Forgotten Realms (play-by-mail Game)
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Forgotten Realms (play-by-mail Game)
''Forgotten Realms'', subtitled "War of the Avatars", was a computer-moderated play-by-mail game (PBM) published by Reality Simulations that was set in the Savage Frontier of the Forgotten Realms. Development The game was designed by Paul Brown. Gameplay 50 players per game adventured in a world comprising 5,000 hexagons of varied terrain, where they controlled various characters, military forces, and communities. Diplomacy and combat were important parts of gameplay. The company published a "top-10 chart" every turn to highlight significant realm accomplishments. Each game lasted until one of the players met the victory conditions, usually 35–50 turns, at a cost of $1.50 per turn plus 50 cents for each move (to a maximum, of $15 per turn.) After twenty turns, players could summon a god's avatar to aid them. Reception Kuo W. Ping reviewed the game in the July–August 1996 issue of ''Paper Mayhem'' magazine and stated it was "one of the best PBM games I have yet played". Ping ...
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Play-by-mail Game
A play-by-mail game (also known as a PBM game, PBEM game, or a turn-based game) is a game played through postal mail, email or other digital media. Correspondence chess and Go were among the first PBM games. ''Diplomacy'' has been played by mail since 1963, introducing a multi-player aspect to PBM games. Flying Buffalo Inc. pioneered the first commercially available PBM game in 1970. A small number of PBM companies followed in the 1970s, with an explosion of hundreds of startup PBM companies in the 1980s at the peak of PBM gaming popularity, many of them small hobby companies—more than 90 percent of which eventually folded. A number of independent PBM magazines also started in the 1980s, including '' The Nuts & Bolts of PBM'', '' Gaming Universal'', ''Paper Mayhem'' and '' Flagship''. These magazines eventually went out of print, replaced in the 21st century by the online PBM journal '' Suspense and Decision''. Play-by-mail games—becoming known as "turn-based games" in t ...
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Reality Simulations
Reality Simulations Incorporated (RSI) is a game company in Tempe, Arizona, USA, that publishes and runs play-by-mail games. History Founded by Paul W. Brown III and Charles Kraver in 1984, the company runs several commercial play-by-mail (PBM) games, including ''Duel2'' (previously called ''Duelmasters''), ''Hyborian War'', first published in 1985, and ''Forgotten Realms (play-by-mail game), Forgotten Realms: War of the Avatars''. The company previously ran the PBM games ''The Next Empire'', initially published by Cyborg Games, and ''Alamaze'', initially published by Pegasus Productions. The company stated in 1993 that there were over 3,000 people playing RSI PBM games, which included, at the time, ''Duelmasters'', ''Hyborian War'', and ''The Next Empire''. In the Nov/Dec 1996 issue of ''Paper Mayhem'' magazine, RSI tied for third place in its list of the Best PBM companies of 1996. List of games * ''Duel2'' * ''Hyborian War'' * ''Forgotten Realms (play-by-mail game), Forgott ...
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Savage Frontier (Forgotten Realms)
''The Savage Frontier'' (product code FR5) is an accessory for the ''Dungeons & Dragons'' campaign setting ''Forgotten Realms''. It describes the Savage Frontier of Faerûn. The book was written by Jennell Jaquays and published by TSR in 1988. Cover art is by Larry Elmore, with interior illustrations by Esteban Maroto, and cartography by Dave Sutherland, Dennis Kauth, and Jaquays. Contents ''The Savage Frontier'' is a campaign setting supplement which describes the area north of the High Moors—the location in which the novel ''The Crystal Shard'' takes place—and the northern barbarians. The book focuses on the lands to the north of the city of Waterdeep. The color maps and text add further detail to the Northlands and Trackless Sea. This campaign supplement contains information on the Northmen, the Uthgardt Barbarians, and the northern dwarves and orcs. It provides information on major settlements, strongholds, ruins, and includes adventure ideas. ''The Savage Front ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Paper Mayhem
''Paper Mayhem'' is an out-of-print play-by-mail (PBM) game magazine that was published in Ottawa, Illinois. The staff published the initial issue in July 1983 and the magazine ran until mid-1998. Its format was 40 pages published six times per year. Moore 1988. p. 4. The magazine was the most well-known of the play-by-mail periodicals of the period, providing articles and reviews of play-by-mail games, as well as reader-informed ratings of play-by-mail companies, game masters (GMs) and games, both intermittently and on an annual basis. The magazine, along with its long-time editor-in-chief, David Webber, was influential in the play-by-mail community, even echoing into 21st century play-by-mail activities. The publication ceased suddenly in mid-1998 following the unexpected death of Webber. History Rick Loomis of the game company Flying Buffalo, Inc. stated that, after the early 1970s, the play-by-mail community had sufficient interest to support only two magazines: ''Paper Mayh ...
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Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 awards were given at the 1980 Origins. The Origins Award is commonly referred to as a Calliope, as the statuette is in the likeness of the muse of the same name. Academy members frequently shorten this name to "Callie". History Originally, the ''Charles S. Roberts Awards'' and the Origins Awards were one and the same. Starting with the 1987 awards, the Charles S. Roberts were given separately, and they moved away from Origins entirely in 2000, leaving the Origins Awards as a completely separate system. In 1978, the awards also hosted the 1977 ''H. G. Wells awards'' for role-playing games and miniature wargaming. Categories The Origins Awards were originally presented at the Origins Game Fair in five categories: ''Best Professional Gam ...
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Origins Award Winners
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