games and other licensed publishers for the GURPS role-playing game. Fourth edition Core books These are the books necessary to play, with the core rules used in all settings (''GURPS Basic Set: Characters'' and ''Campaigns''), plus basic accessories. ; '' GURPS Basic Set: Characters'' ; '' GURPS Basic Set: Campaigns'' ; ''GURPS GM's Screen'' Free core books ; ''GURPS Lite'' : A 32-page introduction to the rules of GURPS based on the core rules in the ''GURPS 4e Basic Set'' (mainly ''Characters''). It includes basic character creation with advantages, disadvantages, skills and equipment, as well as some rules for playing. It is freely available, as a PDF from the Steve Jackson Games website Warehouse 23. It is a supplement to some GURPS books. ::Unlike the 3E version of ''GURPS Lite'', this did not include Magery or any spells, but does include the new "Jumper" Advantage. ; ''GURPS Ultra-Lite'' : Core GURPS rules con ...
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Lake Geneva, Wisconsin
Lake Geneva is a city in the U.S. state of Wisconsin. Located in Walworth County and situated on Geneva Lake, it is home to an estimated 8,105 people as of 2019, up from 7,651 at the 2010 census. It is located about 40 miles southwest of Milwaukee and 65 miles northwest of Chicago. Given its relative proximity to both the Chicago metropolitan and Milwaukee metropolitan areas, it has become a popular resort city that thrives on tourism. Since the late 19th century, Lake Geneva has been home to numerous lakefront mansions owned by wealthy Chicagoans as second homes, leading it to be nicknamed the " Newport of the West". History Originally called "Maunk-suck" (''Big Foot'') for the Potawatomi leader who lived on the lake in the first half of the 19th Century, the city was later named Geneva after the town of Geneva, New York, located on Seneca Lake, to which government surveyor John Brink saw a resemblance. To avoid confusion with the nearby town of Geneva, Wisconsin, it was ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Dragon (magazine)
''Dragon'' is one of the two official magazines for source material for the ''Dungeons & Dragons'' role-playing game and associated products, along with ''Dungeon (magazine), Dungeon''. TSR, Inc. originally launched the monthly printed magazine in 1976 to succeed the company's earlier publication, ''The Strategic Review''. The final printed issue was #359 in September 2007. Shortly after the last print issue shipped in mid-August 2007, Wizards of the Coast (part of Hasbro, Inc.), the publication's current copyright holder, relaunched ''Dragon'' as an online magazine, continuing on the numbering of the print edition. The last published issue was No. 430 in December 2013. A digital publication called ''Dragon+'', which replaces the ''Dragon'' magazine, launched in 2015. It is created by Dialect in collaboration with Wizards of the Coast, and its numbering system for issues started at No. 1. History TSR In 1975, TSR, Inc. began publishing ''The Strategic Review''. At the time ...
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Jim Bambra
Jim Bambra (born 1956)Jim Bambra: Director Summary
Company Check Ltd
is a British designer and reviewer of (RPG), and a former company director. He is particularly known for his contributions to '''', '''', ''

GURPS 4e Basic Set
''GURPS Basic Set'' is a role playing game publication written by Steve Jackson, Sean M. Punch, and David L. Pulver. The first edition ''GURPS Basic Set'' box was published in 1986, a standalone third edition book in 1988, and a hardcover, two-volume fourth edition in 2004. Contents First and second editions ''GURPS'' stands for Generic Universal Role-Playing System – that is essentially a very flexible descendant of ''The Fantasy Trip''. Basic combat is simple, but advance combat is very position-oriented, almost a complicated boardgame. The level of complexity used is completely up to the players. The character improvement system is skill-based. The many additional supplements to the ''Basic Set'' enable ''GURPS'' characters to move easily from one gaming genre to another. The ''Basic Set'' includes a "Characters" book (72 pages, covers character creation and development, skills, and basic equipment), "Adventuring" (80 pages, covers success rolls, combat, damage, running ...
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GURPS Shapeshifters
''GURPS Shapeshifters'' () is a supplement by Robert M. Schroeck for the ''GURPS'' role-playing game system, third edition. Contents ''GURPS Shapeshifters'' contains character creation rules, game environments and sample shifters for various campaign settings. The first chapter studies the history and mythology of shapeshifters from four periods: the prehistoric, the classical, the medieval and the modern era. The chapter ends with a discussion of medical conditions that might be involved in "real" lycanthropy: dementia, rabies, porphyria and congenital generalized hypertrichosis. The second chapter is concerned with game mechanics, and the third looks at campaigns. Included is a sample setting based on British India, where the natives have been granted the ability to turn into bipedal lions by their god so they can repel the invaders. The fourth chapter is about species with the ability to take ''many'' forms. First are the Doppelgängers, who blend in with humans, sometimes t ...
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Steffan O'Sullivan
Steffan O'Sullivan is the author of several role-playing game books. Career Steffan O'Sullivan was a ''GURPS'' writer whose projects included ''GURPS Swashbucklers'' (1990) and '' GURPS Bunnies & Burrows'' (1992). He designed the ''FUDGE'' role-playing game system, first releasing it for free on the internet on December 7, 1993. His friend Ann Dupuis was interested in starting her own game company, and using ''FUDGE'' as her flagship game; O'Sullivan agreed, provided the game remain free and available on the internet, so Dupuis created Wild Mule Games and released a limited print edition of ''FUDGE'' in 1994. Dupuis changed the company's name to Grey Ghost Press in 1995, and convinced O'Sullivan to work up a new ruleset for ''FUDGE'', released to the internet in June 1995, and published later that year as the first large-scale ''FUDGE'' release from Grey Ghost Press. O'Sullivan changed the name from ''FUDGE'' to ''Fudge'' in 2000, and officially transferred the rights to the game ...
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Dan Carroll
Dan Carroll (born December 17, 1949) is an American speed skater. He competed at the 1972 Winter Olympics and the 1976 Winter Olympics The 1976 Winter Olympics, officially known as the XII Olympic Winter Games (german: XII. Olympische Winterspiele, french: XIIes Jeux olympiques d'hiver) and commonly known as Innsbruck 1976 ( bar, Innschbruck 1976, label=Austro-Bavarian), was a .... References 1949 births Living people American male speed skaters Olympic speed skaters of the United States Speed skaters at the 1972 Winter Olympics Speed skaters at the 1976 Winter Olympics Sportspeople from St. Louis {{US-speed-skating-bio-stub ...
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Ken Kelly (artist)
Ken W. Kelly (May 19, 1946 – June 2, 2022) was an American fantasy artist. Over his 50-year career, he focused in particular on paintings in the sword and sorcery and heroic fantasy subgenres. Biography Kelly was the nephew of Frank Frazetta's wife Eleanor "Ellie" Frazetta ( Kelly; 1935–2009). Early in his career he was able to study the paintings of Frank Frazetta in the latter's studio. In the early 1970s he did a couple of cover paintings for ''Castle of Frankenstein'' magazine. Throughout the 1970s he was one of the foremost cover artists on Warren Publishing's ''Creepy'' and ''Eerie'' magazines. He depicted Conan the Barbarian, Tarzan and the rock acts KISS, Manowar, Sleepy Hollow, Rainbow, and Ace Frehley. His work often portrays exotic, enchanted locales and primal battlefields. He developed the artwork for Coheed and Cambria's album '' Good Apollo, I'm Burning Star IV, Volume Two: No World for Tomorrow'', and a painting of his was used as the cover art for Alab ...
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