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Final Lap
is a 1987 racing simulation video game developed and published by Namco. Atari Games published the game in the United States in 1988. It was the first game to run on Namco's then-new System 2 hardware and is a direct successor to Namco's ''Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...'' (1982) and ''Pole Position II'' (1983). It was ported to the Famicom by Arc System Works, making it Arc System Works’ debut game. ''Final Lap'' was the first racing game to allow up to multiplayer video game, eight players to simultaneously race on the Suzuka Circuit in a Formula One race. This was, at the time, considered a revolutionary feature, and was implemented by linking together up to four two-player sitdown-style arcade cabinets. There was also a single-player mode, ...
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Shinji Hosoe
, also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring ''Ridge Racer'', ''Street Fighter EX'' and many Namco arcade games between 1987 and 1996. He also runs the music production and publishing company SuperSweep, alongside long time collaborator Ayako Saso. Biography Early life Hosoe was born on February 28, 1967 in Gero, Gifu Prefecture, Japan. His family moved to Chōfu while he was in first grade of elementary school. At the age of 8, he bought Isao Tomita's album ''The Planets''. He also listened to electronic music by artists such as Jean-Michel Jarre, Kraftwerk and Yellow Magic Orchestra. During his teenage years, he played bass in a Yellow Magic Orchestra tribute band. At the time, he did not have a serious interest in music and received low grades in music classes. After graduating high school, he studied computer graphics at Japan Electronics College. Namco (1985–1996) Hosoe joined Namco in 198 ...
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Score (gaming)
In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in the game can raise or lower the score of different parties. Most games with score use it as a quantitative indicator of success in the game, and in competitive games, a goal is often made of attaining a better score than one's opponents in order to win. Video games In video games that feature scoring, points are usually an optional, side component of gaming. Players may achieve points through normal gameplay, but their score will often not have an immediate relevance to the game itself. Instead, playing to beat a "high score" set by the game program, another player or oneself becomes an extra challenge, adding replay value. In modern gaming, the presence of a score is not as ubiquitous as it was in the past. During the era of arcade games, w ...
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Commodore User
''Commodore User'', known to the readers as the abbreviated ''CU'', was one of the oldest British Commodore magazines. With a publishing history spanning over 15 years, it mixed content with technical and video game features. Incorporating ''Vic Computing'' in 1983 by publishers EMAP, the magazine's focus moved to the emerging Commodore 64, before introducing Amiga coverage in 1986, paving the way for Amiga's dominance and a title change to ''CU Amiga'' in 1990. Covering the 16-bit computer, the magazine continued for another eight years until the last issue was published in October 1998 when EMAP opted to close the magazine due to falling sales and a change in focus for EMAP. The magazine also reviewed arcade games. Timeline Carrying on from where ''Vic Computing'' left, ''Commodore User'' was launched in October 1983, with an initial preview issue in June. Initially the magazine contained what was referred to as the serious side of computing, with programming tutorials, mac ...
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Sinclair User
''Sinclair User'' was a magazine dedicated to the Sinclair Research range of home computers, most specifically the ZX Spectrum (while also occasionally covering arcade games). Initially published by ECC Publications, and later EMAP, it was published in the UK between 1982 and 1993, and was the longest running Sinclair-based magazine. The magazine contained news, game reviews, previews, tips, help guides, columns, readers' letters, and cover-mounted game demos. History In earlier years, the magazine built up personality cults around some of its "hilariously" monikered staff, including Bill "Incorruptible" Scolding, John "Disgusting" Gilbert, Chris "Lunchbreaks" Bourne, Claire "Ligger" Edgely, Richard Price (writer of the "Gordo Greatbelly" adventure tips section), and columnist Andrew Hewson (founder of Hewson Consultants software). Under David Kelly's editorial tenure, the magazine began to focus more on the gaming scene, and featured more colour graphics under designer Garet ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Allgame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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Billboard (advertising)
A billboard (also called a hoarding in the UK and many other parts of the world) is a large outdoor advertising structure (a billing board), typically found in high-traffic areas such as alongside busy roads. Billboards present large advertisements to passing pedestrians and drivers. Typically brands use billboards to build their brands or to push for their new products. The largest ordinary-sized billboards are located primarily on major highways, expressways or principal arterials, and command high-density consumer exposure (mostly to vehicular traffic). These afford greatest visibility due not only to their size, but because they allow creative "customizing" through extensions and embellishments. Posters are the other common form of billboard advertising, located mostly along primary and secondary arterial roads. Posters are a smaller format and are viewed principally by residents and commuter traffic, with some pedestrian exposure. Advertising style Billboard advertisemen ...
