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Formula One Video Games
Ever since ''Pole Position'' in 1982, Formula One (F1) has always played a part of the racing genre in video games. Early Formula One games were typically arcade racing games, before '' Formula One Grand Prix'' (1991) popularized Formula One racing simulations on home computers. History Early roots and arcade games (1970s–1990s) The roots of Formula One games can be traced back to the 1970s, with arcade racing games such as '' Speed Race'' and ''Gran Trak 10'' which depicted F1-like cars going on a race track. '' F-1'' (1976) by Namco has been cited as the first true Formula One arcade game. However, it was an electro-mechanical game, rather than an arcade video game. The first successful Formula One video game in arcade history was '' Pole Position'' (1982), by Namco. In ''Pole Position'', the player has to complete a lap in a certain amount of time in order to qualify for a race at the Fuji racetrack. After qualifying, the player had to face other cars in a championship ra ...
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Pole Position
In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the race. The number-one qualifying driver is also referred to as the pole-sitter. The pole position, pole sitter, starts the race "at the front of the starting grid. This provides the driver in the pole position the privilege of starting ahead of all the other drivers" Grid position is typically determined by a qualifying session before the race, where race participants compete to ascend to the number 1 grid slot, the driver, pilot, or rider having recorded fastest qualification time awarded the advantage of the number 1 grid slot (i.e., the pole-position) ahead of all other vehicles for the start of the race. Historically, the fastest qualifier was not necessarily the designated ''pole-sitter''. Different sanctioning bodies in motor sport emp ...
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Pole Position (arcade Game)
In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the race. The number-one qualifying driver is also referred to as the pole-sitter. The pole position, pole sitter, starts the race "at the front of the starting grid. This provides the driver in the pole position the privilege of starting ahead of all the other drivers" Grid position is typically determined by a qualifying session before the race, where race participants compete to ascend to the number 1 grid slot, the driver, pilot, or rider having recorded fastest qualification time awarded the advantage of the number 1 grid slot (i.e., the pole-position) ahead of all other vehicles for the start of the race. Historically, the fastest qualifier was not necessarily the designated ''pole-sitter''. Different sanctioning bodies in motor sport em ...
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Sega
is a Japanese multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of coin-operated games. Sega developed its first coin-operated game, ''Periscope'', in 1966. Sega wa ...
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Winning Run
is a first-person arcade racing simulation game developed and published by Namco in late December 1988 in Japan, before releasing internationally the following year. The player pilots a Formula One racer, with the objective being to complete each race in first place, all while avoiding opponents and other obstacles, such as flood-hit tunnels, pits and steep chambers. It was the very first game to run on the Namco System 21 arcade hardware, capable of 3D shaded polygons. Development of the game began in 1985, taking three years to complete. Upon release, ''Winning Run'' was a major commercial success in Japan and a fairly moderate success in the West. The game received a favorable critical reception, many complimenting its impressive 3D graphics for the time period, alongside its Formula One racing realism. It is considered a milestone in 3D polygonal graphics technology, being able to draw 60,000 individual polygons per second. ''Winning Run'' would go on to receive numerous awar ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector ...
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Nigel Mansell's World Championship
''Nigel Mansell's World Championship Racing'' is an arcade-style Formula One racing video game developed by Gremlin Graphics and released for various systems. The game was largely successful on Amiga and DOS platforms, and was consequently ported to home consoles. Gameplay The player can race a single race, participate in a season of Formula One, or practice their skills on a particular race track. The changing of the tyres is mandatory in the pit lane during the middle of each race, and weather can determine whether the player should use hard tyres, soft tyres, or rain tyres. Before the beginning of the race, it is possible to change some aspects of the car, such as spoilers, tyres and gearbox. Being licensed by Nigel Mansell, the game followed the 1992 Formula One season, which he won. The player takes on Mansell's role to try to win the title against eleven other real-life drivers that were still active in their careers by the time the game was launched. Like Sega's own ' ...
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Ayrton Senna
Ayrton Senna da Silva (; 21 March 1960 – 1 May 1994) was a Brazilian racing driver who won the Formula One World Drivers' Championship in , , and . Senna is one of three Formula One drivers from Brazil to win the World Championship and won 41 Grands Prix and 65 pole positions, with the latter being the record until 2006. He died in an accident while leading the 1994 San Marino Grand Prix, driving for the Williams team. Senna is considered by media, commentators and fans to be one of the greatest F1 drivers in the history of the sport. Senna began his motorsport career in karting, moved up to open-wheel racing in 1981 and won the 1983 British Formula Three Championship. He made his Formula One debut with Toleman- Hart in 1984, before moving to Lotus-Renault the following year and winning six Grands Prix over the next three seasons. In 1988, he joined Frenchman Alain Prost at McLaren-Honda. Between them, they won all but one of the 16 Grands Prix that year, and ...
