Fidget Cube
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Fidget Cube
The Fidget Cube is a small hand-held device designed by Matthew and Mark McLachlan, brothers and co-founders of the Colorado-based design studio Antsy Labs. It has fidget tools on all sides: a switch, gears, a rolling ball (marble), a joystick, a spinning disk, a worry stone, and five buttons. Reception In a positive review, ''The Verge'' described the cube as "basically a baby toy for adults". After its 2016 Kickstarter campaign, the Fidget Cube ranked tenth on the highest-funded crowdfunding projects See also * Fidgeting * Fidget spinner * Stress ball * Worry beads Worry beads or kombolói, kompoloi ( el, κομπολόι, , ''bead collection''; plural: , ) is a string of beads manipulated with one or two hands and used to pass time in Greek and Cypriot culture. Unlike the similar prayer beads used in many ... * Infinity Cube References Kickstarter-funded products 2010s fads and trends Mechanical toys Sensory toys {{toy-stub ...
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Fidget Cube Nero E Rosso
Fidget may refer to: * ST ''Fidget'', a British Admiralty tugboat * Fidgeting, the inability to sit still for a period of time * A fidget toy, a type of stress-relieving toy such as a fidget spinner * Fidget house, a genre of Electro house * Fidget, a secondary villain in the 1986 animated children's film The Great Mouse Detective. *Fidget, a secondary protagonist in the 2012 video game Dust: An Elysian Tail * Fidgets, a term used for thieving midgets disguised as babies, in the ''Our Gang'' film ''Free Eats'' See also * * * Phidget A phidget is a physical representation or implementation of a GUI widget. For example, an on-screen dial widget could be implemented physically as a knob. Phidgets are a system of low-cost electronic components and sensors that are controlled by a ...
, a type of electronics component {{disambig ...
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List Of Highest Funded Crowdfunding Projects
This is an incomplete list of the highest-funded crowdfunding projects (including projects which failed to achieve funding). Over 50 million 10-50 million 5–10 million 1–5 million {{row numbers, {, class="wikitable sortable" , - ! Rank ! Project ! Category ! Platform ! Campaign end date ! data-sort-type="currency", Campaign target ! data-sort-type="currency", Amount raised ! class="unsortable", Notes ! class="unsortable", References , - , style="text-align:center;" , _row_count , ''David'' , Movie , Angel Studios , Ongoing , $5M , $4,961,743 , Animated film based on the life of King David from the Hebrew Bible. , , - , style="text-align:center;" , _row_count , ''Filippo Loreti'' , Watch , Kickstarter, Independent , 29 Dec 2016 , $20k{{cite web , url=https://www.kickstarter.com/projects/2050848594/redefining-italian-luxury-watches-filippo-loreti, title=2nd Kickstarter Campaign of Filippo Loreti , publisher=Kickstarter, access-date=16 June 2017 ...
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2010s Fads And Trends
The 2010s were defined by Hipster (contemporary subculture), hipster fashion, athleisure, a revival of 1940s fashion, austerity-era period pieces and alternative fashions, swag-inspired outfits, 1980s in fashion, 1980s-style neon streetwear, and unisex 1990s in fashion, 1990s-style elements influenced by grunge and skater fashions. The later years of the decade witnessed the growing importance in the western world of social media influencers paid to promote fast fashion brands on Pinterest and Instagram. Popular global fashion brands of the decade included Abercrombie and Fitch, Adidas, Balenciaga, Ben Sherman, Burberry, Christian Dior, Coach New York, Coach, DSquared2, Dorothy Perkins, Fashion Nova, Forever 21, Gucci, H&M, Hollister Co., Hollister, Hugo Boss, Lacoste, Louis Vuitton, Marks and Spencer, Michael Kors (brand), Michael Kors, Monsoon Accessorize, Nike, Inc., Nike, Nine West, Off-White (company), Off-White, River Island, Supreme (clothing), Supreme, Topman, Topshop, U ...
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Worry Beads
Worry beads or kombolói, kompoloi ( el, κομπολόι, , ''bead collection''; plural: , ) is a string of beads manipulated with one or two hands and used to pass time in Greek and Cypriot culture. Unlike the similar prayer beads used in many religious traditions, worry beads have no religious or ceremonial purpose. Etymology Modern Greek κομπολόι is derived from κομβολόγιον κόμπο-λέω > κομπολόι. This etymology accounts for the fact that κομπολόι evolved from ''κομποσκοίνι'', the Greek word for prayer rope. Use Worry beads have several uses in Greek culture, including: *relaxation, enjoyment, and generally passing the time *as an amulet, to guard against bad luck *used by people who wish to limit smoking *as a mark of power and social prestige. This is especially true in the case of expensive worry beads made of silver or amber. Many prominent Greeks were users and collectors of worry beads, including former Prime Minist ...