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March 871
The March 871 was a Formula One racing car designed by the March Racing Team and driven in the 1987 Formula One season. The car was powered by a Cosworth DFZ V8 engine, and was driven by the 1986 International Formula 3000 champion, Italian Ivan Capelli. Background and competitive history The team was sponsored by Japanese real estate company Leyton House. The 871 chassis was not ready for the first race in Brazil. So the team used an F3000/F1 hybrid called the March 87P. The 871 was ready for the second race in San Marino. The best result and the only points were achieved with a 6th place at the 1987 Monaco Grand Prix. However Capelli and the March 871 did finish 4th in the Colin Chapman Trophy for constructors of cars equipped with naturally aspirated engines. Complete Formula One results (key) Colin Chapman Trophy (for constructors of cars equipped with naturally aspirated engines) (key Key or The Key may refer to: Common meanings * Key (cryptography), a piece ...
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McLaren MP4/3
The McLaren MP4/3 was the car with which the McLaren team competed in the 1987 Formula One World Championship. The car was designed under the leadership of long-time McLaren engineer Steve Nichols, in collaboration with Neil Oatley, Gordon Kimball, Tim Wright and Bob Bell. It was also the last McLaren car to be powered by the TAG-Porsche turbo engine that had been introduced in 1983. The car was driven by double World Champion Alain Prost, in his fourth season with the team, and Stefan Johansson, who moved from Ferrari. Design The MP4/3's aerodynamics were completely different from the MP4/2, and the car appeared much more low-slung, to take advantage of the maximum fuel capacity limit of 195 litres, rather than the 220 litre limit in effect from 1984 to 1985. With addition of side-ducted radiators, the car's basic exterior shape was all-new and sleeker than its bulbous looking predecessor with the only visual reminder of the car being its nose section, though this too had b ...
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Lotus 99T
The Lotus 99T is a Formula One car designed by Gérard Ducarouge for use by Lotus in the 1987 Formula One World Championship. Background and design After Renault pulled out of F1 at the end of , Lotus signed a deal with Honda for use of their turbocharged 1.5-litre engine. Due to Honda's existing deal with Williams which allowed that team exclusive use of the 1987-spec RA167E unit, Lotus instead used the previous season's RA166E. As part of the deal, Lotus agreed to sign Honda's test driver Satoru Nakajima as teammate to Ayrton Senna. Lotus also had a new title sponsor and livery, with the black and gold of John Player Special being replaced by the bright yellow and blue of Camel. The 99T was the second Lotus chassis to be fitted with electronic active suspension after the team had experimented with the system on the Lotus 92 used in the first part of the season. The system's benefits of a consistent ride height with no pitch or roll in the chassis came at a cost, as ...
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Williams FW11
The Williams FW11 was a Formula One car designed by Frank Dernie as a serious challenger to McLaren and their MP4/2C car. The car took over from where the FW10 left off at the end of , when that car won the last three races of the season. The FW11's most notable feature was the Honda 1.5 Litre V6 turbo engine, one of the most powerful in F1 at the time producing 800 bhp at 12,000rpm and well over 1,200 bhp at 12,000 rpm in qualifying. Added to the engine's power were the aerodynamics, which were ahead of the MP4/2C and the Lotus 98T. That and its excellent driving pairing of Nelson Piquet and Nigel Mansell made it a force to be reckoned with. The car was an instantly recognisable product of the turbo era of F1. History 1986 In , the car won first time out in Brazil with Piquet, before Mansell laid down a title challenge with four wins. Williams were shaken by the near fatal road crash of Frank Williams which demoralised the team. Williams survived the crash but beca ...
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