Freeman (Fatal Fury)
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Freeman (Fatal Fury)
is a 1999 fighting game produced by SNK, originally for the Neo Geo system and then as ''Fatal Fury: Mark of the Wolves'' for the Dreamcast. It is the eighth (or ninth if one counts '' Fatal Fury: Wild Ambition'') installment of the ''Fatal Fury'' series. Gameplay The two-plane system in which characters would fight from two different planes was removed from the game. The game introduces the "Tactical Offense Position" (T.O.P.), which is a special area on the life gauge. When the gauge reaches this area, the character enters the T.O.P. mode, granting the player's character the ability to use a T.O.P. attack, gradual life recovery, and increased attack damage. The game also introduces the "Just Defend" system, which rewards the player who successfully blocks an attack at the last moment with a small amount of health recovery and the ability to immediately counterattack out of block stun. Just Defend was later added as a feature of the K-Groove in Capcom's '' Capcom vs. SNK 2''. ...
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SNK Playmore
is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 by Eikichi Kawasaki. The corporation was initially named . In 1981, the name was informally shortened to SNK Corporation, which became the company's official name in 1986. SNK is known for its creation of the Neo Geo family of arcade, home, and handheld game consoles in 1990. The Neo Geo line was halted in 2001 because financial troubles forced SNK Corporation to close in the same year. Anticipating the end of the company, Kawasaki founded Playmore Corporation in 2001, which acquired all of the intellectual property of the first iteration of SNK Corporation. In 2003, Playmore Corporation was renamed to SNK Playmore Corporation. In 2016, SNK dropped the name Playmore from its logo and reintroduced its old slogan, "The Future Is Now", offic ...
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1999 In Video Gaming
1999 saw many sequels and prequels in video games, such as ''Chrono Cross'', ''Dance Dance Revolution 2ndMix'', '' Dead or Alive 2'', '' Street Fighter III: 3rd Strike'', ''Donkey Kong 64'', ''Final Fantasy VIII'', ''Gran Turismo 2'', ''Heroes of Might and Magic III'', ''Mario Party'', '' Pokémon Gold/Silver'', '' Garou: Mark of the Wolves'', ''Resident Evil 3'', ''Soulcalibur'', '' Soul Reaver'', and '' Tomb Raider: The Last Revelation'', along with new titles such as ''Ape Escape'', ''Shenmue'', ''Silent Hill'', ''Tony Hawk's Pro Skater'' and '' Super Smash Bros.'' The Dreamcast was also released by Sega internationally in 1999. The year's most critically acclaimed video game was the Dreamcast title ''Soulcalibur'', which remains among the highest-rated games of all time on Metacritic. The best-selling home video game worldwide was the Game Boy title '' Pokémon Red/Green/Blue/Yellow'' for the second year in a row, while the year's highest-grossing arcade game in Japan was Se ...
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Wild Ambition
Wild, wild, wilds or wild may refer to: Common meanings * Wild animal * Wilderness, a wild natural environment * Wildness, the quality of being wild or untamed Art, media and entertainment Film and television * ''Wild'' (2014 film), a 2014 American film from the 2012 book * ''Wild'' (2016 film), a 2016 German film * ''The Wild'', a 2006 Disney 3D animation film * ''Wild'' (TV series), a 2006 American documentary television series * The Wilds (TV series), a 2020 fictional television series Literature * '' Wild: From Lost to Found on the Pacific Crest Trail'' a 2012 non-fiction book by Cheryl Strayed * ''Wild, An elemental Journey'', a 2006 autobiographical book by Jay Griffiths * ''The Wild'' (novel), a 1991 novel by Whitley Strieber * ''The Wild'', a science fiction novel by David Zindell * ''The Wilds'', a 1998 limited-edition horror novel by Richard Laymon Music * ''Wild'' (band), a five-piece classical female group Albums and EPs * ''Wild'' (EP), 2015 * ''Wild'', a 1 ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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