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Frog Fractions
''Frog Fractions'' is a 2012 browser game developed by Twinbeard Studios, a company composed primarily of founder Jim Stormdancer. The game, released on October 25, 2012, has been described as a spoof of the edutainment game genre. In the game, the player begins by controlling a frog to eat bugs and defend fruit. Later on, the player may spend points on upgrades to improve their frog's abilities. The game does not actually teach the player about fractions; the player's score is given in fractions, but no knowledge of them is necessary to play. Its sequel, '' Frog Fractions 2'', announced by a Kickstarter in 2014, was released in December 2016 after players successfully completed a multi-segmented alternative reality game assembled by Stormdancer. The first game was later ported to Windows and released on Steam in August 2020 as ''Frog Fractions: Game of the Decade Edition'', along with downloadable content that adds a new playable story. Gameplay ''Frog Fractions'' begins with ...
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Frog Fractions 2
''Frog Fractions 2'' is a sequel to the free browser-based game '' Frog Fractions'', which was developed by independent game studio Twinbeard, founded by Jim Stormdancer. Stormdancer used an extended alternate reality game (ARG) as part of the game's announcement and subsequent development, tying the release of the game to the success of the players' completing the ARG's puzzles. ''Frog Fractions 2'' was revealed to have been released on December 26, 2016, after players completed the ARG, though its content was hidden within the game ''Glittermitten Grove'', a secondary game developed by Craig Timpany, a friend of Stormdancer, and released without much attention a few weeks prior to the ARG's completion. Gameplay ''Frog Fractions 2'' is primarily presented through "TXT World", a text-based adventure game similar to '' ZZT''. Players move throughout the world solving puzzles and completing various minigames in order to further progress. Examples of such minigames include a text adv ...
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Adobe Flash
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia Computing platform, software platform used for production of Flash animation, animations, rich web applications, application software, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, video games, and applications. It allows streaming of Flash Video, audio and video, and can capture mouse, keyboard, microphone, and camera input. Digital art, Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe Flash Professional). Programmer, Software developers may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Adobe Flash Player, Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as ...
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Dance Dance Revolution
(''DDR'') is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, ''Dance Dance Revolution'' is the pioneering series of the rhythm and dance Video game genre, genre in video games. Players stand on a "dance platform" or stage and hit colored Arrow Cross, arrows laid out in a cross with their feet to musical and visual cues. Players are judged by how well they time their dance to the patterns presented to them and are allowed to choose more music to play to if they receive a passing score. ''Dance Dance Revolution'' has been met with critical acclaim for its originality and stamina in the video game market, as well as popularizing the use of videogames as a medium for fitness and exercise. There have been dozens of Arcade game, arcade-based releases across several countries and hundreds of home video game console releases, promoting a music library of original songs produced by K ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Independent Games Festival
The Independent Games Festival (IGF) is an annual festival at the Game Developers Conference (GDC), the largest annual gathering of the independent video game industry. Originally founded in 1998 to promote independent video game developers, and innovation in video game development by CMP Media,About the IGF
, www.IGF.com.
later known as UBM Technology Group, IGF is now owned by Informa after UBM's acquisition. The IGF competition awards a total of $50,000 in prizes to independent developers in Main Competition and Student Competition categories, and held around the same time as the Game Developers Choice Awards event. From 2007 to 2010 there was a separate event called IGF Mobile for mobile phone games.


Competition Structure

The festival awards ceremony is split into two broad categories: the main IGF competition and the IG ...
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PC World
''PC World'' (stylized as PCWorld) is a global computer magazine published monthly by IDG. Since 2013, it has been an online only publication. It offers advice on various aspects of PCs and related items, the Internet, and other personal technology products and services. In each publication, ''PC World'' reviews and tests hardware and software products from a variety of manufacturers, as well as other technology related devices such as still and video cameras, audio devices and televisions. The current editor of ''PC World'' is Jon Phillips, formerly of ''Wired''. In August 2012, he replaced Steve Fox, who had been editorial director since the December 2008 issue of the magazine. Fox replaced the magazine's veteran editor Harry McCracken, who resigned that spring, after some rocky times, including quitting and being rehired over editorial control issues in 2007. ''PC World'' is published under other names such as PC Advisor and PC Welt in some countries. ''PC World''s company ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Skateboarding Trick
A skateboarding trick, or simply a trick, is a maneuver performed by manipulating a skateboard, usually with one's feet, in a specific way to achieve the desired outcome – the trick. History Though skateboards emerged in the 1900s, skateboarding tricks like the ones done today did not appear until decades later. In the 1970s and earlier, the most common tricks were "2D" freestyle types such as manuals and pivots. Only later in the 1980s and early 1990s were common modern-day tricks like the ollie and heel-flip invented by Alan Gelfand and Rodney Mullen, setting the stage for other aerial tricks. Types Ollie An ollie is a jump where the front wheels leave the ground first. This motion is attained with a snap of the tail (from the back foot) and sliding one's front foot forward to reach any altitude. A lot of technical tricks transpire from this element (e.g. the kickflip, heelflip, 360-flip). A ''nollie'' is when the back wheels leave the ground first by snapping the nose ...
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Role-playing Video Game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immersed in some well-defined world, usually involving some form of character development by way of recording statistics. Many role-playing video games have origins in tabletop role-playing games Adams, Rollings 2003, p. 347 and use much of the same terminology, settings and game mechanics. Other major similarities with pen-and-paper games include developed story-telling and narrative elements, player character development, complexity, as well as replay value and immersion. The electronic medium removes the necessity for a gamemaster and increases combat resolution speed. RPGs have evolved from simple text-based console-window games into visually rich 3D experiences. Characteristics Role-playing video games use much of the same terminology, s ...
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Turn-based
In video and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time strateg ...
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Boulder Dash
''Boulder Dash'' is a 2D maze-puzzle video game released in 1984 by First Star Software for Atari 8-bit computers. It was created by Canadian developers Peter Liepa and Chris Gray. The player controls Rockford, who collects treasures while evading hazards. ''Boulder Dash'' was ported to many 8-bit and 16-bit systems and turned into a coin-operated arcade game. It was followed by multiple sequels and re-releases and influenced games such as ''Repton'' and direct clones such as ''Emerald Mine''. As of January 1, 2018, BBG Entertainment GmbH owns the intellectual property rights to ''Boulder Dash''. Gameplay left, Rockford drops a series of boulders on butterflies which explode into diamonds and fall down the shafts. ''Boulder Dash'' takes place in a series of caves, each of which is laid out as rectangular grid of blocks. The player guides the player character, Rockford, with a joystick or cursor keys. In each cave, Rockford has to collect as many diamonds as are needed and ...
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IKEA
IKEA (; ) is a Dutch multinational conglomerate based in the Netherlands that designs and sells , kitchen appliances, decoration, home accessories, and various other goods and home services. Started in 1943 by Ingvar Kamprad, IKEA has been the world's largest furniture retailer since 2008. The brand used by the group is derived from an acronym that consists of the founder's initials, and those of Elmtaryd, the family farm where he was born, and the nearby village Agunnaryd (his hometown in Småland, southern Sweden). The group is primarily known for its modernist designs for various types of appliances and furniture, and its interior design work is often associated with simplicity. In addition, the firm is known for its attention to cost control, operational details, and continuous product development that has allowed IKEA to lower its prices by an average of two to three percent. , there are 422 IKEA stores operating in 50 countries and in fiscal year 2018, €38.8 billion ...
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