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Ayrton Senna's Super Monaco GP II
is an arcade-style Formula One racing video game developed and manufactured by Sega for the Sega Genesis and Mega Drive, Master System, and the Game Gear in 1992. It is a follow-up to ''Super Monaco GP''. The game was also endorsed by, and had technical input from, the then-Formula One champion Ayrton Senna. Gameplay includes a World Championship season featuring recreations of the tracks in the 1991 Formula One World Championship, along with a three-race "Senna GP" mode set on fictional tracks. The game was initially suggested by Sega's distributor in Brazil, Tectoy, but developed by Sega in Japan. The game's development was also assisted by Senna, who personally supplied his own advice about the tracks featured in the game. Reception to ''Ayrton Senna's Super Monaco GP II'' was mixed to positive, with reviewers praising the gameplay and the graphics but criticizing too few changes from ''Super Monaco GP''. Gameplay Based on Formula One, ''Ayrton Senna's Super Monaco G ...
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Super Monaco GP
is a Formula One racing simulation video game released by Sega, originally as a Sega X Board arcade game in 1989, followed by ports for multiple video game consoles and home computers in the early 1990s. It is the sequel to the 1979 arcade game ''Monaco GP''. The arcade game consists of one race, the Monaco Grand Prix, but later ports added more courses and game modes based on the 1989 Formula One World Championship. The original concept for ''Super Monaco GP'' came from Hisao Oguchi, who was at the time a game planner with Sega. The arcade game contained parodies of actual brands that were sponsors in Formula One, which led to a lawsuit from Philip Morris over advertising of tobacco products. Shortly after the arcade game launch, ''Super Monaco GP'' was ported to Sega's video game consoles, the Genesis, Game Gear, and Master System. British developer U.S. Gold published ports for home computers. The arcade game was a major worldwide hit; in Japan, it was the third highest- ...
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Championship Sprint
In sport, a championship is a competition in which the aim is to decide which individual or team is the champion. Championship systems Various forms of competition can be referred to by the term championship. Title match system In this system, a competitor has to challenge the current champion to win the championship. A competitor (called ''number 1 contender'') can challenge the current champion after defeating other challengers. This form of championship is used in individual head-to-head competitions and is particularly associated with combat sports such as wrestling, boxing and mixed martial arts. Tournament system The term championships (in the plural) is often used to refer to tournament competitions, either using a knockout format, such as at Wimbledon and other championships in tennis, or a mixed format with a group stage followed by knockout rounds, such as used in the European Football Championships. A variation of the knockout format is the "best-of-X" or seri ...
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Super Sprint
Super may refer to: Computing * SUPER (computer program), or Simplified Universal Player Encoder & Renderer, a video converter / player * Super (computer science), a keyword in object-oriented programming languages * Super key (keyboard button) Film and television * ''Super'' (2005 film), a Telugu film starring Nagarjuna, Anushka Shetty and Ayesha Takia * ''Super'' (2010 Indian film), a Kannada language film starring Upendra and Nayantara * ''Super'' (2010 American film), a film written and directed by James Gunn, and starring Rainn Wilson and Elliot Page * "Super" (''Person of Interest''), an episode of the TV series ''Person of Interest'' Music * "Super" (Cordae song), a 2021 song by American rapper Cordae * "Super" (Neu! song), a 1972 song by German band Neu! * "Super (1, 2, 3)", a 2000 song by Italian DJ Gigi D'Agostino * ''Super'' (album), a 2016 album by Pet Shop Boys Other uses * Super!, an Italian television network * Super (gamer) (born 2000), American ...
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TX-1
''TX-1'' is an arcade Racing video game, racing Sim racing, simulation game developed by Tatsumi and released in 1983. It was licensed to Namco, who in turn licensed it to Atari, Inc. for release in the United States, thus the game is considered a successor to ''Pole Position'' and ''Pole Position II''. It was also released in the United Kingdom, Ireland and mainland Europe via Atari Ireland. ''TX-1'' placed a greater emphasis on realistic Sim racing, simulation racing than previous games in the genre, with details such as forcing players to brake or downshift the gear during corners to avoid the risk of losing control, and let go of the accelerator when going into a skid in order to regain control of the steering. It was also the first car driving game to use Haptic technology, force feedback technology, which caused the steering wheel to vibrate, and the game also featured a unique three-screen arcade display for a more 2.5D, three-dimensional perspective of the track. It also i ...
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