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Four-dimensional Product
A four-dimensional product (4D product) considers a physical product as a life-like entity capable of changing form and physical properties autonomously over time. It is an evolving field of product design practice and research linked to similar concepts at the material scale (programmable matter and four-dimensional printing), however, typically utilizes sensors and actuators in order to respond to environmental and human conditions, modifying the shape, color, character and other physical properties of the product. In this way 4D products share similarities with responsive architecture, at the more human scale associated with products. History The concept of imbuing products with similar life-like qualities has been an area of increasing research within academia and industry alike. However, researchers have used a variety of different terms to describe this research, for example transformational products,. shape changing, kinetic, or in a more general sense, smart, connected, ...
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Product Design
Product design as a verb is to create a new product to be sold by a business to its customers. A very broad coefficient and effective generation and development of ideas through a process that leads to new products. Thus, it is a major aspect of new product development. Product design process: the set of strategic and tactical activities, from idea generation to commercialization, used to create a product design. In a systematic approach, product designers conceptualize and evaluate ideas, turning them into tangible inventions and products. The product designer's role is to combine art, science, and technology to create new products that people can use. Their evolving role has been facilitated by digital tools that now allow designers to do things that include communicate, visualize, analyze, 3D modeling and actually produce tangible ideas in a way that would have taken greater human resources in the past. Product design is sometimes confused with (and certainly overlaps with) ...
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Autonomous Robot
An autonomous robot is a robot that acts without recourse to human control. The first autonomous robots environment were known as Elmer and Elsie, which were constructed in the late 1940s by W. Grey Walter. They were the first robots in history that were programmed to "think" the way biological brains do and meant to have free will.Ingalis-Arkell, Esthe"The Very First Robot Brains Were Made of Old Alarm Clocks" 7 March 2012. Elmer and Elsie were often labeled as tortoises because of how they were shaped and the manner in which they moved. They were capable of phototaxis which is the movement that occurs in response to light stimulus. Historic examples include space probes. Modern examples include self-driving vacuums and cars. Industrial robot arms that work on assembly lines inside factories may also be considered autonomous robots, though their autonomy is restricted due to a highly structured environment and their inability to locomote. Components and criteria of robotic au ...
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Smart Wearable System
A smart wearable system (SWS) is an end-to-end integrated and connected system that has the following features: * one or more sensors and actuators nodes at the end-user side and possibly integrated into worn items * nodes connectivity to local and/or remote processor * processor that classifies events and, when actuators are available, takes corrective action Sensor nodes can monitor a.o. body location, motion & posture, body vital signs and local context. Actuator nodes can influence properties of the worn items, e.g. in order to protect the wearer from risks, or provide wearer with feedback/recommendations. The concept of SWS can be seen as an extension and integration of the wearable electronics (wearable computers) and intelligent textiles concepts (e-textiles Electronic textiles or e-textiles are fabrics that enable electronic components such as batteries, lights, sensors, and microcontrollers to be embedded in them. They are not to be confused witsmart textiles which ...
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Sensor
A sensor is a device that produces an output signal for the purpose of sensing a physical phenomenon. In the broadest definition, a sensor is a device, module, machine, or subsystem that detects events or changes in its environment and sends the information to other electronics, frequently a computer processor. Sensors are always used with other electronics. Sensors are used in everyday objects such as touch-sensitive elevator buttons (tactile sensor) and lamps which dim or brighten by touching the base, and in innumerable applications of which most people are never aware. With advances in micromachinery and easy-to-use microcontroller platforms, the uses of sensors have expanded beyond the traditional fields of temperature, pressure and flow measurement, for example into Attitude and heading reference system, MARG sensors. Analog sensors such as potentiometers and force-sensing resistors are still widely used. Their applications include manufacturing and machinery, airplane ...
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Responsive Computer-aided Design
Responsive computer-aided design (also simplified to responsive design) is an approach to computer-aided design (CAD) that utilizes real-world sensors and data to modify a three-dimensional (3D) computer model. The concept is related to cyber-physical systems through blurring of the virtual and physical worlds, however, applies specifically to the initial digital design of an object prior to production. The process begins with a designer creating a basic design of an object using CAD software with parametric or algorithmic relationships. These relationships are then linked to physical sensors, allowing them to drive changes to the CAD model within the established parameters. Reasons to allow sensors to modify a CAD model include customizing a design to fit a user's anthropometry, assisting people without CAD skills to personalize a design, or automating part of an iterative design process in similar fashion to generative design. Once the sensors have affected the design it may th ...
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Industrial Design
Industrial design is a process of design applied to physical Product (business), products that are to be manufactured by mass production. It is the creative act of determining and defining a product's form and features, which takes place in advance of the manufacture or production of the product. It consists purely of repeated, often automated, replication, while craft-based design is a process or approach in which the form of the product is determined by the product's creator largely concurrent with the act of its production. All manufactured products are the result of a design process, but the nature of this process can vary. It can be conducted by an individual or a team, and such a team could include people with varied expertise (e.g. designers, engineers, business experts, etc.). It can emphasize intuitive creativity or calculated Evidence-based design, scientific decision-making, and often emphasizes a mix of both. It can be influenced by factors as varied as Raw material, ...
