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Front Mission Evolved
is a third-person shooter video game developed by Double Helix Games and published by Square Enix. Unlike previous ''Front Mission'' titles which have a tactical role-playing game structure, players engage in combat in real time on 3D maps using giant robotic weapons of war known as "Wanzers." The game also features a single player story mode and several multiplayer combat modes with up to eight players. The game features a story reboot of the ''Front Mission'' series and deals with the rising tensions in the late 22nd century between global powers utilizing orbital elevators to expand their reach into space. The story begins as one state's elevator is attacked by parties unknown. The game received mixed reviews, with critics finding the gameplay to be unpolished and the story to be generic. Gameplay As a third-person shooter, the gameplay of ''Front Mission Evolved'' differs from the tactical role-playing game entries of the numbered ''Front Mission'' titles. Rather than bein ...
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Double Helix Games
Double Helix Games was an American video game developer based in Irvine, California, founded in October 2007 through the merger of The Collective and Shiny Entertainment, two studios owned by Foundation 9 Entertainment. Double Helix was acquired by Amazon and integrated into Amazon Game Studios in February 2014. History Double Helix Games was formed as the result of a merger between The Collective and Shiny Entertainment, two video game developers owned by Foundation 9 Entertainment. Shiny had been acquired by Foundation 9 in October 2006 under the terms that it would co-locate with the already owned The Collective. On October 9, 2007, it was announced that both studios had relocated to new offices in Irvine, California, and were being merged, expected to not result in any job losses. The amalgam, led by Michael Persson, received the name "Double Helix Games" in March 2008. In July 2009, as part of a round of consolidations within Foundation 9, Double Helix suffered an und ...
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Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the assignment of scores to reviews that do not in ...
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Surveillance Satellites
A reconnaissance satellite or intelligence satellite (commonly, although unofficially, referred to as a spy satellite) is an Earth observation satellite or communications satellite deployed for military or intelligence applications. The first generation type (i.e., Corona and Zenit) took photographs, then ejected canisters of photographic film which would descend back down into Earth's atmosphere. Corona capsules were retrieved in mid-air as they floated down on parachutes. Later, spacecraft had digital imaging systems and downloaded the images via encrypted radio links. In the United States, most information available about reconnaissance satellites is on programs that existed up to 1972, as this information has been declassified due to its age. Some information about programs before that time is still classified information, and a small amount of information is available on subsequent missions. A few up-to-date reconnaissance satellite images have been declassified ...
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Space Elevator
A space elevator, also referred to as a space bridge, star ladder, and orbital lift, is a proposed type of planet-to-space transportation system, often depicted in science fiction. The main component would be a cable (also called a space tether, tether) anchored to the surface and extending into space. The design would permit vehicles to travel up the cable from a planetary surface, such as the Earth's, directly into orbit, non-rocket spacelaunch, without the use of large rockets. An Earth-based space elevator could not feasibly be simply a tall tower supported from below, due to the immense weight - instead it would consist of a cable with one end attached to the surface near the equator and the other end attached to a counterweight in space beyond geostationary orbit (35,786 km altitude). The competing forces of gravity, which is stronger at the lower end, and the upward centrifugal force, which is stronger at the upper end, would result in the cable being held up, under ...
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Superpower
A superpower is a state with a dominant position characterized by its extensive ability to exert influence or project power on a global scale. This is done through the combined means of economic, military, technological, political and cultural strength as well as diplomatic and soft power influence. Traditionally, superpowers are preeminent among the great powers. While a great power state is capable of exerting its influence globally, superpowers are states so influential that no significant action can be taken by the global community without first considering the positions of the superpowers on the issue. The term was first applied in 1944 during World War II to the United States, the United Kingdom, and the Soviet Union. During the Cold War, the British Empire dissolved, leaving the United States and the Soviet Union to dominate world affairs. At the end of the Cold War and the dissolution of the Soviet Union in 1991, the United States became the world's sole superpower. ...
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Rail Shooter
Shoot 'em ups (also known as shmups or STGs ) are a Video game genre, sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids (video game), Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shoo ...
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Gun Hazard
A gun is a ranged weapon designed to use a shooting tube (gun barrel) to launch projectiles. The projectiles are typically solid, but can also be pressurized liquid (e.g. in water guns/cannons, spray guns for painting or pressure washing, projected water disruptors, and technically also flamethrowers), gas (e.g. light-gas gun) or even charged particles (e.g. plasma gun). Solid projectiles may be free-flying (as with bullets and artillery shells) or tethered (as with Taser guns, spearguns and harpoon guns). A large- caliber gun is also called a ''cannon''. The means of projectile propulsion vary according to designs, but are traditionally effected pneumatically by a high gas pressure contained within the barrel tube, produced either through the rapid exothermic combustion of propellants (as with firearms), or by mechanical compression (as with air guns). The high-pressure gas is introduced behind the projectile, pushing and accelerating it down the length of the ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize t ...
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Player Versus Environment
Player versus environment or player versus enemy (PvE, also known as player versus monster (PvM)), is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing video games and survival games to refer to fighting computer-controlled enemies—in contrast to PvP (player versus player). In survival games a large part may be fighting the elements, controlling hunger and thirst, learning to adapt to the environment and exploration. Usually a PvE mode can be played alone, with human companions or with AI companions. The PvE mode may contain a storyline that is narrated as the player progresses through missions. It may also contain missions that may be done in any order. Examples '' Guild Wars'' narrates its story by displaying in-game cut scenes and dialogue with non-playable characters (NPCs). To enhance replayability, missions can often be completed many times. Characters playing in this mode are often protected agains ...
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Player Versus Player
Player versus player (PvP) is a type of multiplayer interactive conflict within a game between human players. This is often compared to player versus environment (PvE), in which the game itself controls its players' opponents. The terms are most often used in games where both activities exist, particularly MMORPGs, MUDs, and other role-playing video games, to distinguish between gamemodes. PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. PvP is often controversial when used in role-playing games. In most cases, there are vast differences in abilities between players. PvP can even encourage experienced players to immediately attack and kill inexperienced players. PvP is often referred to as player killing in the cases of games which contain, but do not focus on, such interaction. History PvP combat in CRPGs has its roots in various MUDs like '' Gemstone II'' and '' Avalon: The Legend Lives.''. However, while the abilit ...
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Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. An updated version of the service became available for the Xbox 360 console at the system's launch in November 2005, and a further enhanced version was released in 2013 with the Xbox One. This same version is also used with Xbox Series X and Series S. This service, in addition to a Microsoft account, is the account for Xbox consoles; accounts can store games and other content. The service was extended in 2007 on the Windows platform, named Games for Windows – Live, which makes most aspects of the system available on Windows computers. Microsoft has announced plans to extend Live to other platforms such as handhelds and mobile phones as part of the Live Anywhere initiative. With Microsoft's mobile operating system, Windows Phone, fu ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace ( PlayStation Store), a premium subscription service for enhanced gaming and social features ( PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, ...
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