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Front Mission Alternative
is a real-time tactics video game developed and published by Square, and was released in Japan on December 18, 1997. ''Front Mission Alternative'' is the second spin-off entry and the fourth entry overall in the ''Front Mission'' series. Unlike other ''Front Mission'' titles, ''Front Mission Alternative'' is the precursor to the serialized storyline and features a completely standalone story and cast of characters. Gameplay As a real-time strategy spin-off, the gameplay of ''Front Mission Alternative'' differs from the tactical role-playing game entries of the numbered ''Front Mission'' titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on full 3D maps. The player controls up to three platoons, each platoon consisting of three mecha - the ''wanderwagen'', or ''WAW''. During missions, they have complete control over where their platoons move, and what enemy platoons they can attack. Movement on the battlefie ...
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Front Mission Alternative Cover
Front may refer to: Arts, entertainment, and media Films * ''The Front'' (1943 film), a 1943 Soviet drama film * '' The Front'', 1976 film Music *The Front (band), an American rock band signed to Columbia Records and active in the 1980s and early 1990s * The Front (Canadian band), a Canadian studio band from the 1980s Periodicals * ''Front'' (magazine), a British men's magazine * ''Front Illustrated Paper'', a publication of the Yugoslav People's Army Television * Front TV, a Toronto broadcast design and branding firm * "The Front" (''The Blacklist''), a 2014 episode of the TV series ''The Blacklist'' * "The Front" (''The Simpsons''), a 1993 episode of the TV series ''The Simpsons'' Military * Front (military), a geographical area where armies are engaged in conflict * Front (military formation), roughly, an army group, especially in eastern Europe Places * Front, California, former name of Brown, California * Front, Piedmont, an Italian municipality * The Front, now pa ...
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Front Mission (video Game)
is a tactical role-playing game developed by G-Craft and published by Square (video game company), Square, and was released in Japan on February 24, 1995 for the Super Nintendo Entertainment System, Super Famicom. ''Front Mission'' is the first main entry and the first entry overall in the ''Front Mission'' series. ''Front Mission'' is part of a serialized storyline that follows the stories of various characters and their struggles involving mecha known as ''wanzers''. A direct port of the game was released for the WonderSwan Color in Japan on July 12, 2002. A port of the game developed by Square Enix, Square Enix Co., Ltd. was released for the PlayStation (console), PlayStation in Japan on October 23, 2003, titled It included new content and offered a new USN scenario to play through. The PlayStation version was then ported to the Nintendo DS with more additional content and was released in Japan on March 22, 2007. Only the Nintendo DS port, renamed as ''Front Mission'', was rel ...
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Real-time Strategy Video Games
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined time steps of maximum duration and fast enough to affect the environment in which it occurs, such as inputs to a computing system. Examples of real-time operations include: Computing * Real-time computing, hardware and software systems subject to a specified time constraint * Real-time clock, a computer clock that keeps track of the current time * Real-time Control System, a reference model architecture suitable for software-intensive, real-time computing * Real-time Programming Language, a compiled database programming language which expresses work to be done by a particular time Applications * Real-time computer graphics, sub-field of computer graphics focused on producing and analyzing images in real time ** Real-time camera system ...
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PlayStation Network Games
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was released ...
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PlayStation (console) Games
is a video game, video gaming brand that consists of five home video game consoles, two Handheld game console, handhelds, a Home theater PC, media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the PlayStation (console), first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the List of million-selling game consoles, best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, bec ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as '' Final Fantasy VII'', '' Castlevania: Symphony of the Night'', '' GoldenEye 007'', ''Star Fox 64'', ''Tomb Raider II'', ''Ultima Online'', and ''Virtua Striker 2'', along with new titles such as '' Everybody's Golf'', '' I.Q.: Intelligent Qube'', ''PaRappa the Rapper'', '' Oddworld: Abe's Oddysee'', '' Gran Turismo'', '' Diablo'', ''Grand Theft Auto'' and ''Fallout''. Sony's PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' for the PlayStation, while the year's highest-grossing arcade games in Japan were Sega's ''Virtua Fighter 3'' and '' Print Club 2''. Events *March 6 - Sega opens Sega World Sydney in Australia. It is the second Sega World park to open outs ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Greg Kasavin
Gregory A. Kasavin (; born August 21, 1977) is an American writer and designer for Supergiant Games, and the former site director and executive editor at the gaming website ''GameSpot'' for over 10 years. Early life and education Kasavin attended University of California, Berkeley. Career Prior to working at ''GameSpot'', he worked on ''Newtype Gaming Magazine''. Kasavin also ran a small website called ''Arcadia Magazine'', which reviewed video games and films, and eventually led to his internship at GameSpot. He joined GameSpot in November 1996. On January 3, 2007, GameSpot announced Kasavin's resignation from his position as editor-in-chief. Kasavin worked for Electronic Arts' Los Angeles Studio as associate producer for the PC version of '' Command & Conquer 3: Tiberium Wars'' and as a producer for '' Command & Conquer: Red Alert 3'' and its expansion ''Uprising''. While working for EA-LA he hosted a program called ''Command School'', part of Command & Conquer TV, which help ...
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Ultimate Hits (Square Enix)
is a Japanese multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', '' Dragon Quest'', '' Star Ocean'' and '' Kingdom Hearts'' role-playing video game franchises, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a merger between Square and Enix, with the latter as the surviving company. Each share of Square's common stock was exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square president Yoichi Wada was appointed the president of the new corporation, while former Enix president Keiji Honda was named vice president. Yasuhiro Fukushima, the largest shareholder of the combined corporation and fo ...
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Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a portmanteau abbreviation of the word "Famicom" itself comes from a portmanteau abbreviation of "Family Computer" (the Japanese name for the Nintendo Entertainment System)—the dominant video game console in Japan during the 1980s. History , a computer game magazine, started in 1982 as an extra issue of ''ASCII'', and later it became a periodic magazine. was a column in ''Logi ...
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Online
In computer technology and telecommunications, online indicates a state of connectivity and offline indicates a disconnected state. In modern terminology, this usually refers to an Internet connection, but (especially when expressed "on line" or "on the line") could refer to any piece of equipment or functional unit that is connected to a larger system. Being online means that the equipment or subsystem is connected, or that it is ready for use. "Online" has come to describe activities performed on and data available on the Internet, for example: " online identity", " online predator", " online gambling", "online game", " online shopping", " online banking", and "online learning". Similar meaning is also given by the prefixes "cyber" and "e", as in the words "cyberspace", " cybercrime", " email", and " ecommerce". In contrast, "offline" can refer to either computing activities performed while disconnected from the Internet, or alternatives to Internet activities (such as shopp ...
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