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Fourth Industrial Revolution
The Fourth Industrial Revolution, 4IR, or Industry 4.0, conceptualizes rapid change to technology, industries, and societal patterns and processes in the 21st century due to increasing interconnectivity and smart automation. The term has been used widely in scientific literature, and in 2015 was popularized by Klaus Schwab, the World Economic Forum Founder and Executive chairman. Schwab asserts that the changes seen are more than just improvements to efficiency, but express a significant shift in industrial capitalism. A part of this phase of industrial change is the joining of technologies like artificial intelligence, gene editing, to advanced robotics that blur the lines between the physical, digital, and biological worlds. Throughout this, fundamental shifts are taking place in how the global production and supply network operates through ongoing automation of traditional manufacturing and industrial practices, using modern smart technology, large-scale machine-to-mach ...
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Evolutionary Robotics
Evolutionary robotics is an embodied approach to Artificial Intelligence (AI) in which robots are automatically designed using Darwinian principles of natural selection. The design of a robot, or a subsystem of a robot such as a neural controller, is optimized against a behavioral goal (e.g. run as fast as possible). Usually, designs are evaluated in simulations as fabricating thousands or millions of designs and testing them in the real world is prohibitively expensive in terms of time, money, and safety. An evolutionary robotics experiment starts with a population of randomly generated robot designs. The worst performing designs are discarded and replaced with mutations and/or combinations of the better designs. This evolutionary algorithm continues until a prespecified amount of time elapses or some target performance metric is surpassed. Evolutionary robotics methods are particularly useful for engineering machines that must operate in environments in which humans have limite ...
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Actuator
An actuator is a component of a machine that is responsible for moving and controlling a mechanism or system, for example by opening a valve. In simple terms, it is a "mover". An actuator requires a control device (controlled by control signal) and a source of energy. The control signal is relatively low energy and may be electric voltage or current, pneumatic, or hydraulic fluid pressure, or even human power. Its main energy source may be an electric current, hydraulic pressure, or pneumatic pressure. The Control device is usually a valve. When it receives a control signal, an actuator responds by converting the source's energy into mechanical motion. In the ''electric'', ''hydraulic'', and ''pneumatic'' sense, it is a form of automation or automatic control. History The history of the pneumatic actuation system and the hydraulic actuation system dates to around the time of World War II (1938). It was first created by Xhiter Anckeleman who used his knowledge of engines and ...
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Programmable Matter
Programmable matter is matter which has the ability to change its physical properties (shape, density, moduli, conductivity, optical properties, etc.) in a programmable fashion, based upon user input or autonomous sensing. Programmable matter is thus linked to the concept of a material which inherently has the ability to perform information processing. History Programmable matter is a term originally coined in 1991 by Toffoli and Margolus to refer to an ensemble of fine-grained computing elements arranged in space. Their paper describes a computing substrate that is composed of fine-grained compute nodes distributed throughout space which communicate using only nearest neighbor interactions. In this context, programmable matter refers to compute models similar to cellular automata and lattice gas automata. The CAM-8 architecture is an example hardware realization of this model. This function is also known as "digital referenced areas" (DRA) in some forms of self-replicati ...
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Drag Reduction System
In motor racing, the drag reduction system (DRS) is a form of driver-adjustable bodywork aimed at reducing aerodynamic drag in order to increase top speed and promote overtaking. It is an adjustable rear wing of the car, which moves in response to driver commands. DRS often comes with conditions, such as the requirement in Formula 1 that the pursuing car must be within one second (when both cars cross the detection point) for DRS to be activated. DRS was introduced in Formula One in 2011. The use of DRS is an exception to the rule banning any moving parts whose primary purpose is to affect the aerodynamics of the car. The system is also used in the Formula Renault 3.5 since 2012, Deutsche Tourenwagen Masters since 2013, Super Formula since 2014, GP2 Series later FIA Formula 2 Championship since 2015, GP3 Series later FIA Formula 3 Championship since 2017. An adjustable wing was also used by the Nissan DeltaWing at the 2012 24 Hours of Le Mans, although with free usage. Formul ...
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Formula One
Formula One (also known as Formula 1 or F1) is the highest class of international racing for open-wheel single-seater formula racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The World Drivers' Championship, which became the FIA Formula One World Championship in 1981, has been one of the premier forms of racing around the world since its inaugural season in 1950. The word ''formula'' in the name refers to the set of rules to which all participants' cars must conform. A Formula One season consists of a series of races, known as ''Grands Prix'', which take place worldwide on both purpose-built circuits and closed public roads. A points system is used at Grands Prix to determine two annual World Championships: one for drivers, the other for constructors. Each driver must hold a valid Super Licence, the highest class of racing licence issued by the FIA. The races must run on tracks graded "1" (formerly "A"), the highest grade-rating issued ...
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