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Stress Ball
A stress ball or hand exercise ball is a malleable toy, usually not more than 7 cm in diameter, which is squeezed in the hand and manipulated by the fingers, ostensibly to relieve stress and muscle tension or to exercise the muscles of the hand. Patrick Hummel is widely understood to have created the stress ball in central Indiana in the mid-1980s. Despite the name, many stress balls are not spherical. Some are molded in amusing shapes, and pad- or transfer-printed with corporate logos. They may be presented to employees and clients of companies as promotional gifts. Because of the many non-spherical shapes now available, stress balls are generically known as stress relievers. Types There are several different types of stress balls that originate from many different countries. The most common type of stress ball in America is the "bean bag" type, commonly known as a "Hacky Sack". In Australia, most common are the foam type, which prevents stress through resistance from squee ...
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Fidget Spinner
A fidget spinner is a toy that consists of a ball bearing in the center of a multi-lobed (typically two or three) flat structure made from metal or plastic designed to spin along its axis with pressure. Fidget spinners became trending toys in 2017, although similar devices had been invented as early as 1993. The toy has been promoted as helping people who have trouble focusing or those who may need to fidget to relieve nervous energy, anxiety, or psychological stress. There are claims that a fidget spinner can help calm down people who have anxiety or neurodivergences, like ADHD and autism. However, as of May 2017, there is no scientific evidence that they are effective as a treatment for ADHD. Development In October 2016, inspired by the ''Fidget Cube'' Kickstarter campaign, Allan Maman used his Byram Hills High Schools 3-D printers to make ''Fidget360'' with the help of his physics teacher, Eric Savino and worked with Cooper Weiss to promote the toy. In an interview ap ...
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Fidgeting
Fidgeting is the act of moving about restlessly in a way that is not (socially recognized as) essential to ongoing tasks or events. Fidgeting may involve playing with one's fingers, hair, or personal objects (e.g. glasses, pens or items of clothing). Fidgeting is commonly used as a label for unexplained or subconscious activities and postural movements that people perform while seated. A common act of fidgeting is to bounce one's leg repeatedly. Rings are another common focus of fidgeting; variations include ring spinning, twirling or rolling along a table. Classrooms are sites of fidgeting, and traditionally teachers and students have viewed fidgeting as a sign of diminished attention, which is summarized by the statement, “Concentration of consciousness, and concentration of movements; diffusion of ideas and diffusion of movements go together.” Causes and effects Fidgeting may be a result of nervousness, frustration, agitation, boredom, ADHD, excitement, or a combinatio ...
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Adweek
''Adweek'' is a weekly American advertising trade publication that was first published in 1979. ''Adweek'' covers creativity, client–agency relationships, global advertising, accounts in review, and new campaigns. During this time, it has covered various shifts in technology, including cable television, the shift away from commission-based agency fees, and the Internet. As the second-largest advertising-trade publication, its main competitor is ''Advertising Age''. ''Adweek'' also operates various blogs focusing on the advertising and mass media industry, including its flagship ''AdFreak'' blog and the Adweek Blog Network, which was formed from the assets of Mediabistro. Related publications include ''Adweek Magazine's Technology Marketing'' (ISSN 1536-2272), and ''Adweek's Marketing Week'' (ISSN 0892-8274).
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Machine
A machine is a physical system using Power (physics), power to apply Force, forces and control Motion, movement to perform an action. The term is commonly applied to artificial devices, such as those employing engines or motors, but also to natural biological macromolecules, such as molecular machines. Machines can be driven by Animal power, animals and Human power, people, by natural forces such as Wind power, wind and Water power, water, and by Chemical energy, chemical, Thermal energy, thermal, or electricity, electrical power, and include a system of mechanism (engineering), mechanisms that shape the actuator input to achieve a specific application of output forces and movement. They can also include computers and sensors that monitor performance and plan movement, often called mechanical systems. Renaissance natural philosophers identified six simple machines which were the elementary devices that put a load into motion, and calculated the ratio of output force to input fo ...
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